Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Skjortaa
Morgan Le Fay
Level 40
God Stats
30W - 29L
1,500 SR
Queue Stats
476W - 541L
1,510 Elo+
Solo
Ullr
Ullr
SocramjRam
Ullr
Level 87
God Stats
9W - 21L
1,328 SR
Queue Stats
241W - 257L
1,450 Elo+
Solo
Jormungandr
Jormungandr
matiasgarrido604
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,426 Elo+
Party 2
Team Averages
Level 71
1,466 SR
1,477 Elo+

VS

Team Averages
Level 81
1,532 SR
1,474 Elo+
Nike
Nike
ELPEPE100
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,724 Elo+
Solo
Agni
Agni
Fudeback
Agni
Level 122
God Stats
3W - 1L
1,814 SR
Queue Stats
76W - 75L
1,492 Elo+
Party 1
Thor
Thor
Manorex2000
Thor
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 121L
1,401 Elo+
Solo
Izanami
Izanami
Pinguim-Adepto-
Izanami
Level 4
God Stats
2W - 0L
1,743 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Yemoja
Yemoja
RoryDevonne
Yemoja
Level 129
God Stats
4W - 6L
1,101 SR
Queue Stats
156W - 165L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 5 / 0
6,411
583
2,533
9,884
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
 
Ares
9
2 / 2 / 1
5,591
508
3,267
6,321
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Skjortaa
Morgan Le Fay
10
2 / 6 / 0
5,750
523
3,912
7,672
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 3
6,866
624
4,445
5,050
1,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
matiasgarrido604
Jormungandr
9
0 / 4 / 1
5,232
476
2,486
7,092
4,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
4 / 1 / 1
7,064
642
4,668
7,421
4,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
12
6 / 0 / 3
7,226
657
5,846
4,443
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 3 / 4
6,903
628
5,257
6,806
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,841
531
1,295
6,074
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yemoja
9
1 / 3 / 4
5,563
506
3,377
6,189
5,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
9
Kills
16
17
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
L
Ares
 
Ares
2
2
1
1.25
W
Nike
4
1
1
4.5
W
Agni
6
0
3
7.5
W
5
3
4
2.33
W
0
2
0
0
W
Yemoja
1
3
4
1
L
Morgan Le Fay
Skjortaa
Morgan Le Fay
2
6
0
0.33
L
2
0
3
3.5
L
Jormungandr
matiasgarrido604
Jormungandr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,643
Damage
20,443
36,019
Taken
30,933
16,153
Mitigated
14,467
8,644
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,533
593
0
5,113
9,884
3,233
0
1,661
8,119
0
32,168
L
Ares
 
Ares
3,267
235
0
1,461
6,321
4,416
0
2,008
4,181
17,629
0
W
Nike
4,668
636
0
1,388
7,421
4,102
0
2,062
4,947
0
40,752
W
Agni
5,846
165
0
730
4,443
1,203
0
2,151
2,292
35,338
0
W
5,257
2,194
0
2,562
6,806
2,233
0
2,154
4,652
0
35,125
W
1,295
1,052
0
1,614
6,074
1,517
0
1,005
5,069
0
37,711
W
Yemoja
3,377
382
811
1,464
6,189
5,412
0
1,881
4,308
16,260
0
L
Morgan Le Fay
Skjortaa
Morgan Le Fay
3,912
487
0
595
7,672
2,193
0
4,131
3,337
27,712
0
L
4,445
1,954
0
949
5,050
1,557
106
815
4,235
0
45,052
L
Jormungandr
matiasgarrido604
Jormungandr
2,486
450
0
526
7,092
4,754
0
168
6,924
20,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
32,597
278
Minions Killed
349
0
Camps Cleared
0
999,030
Distance Traveled
1,128,408
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,411
583
66
6
0
206,237
0
L
Ares
5,591
508
31
3
0
232,681
6
W
Nike
7,064
642
94
9
0
235,312
5
W
Agni
7,226
657
78
7
0
244,811
3
W
Thor
6,903
628
73
7
0
234,836
0
W
Izanami
5,841
531
84
8
0
213,190
4
W
Yemoja
5,563
506
20
2
0
200,259
2
L
Morgan Le Fay
5,750
523
57
5
0
183,727
1
L
Ullr
6,866
624
82
7
0
194,350
3
L
Jormungandr
5,232
476
42
4
0
182,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role