Player Matchup

Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chefcito0314
Danzaburou
Level 30
God Stats
8W - 6L
1,775 SR
Queue Stats
21W - 19L
1,577 Elo+
Party 3
Fenrir
Fenrir
KingRagnar_DZ
Fenrir
Level 104
God Stats
27W - 25L
1,573 SR
Queue Stats
144W - 139L
1,510 Elo+
Party 3
Guan Yu
Guan Yu
ShadowXL96
Guan Yu
Level 93
God Stats
3W - 5L
1,660 SR
Queue Stats
104W - 113L
1,490 Elo+
Party 3
Nu Wa
Nu Wa
Syk3s_44
Nu Wa
Level 145
God Stats
4W - 7L
1,262 SR
Queue Stats
40W - 39L
1,558 Elo+
Party 3
Team Averages
Level 84
1,554 SR
1,527 Elo+

VS

Team Averages
Level 71
1,698 SR
1,702 Elo+
Cernunnos
Cernunnos
Cinnam0nz
Cernunnos
Level 157
God Stats
14W - 2L
2,017 SR
Queue Stats
71W - 48L
1,717 Elo+
Party 1
Ra
Ra
Mizuki6197
Ra
Level 83
God Stats
1W - 1L
1,870 SR
Queue Stats
127W - 113L
1,611 Elo+
Party 2
Vulcan
Vulcan
Tick my Pick902
Vulcan
Level 20
God Stats
4W - 1L
1,863 SR
Queue Stats
72W - 36L
1,818 Elo+
Party 1
Sylvanus
Sylvanus
YellowPerilSama
Sylvanus
Level 47
God Stats
1W - 1L
1,322 SR
Queue Stats
10W - 4L
1,742 Elo+
Solo
Loki
Loki
sunmir657
Loki
Level 46
God Stats
3W - 5L
1,420 SR
Queue Stats
47W - 47L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
2
0 / 1 / 0
2,585
517
0
697
285
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Chefcito0314
Danzaburou
5
0 / 4 / 1
3,190
638
1,096
3,857
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
3,662
732
2,492
3,363
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ShadowXL96
Guan Yu
7
0 / 1 / 0
3,780
756
1,040
2,825
1,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Syk3s_44
Nu Wa
5
0 / 4 / 0
3,249
650
942
3,365
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cinnam0nz
Cernunnos
7
4 / 1 / 2
4,254
851
3,313
3,208
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 2
3,383
677
2,118
2,680
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
3 / 0 / 1
3,970
794
1,839
2,957
762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
6
2 / 0 / 4
3,995
799
817
1,308
511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
7
1 / 0 / 0
4,001
800
1,175
2,290
412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
0
0
L
Danzaburou
Chefcito0314
Danzaburou
0
4
1
0.13
W
Cernunnos
Cinnam0nz
Cernunnos
4
1
2
5
L
2
0
0
2
W
0
1
2
1
L
Guan Yu
ShadowXL96
Guan Yu
0
1
0
0
L
Nu Wa
Syk3s_44
Nu Wa
0
4
0
0
W
3
0
1
3.5
W
Sylvanus
2
0
4
4
W
Loki
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,570
Damage
9,262
14,107
Taken
12,443
4,125
Mitigated
3,036
2,760
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
697
285
0
237
460
0
359
L
Danzaburou
Chefcito0314
Danzaburou
1,096
360
0
477
3,857
661
0
473
3,384
0
10,209
W
Cernunnos
Cinnam0nz
Cernunnos
3,313
1,645
0
1,704
3,208
749
27
0
3,208
0
19,508
L
2,492
540
0
500
3,363
954
0
1,625
1,738
0
10,593
W
2,118
646
104
1,181
2,680
602
0
674
2,006
12,075
0
L
Guan Yu
ShadowXL96
Guan Yu
1,040
172
0
1,554
2,825
1,358
0
0
2,825
0
14,920
L
Nu Wa
Syk3s_44
Nu Wa
942
417
0
229
3,365
867
0
2,312
1,053
14,537
0
W
1,839
947
0
1,347
2,957
762
0
268
2,689
17,089
0
W
Sylvanus
817
335
72
684
1,308
511
0
0
1,308
7,583
3,143
W
Loki
1,175
219
0
330
2,290
412
0
0
2,191
0
16,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,466
Gold Earned
19,603
119
Minions Killed
157
0
Camps Cleared
0
471,852
Distance Traveled
528,732
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,585
517
2
0
0
49,097
0
L
Danzaburou
3,190
638
19
4
0
101,113
0
W
Cernunnos
4,254
851
26
5
0
93,135
2
L
Fenrir
3,662
732
21
4
0
119,925
0
W
Ra
3,383
677
22
4
0
109,655
3
L
Guan Yu
3,780
756
46
9
0
111,892
0
L
Nu Wa
3,249
650
31
6
0
89,825
0
W
Vulcan
3,970
794
41
8
0
105,969
2
W
Sylvanus
3,995
799
24
5
0
109,698
0
W
Loki
4,001
800
44
9
0
110,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role