Player Matchup

Fenrir
Fenrir
CONVlCTlON
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,083 Elo+
Solo
Cerberus
Cerberus
Crucial Jon
Cerberus
Level 47
God Stats
5W - 9L
1,208 SR
Queue Stats
48W - 58L
1,271 Elo+
Solo
Hercules
Hercules
johnny88
Hercules
Level 76
God Stats
18W - 18L
1,624 SR
Queue Stats
106W - 109L
1,528 Elo+
Solo
Medusa
Medusa
krackmaster007
Medusa
Level 58
God Stats
4W - 0L
1,717 SR
Queue Stats
82W - 92L
1,364 Elo+
Party 1
Anubis
Anubis
maxMC0000
Anubis
Level 102
God Stats
4W - 5L
1,715 SR
Queue Stats
245W - 251L
1,382 Elo+
Party 1
Team Averages
Level 74
1,553 SR
1,326 Elo+

VS

Team Averages
Level 85
1,367 SR
1,408 Elo+
Thoth
Thoth
Advernoob
Thoth
Level 33
God Stats
1W - 3L
1,317 SR
Queue Stats
93W - 106L
1,419 Elo+
Party 3
Neith
Neith
Becckah
Neith
Level 98
God Stats
31W - 51L
1,346 SR
Queue Stats
72W - 102L
1,333 Elo+
Party 2
Ymir
Ymir
Krinngy
Ymir
Level 81
God Stats
2W - 3L
1,314 SR
Queue Stats
258W - 282L
1,471 Elo+
Solo
Kali
Kali
Pyroplexx
Kali
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 157L
1,364 Elo+
Party 2
Shiva
Shiva
Sedated22
Shiva
Level 155
God Stats
18W - 18L
1,355 SR
Queue Stats
455W - 454L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CONVlCTlON
Fenrir
11
3 / 2 / 5
6,487
649
3,328
5,923
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Crucial Jon
Cerberus
9
1 / 0 / 5
5,838
584
3,192
6,995
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
johnny88
Hercules
11
3 / 5 / 2
6,485
649
5,521
9,165
5,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 3 / 1
5,944
594
4,524
5,992
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
maxMC0000
Anubis
13
6 / 0 / 0
7,393
739
3,803
5,246
2,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Advernoob
Thoth
10
0 / 3 / 0
5,184
518
2,392
4,764
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Becckah
Neith
8
1 / 2 / 0
5,019
502
1,579
4,331
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Krinngy
Ymir
7
1 / 2 / 0
4,937
494
2,027
6,798
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
8
1 / 6 / 3
5,386
539
3,638
9,389
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Sedated22
Shiva
12
6 / 4 / 0
6,970
697
7,815
9,427
6,410
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
17
Kills
9
10
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
Advernoob
Thoth
0
3
0
0
L
Neith
Becckah
Neith
1
2
0
0.5
W
Fenrir
CONVlCTlON
Fenrir
3
2
5
2.75
W
Cerberus
Crucial Jon
Cerberus
1
0
5
3.5
L
Ymir
Krinngy
Ymir
1
2
0
0.5
L
Kali
1
6
3
0.42
L
Shiva
Sedated22
Shiva
6
4
0
1.5
W
Hercules
johnny88
Hercules
3
5
2
0.8
W
4
3
1
1.5
W
Anubis
maxMC0000
Anubis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,368
Damage
17,451
33,321
Taken
34,709
14,892
Mitigated
15,220
12,648
Healing
7,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Advernoob
Thoth
2,392
125
0
310
4,764
1,078
0
2,235
2,529
27,751
0
L
Neith
Becckah
Neith
1,579
748
96
1,416
4,331
1,240
233
343
3,988
0
23,921
W
Fenrir
CONVlCTlON
Fenrir
3,328
916
0
1,914
5,923
1,866
676
443
5,480
0
25,060
W
Cerberus
Crucial Jon
Cerberus
3,192
428
1,253
2,091
6,995
3,487
0
1,314
5,681
13,545
0
L
Ymir
Krinngy
Ymir
2,027
445
0
1,343
6,798
4,313
312
1,951
4,847
14,599
0
L
Kali
3,638
1,261
0
2,910
9,389
2,179
0
2,518
6,871
0
21,400
L
Shiva
Sedated22
Shiva
7,815
1,564
0
1,362
9,427
6,410
0
384
9,043
4,603
31,284
W
Hercules
johnny88
Hercules
5,521
1,463
0
2,001
9,165
5,798
0
1,084
8,081
858
31,432
W
4,524
2,518
189
1,679
5,992
1,483
640
810
5,182
0
30,498
W
Anubis
maxMC0000
Anubis
3,803
0
0
3,521
5,246
2,258
836
2,049
3,197
45,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,147
Gold Earned
27,496
316
Minions Killed
238
0
Camps Cleared
0
1,030,242
Distance Traveled
929,023
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,184
518
55
6
0
176,200
3
L
Neith
5,019
502
48
5
0
175,221
2
W
Fenrir
6,487
649
54
5
0
223,039
1
W
Cerberus
5,838
584
30
3
0
227,391
4
L
Ymir
4,937
494
25
3
0
194,503
1
L
Kali
5,386
539
44
4
0
179,956
0
L
Shiva
6,970
697
66
7
0
203,143
3
W
Hercules
6,485
649
77
8
0
205,339
3
W
Medusa
5,944
594
61
6
0
187,057
0
W
Anubis
7,393
739
94
9
0
187,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role