Player Matchup

Nox
Nox
Bunreath
Nox
Level 158
God Stats
1W - 4L
1,263 SR
Queue Stats
136W - 120L
1,640 Elo+
Party 1
Fenrir
Fenrir
SquirtOnMeDaddy
Fenrir
Level 127
God Stats
2W - 1L
1,735 SR
Queue Stats
30W - 25L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
Tejima
Nu Wa
Level 129
God Stats
16W - 11L
1,828 SR
Queue Stats
128W - 127L
1,708 Elo+
Party 1
Hachiman
Hachiman
ballsackbrad
Hachiman
Level 157
God Stats
2W - 2L
1,301 SR
Queue Stats
76W - 67L
1,659 Elo+
Party 1
Xing Tian
Xing Tian
dabnwithmadn
Xing Tian
Level 104
God Stats
15W - 10L
1,647 SR
Queue Stats
75W - 63L
1,580 Elo+
Party 1
Team Averages
Level 135
1,555 SR
1,647 Elo+

VS

Team Averages
Level 139
1,603 SR
1,523 Elo+
Shiva
Shiva
Coyotenoises
Shiva
Level 160
God Stats
4W - 6L
1,841 SR
Queue Stats
167W - 166L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
EdwOrdz
Ne Zha
Level 142
God Stats
1W - 0L
1,880 SR
Queue Stats
11W - 8L
1,536 Elo+
Solo
Zeus
Zeus
GabrielTheTwin
Zeus
Level 128
God Stats
7W - 6L
1,500 SR
Queue Stats
121W - 104L
1,415 Elo+
Solo
Horus
Horus
Natedawg173
Horus
Level 141
God Stats
2W - 2L
1,274 SR
Queue Stats
579W - 523L
1,582 Elo+
Solo
Heimdallr
Heimdallr
SnovyFranz
Heimdallr
Level 122
God Stats
6W - 6L
1,521 SR
Queue Stats
291W - 191L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 5
7,222
451
6,759
10,060
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
7 / 6 / 1
8,358
522
6,674
12,120
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
Tejima
Nu Wa
14
4 / 6 / 6
8,599
537
9,432
9,465
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ballsackbrad
Hachiman
12
0 / 7 / 3
7,477
467
6,897
11,686
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
dabnwithmadn
Xing Tian
13
0 / 0 / 1
7,222
451
5,298
10,472
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 3
9,877
617
8,818
15,920
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
EdwOrdz
Ne Zha
16
8 / 4 / 6
9,624
602
10,069
13,003
5,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 6 / 4
9,257
579
8,130
8,778
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 12
9,083
568
4,704
11,547
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
SnovyFranz
Heimdallr
14
3 / 3 / 3
8,642
540
5,438
8,187
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
15
Kills
23
23
Deaths
15
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
3
1
3
4.5
W
Ne Zha
EdwOrdz
Ne Zha
8
4
6
2.75
W
5
6
4
1.17
W
4
1
12
10
W
Heimdallr
SnovyFranz
Heimdallr
3
3
3
1.5
L
7
6
1
1.25
L
Nu Wa
Tejima
Nu Wa
4
6
6
1.17
L
Hachiman
ballsackbrad
Hachiman
0
7
3
0.21
L
Xing Tian
dabnwithmadn
Xing Tian
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
37,159
53,803
Taken
57,435
20,402
Mitigated
30,867
12,821
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,759
1,087
147
2,271
10,060
2,632
0
1,390
8,512
23,086
0
W
8,818
2,454
224
6,567
15,920
10,892
701
6,612
8,652
0
65,877
W
Ne Zha
EdwOrdz
Ne Zha
10,069
3,554
0
5,611
13,003
5,134
617
4,553
8,450
0
64,948
W
8,130
1,602
0
1,048
8,778
2,056
0
4,998
3,780
51,583
0
W
4,704
1,892
2,742
3,204
11,547
10,712
104
3,258
8,289
0
28,203
W
Heimdallr
SnovyFranz
Heimdallr
5,438
2,149
0
80
8,187
2,073
661
1,412
6,775
0
59,928
L
6,674
2,199
0
3,371
12,120
4,341
0
2,489
9,501
0
41,707
L
Nu Wa
Tejima
Nu Wa
9,432
2,769
0
672
9,465
2,376
238
2,521
6,732
47,179
0
L
Hachiman
ballsackbrad
Hachiman
6,897
3,250
0
2,105
11,686
2,362
0
876
10,770
0
47,780
L
Xing Tian
dabnwithmadn
Xing Tian
5,298
591
46
4,209
10,472
8,691
0
302
10,158
36,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
46,483
354
Minions Killed
490
0
Camps Cleared
0
1,562,860
Distance Traveled
1,587,732
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,222
451
34
2
0
311,421
4
W
Shiva
9,877
617
143
9
0
318,110
4
W
Ne Zha
9,624
602
105
7
0
348,209
3
W
Zeus
9,257
579
100
6
0
279,185
3
W
Horus
9,083
568
37
2
0
333,008
2
W
Heimdallr
8,642
540
105
7
0
309,220
2
L
Fenrir
8,358
522
75
5
0
364,564
2
L
Nu Wa
8,599
537
83
5
0
281,681
0
L
Hachiman
7,477
467
99
6
0
283,245
2
L
Xing Tian
7,222
451
63
4
0
321,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role