Player Matchup

Gilgamesh
Gilgamesh
In_tuition_
Gilgamesh
Level 27
God Stats
3W - 3L
1,273 SR
Queue Stats
51W - 50L
1,505 Elo+
Party 1
Cupid
Cupid
MarquisTheBeast7
Cupid
Level 156
God Stats
1W - 0L
1,454 SR
Queue Stats
27W - 24L
1,555 Elo+
Party 1
Discordia
Discordia
Retro-Steve2
Discordia
Level 105
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 3L
1,665 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,575 Elo+

VS

Team Averages
Level 62
1,513 SR
1,453 Elo+
Vamana
Vamana
ALYtmPROSSS
Vamana
Level 104
God Stats
25W - 12L
1,678 SR
Queue Stats
51W - 34L
1,543 Elo+
Party 2
Achilles
Achilles
StoneLime1904
Achilles
Level 20
God Stats
8W - 9L
1,439 SR
Queue Stats
9W - 12L
1,482 Elo+
Party 2
Merlin
Merlin
xKNIFExLEGENDx
Merlin
Level 63
God Stats
21W - 36L
1,422 SR
Queue Stats
460W - 630L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
In_tuition_
Gilgamesh
18
3 / 0 / 17
14,073
704
14,750
14,867
11,457
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 3 / 10
14,751
738
24,614
18,276
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Retro-Steve2
Discordia
20
9 / 2 / 11
14,696
735
23,677
15,020
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 5 / 0
14,399
720
21,444
30,292
43,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
StoneLime1904
Achilles
15
0 / 8 / 1
10,972
549
7,285
30,449
39,143
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 8 / 0
10,474
524
9,339
9,819
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
21
Kills
5
5
Deaths
21
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
5
5
0
1
W
Gilgamesh
In_tuition_
Gilgamesh
3
0
17
11.5
W
9
3
10
4.67
W
Discordia
Retro-Steve2
Discordia
9
2
11
7.25
L
Achilles
StoneLime1904
Achilles
0
8
1
0.06
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,041
Damage
38,068
48,163
Taken
70,560
26,469
Mitigated
85,497
21,823
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
21,444
10,401
0
5,644
30,292
43,549
0
9,238
21,054
0
94,095
W
Gilgamesh
In_tuition_
Gilgamesh
14,750
6,553
1,545
4,184
14,867
11,457
440
3,919
10,434
0
38,876
W
24,614
16,473
1,849
7,147
18,276
8,678
1,454
3,354
14,562
0
68,703
W
Discordia
Retro-Steve2
Discordia
23,677
2,045
471
6,627
15,020
6,334
1,131
2,530
12,236
79,394
0
L
Achilles
StoneLime1904
Achilles
7,285
690
284
3,732
30,449
39,143
44
9,817
20,632
432
23,981
L
9,339
0
0
0
9,819
2,805
0
5,139
4,680
28,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
35,845
234
Minions Killed
202
9
Camps Cleared
6
1,153,254
Distance Traveled
928,164
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,399
720
128
6
4
376,233
0
W
Gilgamesh
14,073
704
37
2
2
418,798
3
W
Cupid
14,751
738
97
5
6
357,637
3
W
Discordia
14,696
735
100
5
1
376,819
5
L
Achilles
10,972
549
21
1
0
323,146
2
L
Merlin
10,474
524
53
3
2
228,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role