Player Matchup

Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ColeCams
Bastet
Level 48
God Stats
2W - 1L
1,485 SR
Queue Stats
86W - 116L
1,426 Elo+
Party 1
Team Averages
Level 75
1,495 SR
1,475 Elo+

VS

Team Averages
Level 67
1,385 SR
1,344 Elo+
Ra
Ra
DANYMIX1
Ra
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 106L
1,512 Elo+
Solo
Bakasura
Bakasura
Drum Brakes1
Bakasura
Level 69
God Stats
0W - 2L
1,281 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 2
Shiva
Shiva
Handbrake1
Shiva
Level 37
God Stats
1W - 5L
1,373 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
4 / 1 / 9
5,932
1,186
3,336
3,676
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
 
Chaac
9
4 / 1 / 6
5,310
1,062
3,168
4,326
2,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
ColeCams
Bastet
9
5 / 1 / 7
5,550
1,110
5,030
4,401
1,181
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,568
714
253
1,279
307
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Drum Brakes1
Bakasura
7
1 / 7 / 2
4,728
946
2,309
7,507
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
6
1 / 4 / 1
4,263
853
2,270
5,487
2,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
3
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
9
8.5
W
Chaac
 
Chaac
4
1
6
7
W
Bastet
ColeCams
Bastet
5
1
7
8.5
L
0
2
0
0
L
Bakasura
Drum Brakes1
Bakasura
1
7
2
0.29
L
Shiva
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,534
Damage
4,832
12,403
Taken
14,273
4,351
Mitigated
4,658
4,111
Healing
1,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,336
398
33
1,427
3,676
970
949
236
3,379
15,083
0
W
Chaac
 
Chaac
3,168
626
341
1,581
4,326
2,200
504
151
4,125
0
10,846
W
Bastet
ColeCams
Bastet
5,030
1,687
0
729
4,401
1,181
280
78
4,213
0
8,967
L
253
35
0
40
1,279
307
0
310
919
2,631
0
L
Bakasura
Drum Brakes1
Bakasura
2,309
1,501
0
823
7,507
2,204
0
1,417
5,979
0
5,301
L
Shiva
2,270
492
0
464
5,487
2,147
0
1,806
3,573
0
5,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,792
Gold Earned
12,559
60
Minions Killed
19
3
Camps Cleared
1
322,968
Distance Traveled
177,520
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
5,932
1,186
34
7
1
99,166
0
W
Chaac
5,310
1,062
15
3
1
107,563
0
W
Bastet
5,550
1,110
11
2
1
116,239
3
L
Ra
3,568
714
1
0
0
20,948
0
L
Bakasura
4,728
946
14
3
1
82,089
0
L
Shiva
4,263
853
4
1
0
74,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role