Player Matchup

Cabrakan
Cabrakan
Gold I
 
Cabrakan
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Aiolos8
Danzaburou
Gold III
Level 160
God Stats
2W - 1L
1,414 SR
Queue Stats
30W - 36L
1,503 MMR
Party 2
Thoth
Thoth
Platinum IV
Masterbanner
Thoth
Platinum IV
Level 154
God Stats
21W - 32L
1,625 SR
Queue Stats
563W - 542L
1,630 MMR
Solo
Bellona
Bellona
Gold I
rrthebest23
Bellona
Gold I
Level 144
God Stats
134W - 120L
1,673 SR
Queue Stats
766W - 773L
1,623 MMR
Solo
Hun Batz
Hun Batz
Gold III
xSupportMe_
Hun Batz
Gold III
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 91L
1,603 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,542 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,650 SR
1,590 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
Franckitoo094
Vamana
Platinum IV
Level 69
God Stats
81W - 75L
1,637 SR
Queue Stats
531W - 540L
1,634 MMR
Solo
Persephone
Persephone
Gold V
Patrick41800
Persephone
Gold V
Level 152
God Stats
1W - 3L
1,603 SR
Queue Stats
25W - 27L
1,475 MMR
Party 1
Nemesis
Nemesis
Gold II
SLAYDOHH
Nemesis
Gold II
Level 141
God Stats
4W - 3L
1,884 SR
Queue Stats
97W - 94L
1,613 MMR
Solo
Apollo
Apollo
Platinum V
josemanit132
Apollo
Platinum V
Level 121
God Stats
32W - 22L
1,628 SR
Queue Stats
114W - 105L
1,729 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 0 / 4
6,704
559
2,918
6,112
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Aiolos8
Danzaburou
13
2 / 0 / 3
7,237
603
3,436
6,014
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 3
7,538
628
6,238
3,698
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
rrthebest23
Bellona
13
0 / 0 / 1
7,484
624
4,928
7,033
6,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
xSupportMe_
Hun Batz
12
2 / 1 / 5
6,844
570
3,938
6,411
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetCliodhnaGilgameshGeb

VS

Bans
LokiAtlasKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 0
5,527
461
2,177
7,023
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,616
468
2,113
5,840
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Persephone
Patrick41800
Persephone
8
0 / 5 / 0
5,418
452
3,064
4,928
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
SLAYDOHH
Nemesis
12
1 / 3 / 0
6,553
546
4,052
8,392
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
11
0 / 1 / 0
6,300
525
3,348
4,685
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
12
Kills
1
1
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
4
3
L
Athena
 
Athena
0
2
0
0
W
Danzaburou
Aiolos8
Danzaburou
2
0
3
3.5
L
0
1
0
0
W
7
0
3
8.5
L
Persephone
Patrick41800
Persephone
0
5
0
0
L
Nemesis
SLAYDOHH
Nemesis
1
3
0
0.33
L
Apollo
0
1
0
0
W
Bellona
rrthebest23
Bellona
0
0
1
0.5
W
Hun Batz
xSupportMe_
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,458
Damage
14,754
29,268
Taken
30,868
16,857
Mitigated
10,391
12,547
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,918
437
43
2,196
6,112
4,633
0
1,762
4,350
13,740
5,519
L
Athena
 
Athena
2,177
498
0
1,706
7,023
3,714
0
1,583
5,440
15,511
0
W
Danzaburou
Aiolos8
Danzaburou
3,436
1,692
0
3,062
6,014
2,121
366
486
5,528
0
51,743
L
2,113
994
0
1,005
5,840
2,467
0
1,350
4,490
0
25,747
W
6,238
272
0
625
3,698
1,239
0
1,701
1,997
38,947
0
L
Persephone
Patrick41800
Persephone
3,064
51
0
387
4,928
753
0
3,179
1,744
24,248
0
L
Nemesis
SLAYDOHH
Nemesis
4,052
1,371
0
2,226
8,392
2,545
0
1,945
6,447
0
41,701
L
Apollo
3,348
2,403
0
1,912
4,685
912
0
506
4,179
0
45,356
W
Bellona
rrthebest23
Bellona
4,928
2,312
0
3,366
7,033
6,778
1,812
241
6,792
0
53,784
W
Hun Batz
xSupportMe_
Hun Batz
3,938
1,129
0
3,255
6,411
2,086
398
1,051
5,360
0
40,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,807
Gold Earned
29,414
422
Minions Killed
323
0
Camps Cleared
0
1,207,634
Distance Traveled
1,217,168
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,704
559
30
3
0
249,328
3
L
Athena
5,527
461
39
3
0
247,946
6
W
Danzaburou
7,237
603
101
8
0
224,401
5
L
Vamana
5,616
468
45
4
0
250,496
2
W
Thoth
7,538
628
96
8
0
251,284
2
L
Persephone
5,418
452
48
4
0
217,404
2
L
Nemesis
6,553
546
91
8
0
274,097
4
L
Apollo
6,300
525
100
8
0
227,225
3
W
Bellona
7,484
624
126
11
0
210,197
1
W
Hun Batz
6,844
570
69
6
0
272,424
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role