Player Matchup

Ullr
Ullr
Fleur Mauvee
Ullr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 150L
1,451 Elo+
Party 1
Olorun
Olorun
Fuzypineapple52
Olorun
Level 17
God Stats
6W - 4L
1,326 SR
Queue Stats
23W - 30L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
HeuIfryn
Jormungandr
Level 84
God Stats
6W - 3L
1,144 SR
Queue Stats
64W - 71L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
TigerHooodz
Cthulhu
Level 104
God Stats
10W - 9L
1,610 SR
Queue Stats
152W - 173L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legally BIACK
Ah Muzen Cab
Level 110
God Stats
4W - 1L
1,500 SR
Queue Stats
273W - 248L
1,463 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,424 Elo+

VS

Team Averages
Level 77
1,436 SR
1,430 Elo+
Tyr
Tyr
Camomallardx498
Tyr
Level 46
God Stats
0W - 3L
1,292 SR
Queue Stats
15W - 19L
1,423 Elo+
Solo
Apollo
Apollo
DaBasix
Apollo
Level 69
God Stats
1W - 2L
1,544 SR
Queue Stats
152W - 170L
1,490 Elo+
Solo
Thanatos
Thanatos
Tyrese_t1
Thanatos
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 270L
1,397 Elo+
Party 2
Shiva
Shiva
wettCoochiee
Shiva
Level 76
God Stats
42W - 29L
1,512 SR
Queue Stats
252W - 316L
1,434 Elo+
Party 2
Sobek
Sobek
zaratekid
Sobek
Level 115
God Stats
4W - 6L
1,331 SR
Queue Stats
166W - 231L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
6,821
682
6,056
7,757
2,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 3 / 4
6,108
611
5,218
5,939
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
HeuIfryn
Jormungandr
10
5 / 1 / 9
6,438
644
5,834
5,401
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
TigerHooodz
Cthulhu
10
1 / 0 / 0
5,529
553
3,047
3,777
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
legally BIACK
Ah Muzen Cab
11
5 / 1 / 3
6,758
676
6,454
5,216
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,099
510
1,660
6,369
3,613
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
DaBasix
Apollo
8
2 / 4 / 2
5,212
521
1,858
6,258
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Tyrese_t1
Thanatos
7
1 / 6 / 2
4,435
444
2,553
7,212
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 6 / 1
5,337
534
5,504
7,655
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
zaratekid
Sobek
6
1 / 4 / 3
4,608
461
1,925
9,344
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
21
Kills
7
7
Deaths
21
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Apollo
DaBasix
Apollo
2
4
2
0.75
W
6
2
5
4.25
W
4
3
4
2
W
Jormungandr
HeuIfryn
Jormungandr
5
1
9
9.5
W
Cthulhu
TigerHooodz
Cthulhu
1
0
0
1
L
Thanatos
Tyrese_t1
Thanatos
1
6
2
0.33
W
Ah Muzen Cab
legally BIACK
Ah Muzen Cab
5
1
3
6.5
L
3
6
1
0.58
L
Sobek
zaratekid
Sobek
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,609
Damage
13,500
28,090
Taken
36,838
11,275
Mitigated
13,390
9,159
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,660
325
0
1,598
6,369
3,613
0
2,797
2,942
0
18,359
L
Apollo
DaBasix
Apollo
1,858
1,265
0
1,310
6,258
1,220
0
1,258
4,806
0
23,078
W
6,056
2,554
0
2,966
7,757
2,330
189
50
7,707
0
33,496
W
5,218
2,731
173
1,802
5,939
1,719
1,272
470
5,469
24,979
0
W
Jormungandr
HeuIfryn
Jormungandr
5,834
1,880
0
410
5,401
1,932
0
657
4,744
20,564
0
W
Cthulhu
TigerHooodz
Cthulhu
3,047
340
0
1,172
3,777
3,486
252
0
3,777
21,648
0
L
Thanatos
Tyrese_t1
Thanatos
2,553
1,258
0
2,087
7,212
2,012
0
2,913
4,203
0
9,644
W
Ah Muzen Cab
legally BIACK
Ah Muzen Cab
6,454
2,992
0
2,636
5,216
1,808
670
748
4,468
0
39,104
L
5,504
1,769
0
1,078
7,655
2,094
20
1,731
5,882
0
20,647
L
Sobek
zaratekid
Sobek
1,925
322
0
1,775
9,344
4,451
0
4,074
4,906
7,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,654
Gold Earned
24,691
268
Minions Killed
171
0
Camps Cleared
0
1,000,543
Distance Traveled
951,314
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,099
510
50
5
0
174,442
3
L
Apollo
5,212
521
53
5
0
174,707
1
W
Ullr
6,821
682
73
7
0
182,380
0
W
Olorun
6,108
611
46
5
0
199,441
0
W
Jormungandr
6,438
644
39
4
0
214,357
0
W
Cthulhu
5,529
553
41
4
0
207,317
0
L
Thanatos
4,435
444
18
2
0
186,020
2
W
Ah Muzen Cab
6,758
676
69
7
0
197,048
1
L
Shiva
5,337
534
34
3
0
220,111
0
L
Sobek
4,608
461
16
2
0
196,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role