Player Matchup

Sylvanus
Sylvanus
AOMDforever
Sylvanus
Level 39
God Stats
9W - 8L
1,563 SR
Queue Stats
170W - 204L
1,423 Elo+
Party 1
Chiron
Chiron
Auzific
Chiron
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 35L
1,430 Elo+
Party 1
Achilles
Achilles
GodsHonor-
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,497 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kenshi117-
Tsukuyomi
Level 122
God Stats
7W - 4L
1,685 SR
Queue Stats
78W - 93L
1,453 Elo+
Party 1
Anubis
Anubis
xXBatman_KnowzXx
Anubis
Level 105
God Stats
1W - 5L
1,516 SR
Queue Stats
118W - 136L
1,502 Elo+
Party 1
Team Averages
Level 86
1,553 SR
1,461 Elo+

VS

Team Averages
Level 120
1,517 SR
1,470 Elo+
Danzaburou
Danzaburou
Brown-Shorts9
Danzaburou
Level 117
God Stats
17W - 9L
1,632 SR
Queue Stats
87W - 94L
1,492 Elo+
Party 2
Bakasura
Bakasura
Kaosu-No-Kage
Bakasura
Level 137
God Stats
4W - 5L
1,444 SR
Queue Stats
68W - 59L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
anthony643364
Cu Chulainn
Level 126
God Stats
53W - 38L
1,573 SR
Queue Stats
80W - 73L
1,549 Elo+
Party 2
Janus
Janus
drsyberia
Janus
Level 138
God Stats
3W - 6L
1,500 SR
Queue Stats
555W - 540L
1,402 Elo+
Solo
Athena
Athena
gabbylikessleep
Athena
Level 81
God Stats
74W - 52L
1,439 SR
Queue Stats
320W - 321L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AOMDforever
Sylvanus
10
0 / 6 / 5
6,815
454
3,707
14,949
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Auzific
Chiron
11
2 / 4 / 1
6,883
459
4,479
11,972
3,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
GodsHonor-
Achilles
13
2 / 7 / 1
8,331
555
5,710
11,173
5,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Kenshi117-
Tsukuyomi
13
4 / 4 / 3
8,149
543
7,385
10,246
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 4 / 3
7,977
532
3,596
8,267
3,298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brown-Shorts9
Danzaburou
13
6 / 1 / 6
8,681
579
13,125
8,159
2,780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Kaosu-No-Kage
Bakasura
15
9 / 2 / 3
9,234
616
8,575
13,641
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cu Chulainn
anthony643364
Cu Chulainn
16
6 / 2 / 7
10,145
676
10,286
10,458
8,002
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
drsyberia
Janus
14
2 / 2 / 4
9,039
603
1,873
2,628
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 11
7,905
527
3,650
8,802
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
9
Kills
24
25
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AOMDforever
Sylvanus
0
6
5
0.42
L
Chiron
Auzific
Chiron
2
4
1
0.63
W
Danzaburou
Brown-Shorts9
Danzaburou
6
1
6
9
L
Achilles
GodsHonor-
Achilles
2
7
1
0.36
W
Bakasura
Kaosu-No-Kage
Bakasura
9
2
3
5.25
L
Tsukuyomi
Kenshi117-
Tsukuyomi
4
4
3
1.38
W
Cu Chulainn
anthony643364
Cu Chulainn
6
2
7
4.75
W
Janus
drsyberia
Janus
2
2
4
2
W
1
2
11
3.25
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
37,509
56,607
Taken
43,688
22,819
Mitigated
24,191
14,837
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AOMDforever
Sylvanus
3,707
1,152
2,333
2,699
14,949
7,474
386
2,180
12,397
16,366
0
L
Chiron
Auzific
Chiron
4,479
1,251
571
3,100
11,972
3,092
374
1,270
10,702
0
41,519
W
Danzaburou
Brown-Shorts9
Danzaburou
13,125
4,517
0
2,014
8,159
2,780
635
1,410
6,749
0
56,393
L
Achilles
GodsHonor-
Achilles
5,710
1,937
0
228
11,173
5,236
62
554
10,522
0
33,783
W
Bakasura
Kaosu-No-Kage
Bakasura
8,575
5,213
2
4,305
13,641
6,918
0
2,497
11,144
0
54,628
L
Tsukuyomi
Kenshi117-
Tsukuyomi
7,385
1,881
0
2,874
10,246
3,719
0
320
9,283
0
50,941
W
Cu Chulainn
anthony643364
Cu Chulainn
10,286
2,753
0
992
10,458
8,002
244
1,024
9,434
0
64,294
W
Janus
drsyberia
Janus
1,873
518
0
316
2,628
589
0
852
1,776
53,544
0
W
3,650
839
491
2,919
8,802
5,902
277
1,520
7,282
15,772
0
L
3,596
223
0
3,032
8,267
3,298
450
1,104
6,556
57,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
45,004
384
Minions Killed
454
0
Camps Cleared
0
1,473,663
Distance Traveled
1,644,824
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,815
454
26
2
0
253,263
5
L
Chiron
6,883
459
71
5
0
286,853
12
W
Danzaburou
8,681
579
96
6
0
292,455
1
L
Achilles
8,331
555
70
5
0
309,195
4
W
Bakasura
9,234
616
104
7
0
373,898
4
L
Tsukuyomi
8,149
543
103
7
0
345,802
6
W
Cu Chulainn
10,145
676
119
8
0
322,161
3
W
Janus
9,039
603
118
8
0
322,436
7
W
Athena
7,905
527
17
1
0
333,874
4
L
Anubis
7,977
532
114
8
0
278,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role