Player Matchup

Terra
Terra
Darksouls250
Terra
Level 65
God Stats
3W - 3L
1,614 SR
Queue Stats
19W - 18L
1,486 Elo+
Party 2
Shiva
Shiva
DrySnailTrail
Shiva
Level 84
God Stats
5W - 1L
1,609 SR
Queue Stats
38W - 32L
1,557 Elo+
Party 2
Baba Yaga
Baba Yaga
Yngchildsupport
Baba Yaga
Level 123
God Stats
4W - 2L
1,716 SR
Queue Stats
268W - 260L
1,425 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
iw0ntb3st0pped
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
tablesalt178
Izanami
Level 47
God Stats
10W - 4L
1,449 SR
Queue Stats
91W - 80L
1,493 Elo+
Party 4
Team Averages
Level 64
1,578 SR
1,492 Elo+

VS

Team Averages
Level 59
1,379 SR
1,382 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BraxxtoBombo
Medusa
Level 58
God Stats
5W - 10L
1,128 SR
Queue Stats
53W - 83L
1,335 Elo+
Party 3
Chaac
Chaac
DOMOALLCAPS
Chaac
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,353 Elo+
Party 1
Poseidon
Poseidon
Vachii
Poseidon
Level 67
God Stats
15W - 21L
1,269 SR
Queue Stats
55W - 89L
1,319 Elo+
Party 3
Ganesha
Ganesha
djheart83
Ganesha
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 68L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
11,590
580
4,799
15,755
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 2 / 8
12,571
629
13,690
12,919
13,783
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Yngchildsupport
Baba Yaga
17
2 / 2 / 6
11,618
581
7,443
10,539
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
iw0ntb3st0pped
Ah Muzen Cab
20
13 / 2 / 4
14,406
720
20,138
16,370
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
tablesalt178
Izanami
19
3 / 1 / 5
12,936
647
8,158
12,134
4,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 4 / 0
10,415
521
10,133
16,731
5,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
11
0 / 2 / 1
7,889
394
2,563
6,197
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

16
2 / 6 / 2
9,472
474
5,192
18,370
17,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Vachii
Poseidon
16
0 / 8 / 3
9,336
467
4,990
13,568
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
djheart83
Ganesha
12
0 / 5 / 5
8,086
404
4,501
18,977
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
25
Kills
8
9
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
4
0
1.5
L
Medusa
0
2
1
0.25
L
2
6
2
0.5
W
2
2
9
3.25
W
5
2
8
4.5
L
Poseidon
Vachii
Poseidon
0
8
3
0.19
W
Baba Yaga
Yngchildsupport
Baba Yaga
2
2
6
2.5
L
Ganesha
djheart83
Ganesha
0
5
5
0.5
W
Ah Muzen Cab
iw0ntb3st0pped
Ah Muzen Cab
13
2
4
7.5
W
Izanami
tablesalt178
Izanami
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,228
Damage
27,379
67,717
Taken
73,843
49,271
Mitigated
46,507
25,917
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,133
2,418
0
981
16,731
5,375
723
4,297
12,434
0
73,997
L
Medusa
2,563
707
145
2,745
6,197
1,401
0
1,598
4,599
0
37,644
L
5,192
727
0
2,858
18,370
17,449
227
757
17,613
0
56,393
W
4,799
721
2,300
4,681
15,755
19,781
666
3,082
12,673
20,834
1,762
W
13,690
2,881
1,079
3,031
12,919
13,783
520
4,677
8,242
0
58,062
L
Poseidon
Vachii
Poseidon
4,990
420
0
679
13,568
4,070
156
2,452
11,116
67,282
0
W
Baba Yaga
Yngchildsupport
Baba Yaga
7,443
724
119
3,536
10,539
4,406
2,214
2,561
7,978
69,480
0
L
Ganesha
djheart83
Ganesha
4,501
703
0
1,426
18,977
18,212
226
3,351
15,626
17,678
0
W
Ah Muzen Cab
iw0ntb3st0pped
Ah Muzen Cab
20,138
10,231
0
5,102
16,370
6,374
7,577
2,253
14,117
0
143,944
W
Izanami
tablesalt178
Izanami
8,158
4,866
0
6,069
12,134
4,927
7,185
1,138
10,996
0
102,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,121
Gold Earned
45,198
574
Minions Killed
478
0
Camps Cleared
0
2,000,148
Distance Traveled
1,782,027
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,415
521
121
6
0
407,571
0
L
Medusa
7,889
394
95
5
0
246,260
0
L
Chaac
9,472
474
107
5
0
400,832
4
W
Terra
11,590
580
23
1
0
429,431
3
W
Shiva
12,571
629
109
5
0
406,703
4
L
Poseidon
9,336
467
147
7
0
345,830
3
W
Baba Yaga
11,618
581
96
5
0
371,122
1
L
Ganesha
8,086
404
8
0
0
381,534
3
W
Ah Muzen Cab
14,406
720
189
9
0
401,114
2
W
Izanami
12,936
647
157
8
0
391,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role