Player Matchup

Shiva
Shiva
D3monicSp33d3r
Shiva
Level 117
God Stats
9W - 13L
1,077 SR
Queue Stats
415W - 450L
1,457 Elo+
Party 1
Olorun
Olorun
ItsJustD3-
Olorun
Level 109
God Stats
2W - 2L
1,485 SR
Queue Stats
141W - 133L
1,528 Elo+
Solo
Horus
Horus
LessPositive
Horus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,523 Elo+
Solo
Zeus
Zeus
THE TREE BADG3R
Zeus
Level 123
God Stats
2W - 3L
1,308 SR
Queue Stats
304W - 307L
1,466 Elo+
Party 1
Apollo
Apollo
TheChee5eLord
Apollo
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 196L
1,441 Elo+
Party 1
Team Averages
Level 118
1,374 SR
1,483 Elo+

VS

Team Averages
Level 98
1,567 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Andreshv7
Sol
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 170L
1,576 Elo+
Party 2
Anubis
Anubis
ImagineGrimes
Anubis
Level 84
God Stats
30W - 35L
1,493 SR
Queue Stats
32W - 39L
1,479 Elo+
Party 3
Shiva
Shiva
bra10pr
Shiva
Level 89
God Stats
9W - 8L
1,841 SR
Queue Stats
17W - 16L
1,544 Elo+
Party 2
Arachne
Arachne
mikeJr-Sr
Arachne
Level 53
God Stats
13W - 16L
1,500 SR
Queue Stats
30W - 46L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
7,963
569
9,632
8,572
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ItsJustD3-
Olorun
10
1 / 5 / 1
6,274
448
4,964
10,034
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 3
6,754
482
3,644
11,259
7,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
1 / 6 / 0
6,643
475
6,209
6,987
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
7,004
500
4,945
9,486
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 7
6,804
486
4,326
10,181
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 3 / 1
7,657
547
10,601
6,991
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 0 / 4
8,339
596
7,453
9,333
3,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
bra10pr
Shiva
13
1 / 0 / 1
7,338
524
3,630
9,689
4,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Arachne
mikeJr-Sr
Arachne
13
3 / 1 / 3
7,187
513
4,552
8,312
3,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
15
15
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
7
2.25
W
5
3
1
1.83
L
1
1
0
1
W
5
0
4
7
L
Olorun
ItsJustD3-
Olorun
1
5
1
0.3
L
2
1
3
3.5
L
1
6
0
0.17
L
1
2
2
1
W
Shiva
bra10pr
Shiva
1
0
1
1.5
W
Arachne
mikeJr-Sr
Arachne
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,394
Damage
30,562
46,338
Taken
44,506
22,708
Mitigated
22,066
14,396
Healing
17,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,326
793
0
1,905
10,181
7,760
0
3,642
5,978
14,917
0
W
10,601
4,172
0
2,994
6,991
2,439
318
2,685
4,306
48,274
7,732
L
9,632
1,303
0
4,410
8,572
8,054
0
396
8,176
0
56,457
W
7,453
628
0
6,931
9,333
3,887
740
4,712
4,621
57,218
0
L
Olorun
ItsJustD3-
Olorun
4,964
3,113
237
2,147
10,034
3,111
0
6,656
3,378
34,384
0
L
3,644
1,419
1,071
5,834
11,259
7,043
0
6,314
4,945
0
9,694
L
6,209
700
0
697
6,987
1,653
0
4,204
2,783
45,438
0
L
4,945
3,231
0
0
9,486
2,847
0
3,352
6,134
0
50,433
W
Shiva
bra10pr
Shiva
3,630
563
223
3,162
9,689
4,097
0
0
9,689
0
42,809
W
Arachne
mikeJr-Sr
Arachne
4,552
2,414
0
2,357
8,312
3,883
0
134
8,178
0
40,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,638
Gold Earned
37,325
396
Minions Killed
402
0
Camps Cleared
0
1,263,719
Distance Traveled
1,359,884
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,804
486
20
1
0
278,987
1
W
Sol
7,657
547
93
7
0
253,819
2
L
Shiva
7,963
569
131
9
0
252,393
4
W
Anubis
8,339
596
118
8
0
255,266
4
L
Olorun
6,274
448
69
5
0
200,532
0
L
Horus
6,754
482
13
1
0
273,690
4
L
Zeus
6,643
475
87
6
0
247,170
5
L
Apollo
7,004
500
96
7
0
289,934
1
W
Shiva
7,338
524
96
7
0
254,859
2
W
Arachne
7,187
513
75
5
0
316,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role