Player Matchup

Nu Wa
Nu Wa
Dynas_B_Good
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,062 Elo+
Solo
Ra
Ra
IngrownMulehair
Ra
Level 138
God Stats
2W - 8L
1,479 SR
Queue Stats
136W - 83L
1,732 Elo+
Party 1
Geb
Geb
JoeBlowTaco
Geb
Level 137
God Stats
6W - 6L
1,652 SR
Queue Stats
102W - 66L
1,712 Elo+
Party 1
Osiris
Osiris
Level9Anger
Osiris
Level 148
God Stats
4W - 1L
1,767 SR
Queue Stats
168W - 128L
1,738 Elo+
Party 1
Neith
Neith
NecessaryEvil5
Neith
Level 28
God Stats
3W - 1L
1,791 SR
Queue Stats
122W - 58L
1,724 Elo+
Party 1
Team Averages
Level 115
1,638 SR
1,594 Elo+

VS

Team Averages
Level 55
1,409 SR
1,476 Elo+
Freya
Freya
BALLER M 20
Freya
Level 49
God Stats
3W - 12L
1,342 SR
Queue Stats
126W - 158L
1,469 Elo+
Party 3
Ares
Ares
Hl IM DAVE
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
KaldrsFury
Neith
Level 126
God Stats
3W - 6L
1,257 SR
Queue Stats
113W - 129L
1,475 Elo+
Party 3
Gilgamesh
Gilgamesh
SenileGiraffe
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
tootrilltom
Baron Samedi
Level 91
God Stats
24W - 33L
1,446 SR
Queue Stats
181W - 197L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 13
9,778
752
14,893
7,820
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 1 / 12
11,662
897
15,150
7,432
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 17
10,415
801
8,459
14,082
14,956
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
5 / 1 / 18
10,169
782
12,848
13,878
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 14
10,347
796
15,387
9,471
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,047
696
3,646
13,160
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 4
8,561
659
8,474
19,646
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
16
2 / 4 / 1
9,369
721
9,720
12,232
4,738
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SenileGiraffe
Gilgamesh
14
0 / 9 / 4
7,891
607
6,043
15,312
14,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
tootrilltom
Baron Samedi
15
2 / 7 / 2
8,764
674
7,031
15,394
7,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
29
Kills
6
6
Deaths
29
74
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
4
2
13
5.25
L
0
4
4
0.5
W
10
1
12
16
W
3
2
17
5.75
L
Neith
2
4
1
0.63
W
Osiris
5
1
18
14
W
7
0
14
14
L
Gilgamesh
SenileGiraffe
Gilgamesh
0
9
4
0.22
L
Baron Samedi
tootrilltom
Baron Samedi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,737
Damage
34,914
52,683
Taken
75,744
35,446
Mitigated
50,424
15,654
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,646
853
178
3,387
13,160
4,631
0
6,131
7,029
32,382
0
W
14,893
6,231
609
1,747
7,820
2,937
2,556
3,808
4,012
34,456
0
L
8,474
178
0
3,538
19,646
19,287
0
9,685
9,961
22,905
0
W
15,150
998
4,466
2,432
7,432
3,360
1,321
3,219
4,213
48,585
0
W
8,459
566
356
918
14,082
14,956
1,221
4,037
10,045
26,412
0
L
Neith
9,720
2,098
0
2,085
12,232
4,738
0
6,853
5,379
0
53,756
W
Osiris
12,848
2,991
0
3,547
13,878
10,262
398
3,266
10,612
0
38,150
W
15,387
8,768
0
1,579
9,471
3,931
2,819
4,821
4,650
0
31,761
L
Gilgamesh
SenileGiraffe
Gilgamesh
6,043
547
0
41
15,312
14,205
0
8,511
6,801
0
15,662
L
Baron Samedi
tootrilltom
Baron Samedi
7,031
159
2,994
4,023
15,394
7,563
0
7,322
8,072
25,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
43,632
259
Minions Killed
233
0
Camps Cleared
0
1,370,387
Distance Traveled
1,108,105
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,047
696
51
4
0
219,303
1
W
Nu Wa
9,778
752
35
3
0
238,120
0
L
Ares
8,561
659
18
1
0
243,207
2
W
Ra
11,662
897
93
7
0
300,126
1
W
Geb
10,415
801
35
3
0
305,713
2
L
Neith
9,369
721
97
7
0
215,483
0
W
Osiris
10,169
782
50
4
0
288,401
4
W
Neith
10,347
796
46
4
0
238,027
1
L
Gilgamesh
7,891
607
26
2
0
210,720
1
L
Baron Samedi
8,764
674
41
3
0
219,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role