Player Matchup

Ymir
Ymir
Gordon-14
Ymir
Level 27
God Stats
5W - 9L
1,445 SR
Queue Stats
16W - 26L
1,385 Elo+
Party 1
Bakasura
Bakasura
Gysbers1810
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 39L
1,436 Elo+
Party 1
Anubis
Anubis
XxFaLcoNVeNoMxX
Anubis
Level 89
God Stats
2W - 1L
1,547 SR
Queue Stats
33W - 33L
1,458 Elo+
Solo
Bacchus
Bacchus
kalifa7039
Bacchus
Level 66
God Stats
62W - 50L
1,630 SR
Queue Stats
249W - 260L
1,506 Elo+
Solo
Artemis
Artemis
pepsiisgoo
Artemis
Level 17
God Stats
4W - 2L
1,554 SR
Queue Stats
14W - 28L
1,373 Elo+
Party 1
Team Averages
Level 53
1,535 SR
1,431 Elo+

VS

Team Averages
Level 62
1,472 SR
1,407 Elo+
Pele
Pele
AJNIGHTMARE
Pele
Level 44
God Stats
5W - 10L
1,443 SR
Queue Stats
96W - 136L
1,419 Elo+
Party 2
Eset
Eset
ArchAngelsupreme
Eset
Level 83
God Stats
16W - 13L
1,528 SR
Queue Stats
378W - 484L
1,403 Elo+
Party 2
Ymir
Ymir
Cowboys4653
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Solo
Artio
Artio
LordStickyIcky
Artio
Level 87
God Stats
139W - 167L
1,467 SR
Queue Stats
295W - 385L
1,432 Elo+
Party 2
Heimdallr
Heimdallr
SpectralPanda_
Heimdallr
Level 27
God Stats
28W - 29L
1,424 SR
Queue Stats
362W - 448L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 2 / 9
7,450
573
4,514
12,868
8,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Gysbers1810
Bakasura
12
0 / 3 / 3
6,854
527
4,696
8,960
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 2 / 1
7,863
605
7,791
8,949
3,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kalifa7039
Bacchus
11
1 / 1 / 0
6,639
511
3,319
8,640
5,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
pepsiisgoo
Artemis
13
7 / 3 / 1
7,565
582
9,650
7,870
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 0
8,397
646
7,610
10,060
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 1
6,323
486
5,224
6,611
1,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
5,693
438
4,965
13,324
7,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 1 / 2
6,754
520
4,815
9,033
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SpectralPanda_
Heimdallr
11
1 / 4 / 3
6,547
504
6,751
7,403
1,888
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
15
Kills
10
11
Deaths
15
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
3
0
2.67
L
1
3
1
0.5
L
0
4
2
0.25
W
Ymir
2
2
9
3.25
W
Bakasura
Gysbers1810
Bakasura
0
3
3
0.5
L
0
1
2
1
L
Heimdallr
SpectralPanda_
Heimdallr
1
4
3
0.63
W
5
2
1
2.75
W
Bacchus
kalifa7039
Bacchus
1
1
0
1
W
Artemis
pepsiisgoo
Artemis
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
29,365
47,287
Taken
46,431
24,101
Mitigated
21,084
15,870
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,610
2,374
0
2,986
10,060
3,162
364
2,163
7,547
0
46,450
L
5,224
705
199
873
6,611
1,636
0
5,802
784
31,643
0
L
4,965
1,773
424
2,427
13,324
7,120
279
3,695
9,491
21,512
0
W
Ymir
4,514
1,304
1,689
2,321
12,868
8,779
29
3,799
9,069
17,246
0
W
Bakasura
Gysbers1810
Bakasura
4,696
3,409
0
3,015
8,960
3,889
0
1,862
7,072
0
36,058
L
4,815
347
144
3,983
9,033
7,278
0
3,133
5,900
33,095
0
L
Heimdallr
SpectralPanda_
Heimdallr
6,751
3,915
0
792
7,403
1,888
538
831
6,522
0
34,737
W
7,791
369
148
4,526
8,949
3,668
1,997
4,411
4,538
45,755
0
W
Bacchus
kalifa7039
Bacchus
3,319
389
0
2,096
8,640
5,681
0
3,646
4,378
25,628
0
W
Artemis
pepsiisgoo
Artemis
9,650
5,933
0
2,075
7,870
2,084
57
644
7,226
0
45,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
33,714
318
Minions Killed
296
0
Camps Cleared
0
1,274,793
Distance Traveled
1,193,868
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,397
646
79
6
0
282,575
2
L
Eset
6,323
486
59
5
0
226,130
1
L
Ymir
5,693
438
30
2
0
201,698
3
W
Ymir
7,450
573
23
2
0
225,024
0
W
Bakasura
6,854
527
76
6
0
272,672
0
L
Artio
6,754
520
70
5
0
258,567
0
L
Heimdallr
6,547
504
58
4
0
224,898
1
W
Anubis
7,863
605
86
7
0
221,728
4
W
Bacchus
6,639
511
50
4
0
263,294
3
W
Artemis
7,565
582
83
6
0
292,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role