Player Matchup

Artemis
Artemis
 
Artemis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AleSus05
Bastet
Level 125
God Stats
11W - 8L
1,447 SR
Queue Stats
330W - 297L
1,474 Elo+
Solo
Persephone
Persephone
Mastodon103
Persephone
Level 96
God Stats
34W - 31L
1,486 SR
Queue Stats
300W - 303L
1,424 Elo+
Solo
Cthulhu
Cthulhu
SquidFooo
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,451 Elo+
Solo
Kali
Kali
xNKx LoKiiJaXx
Kali
Level 81
God Stats
136W - 102L
1,559 SR
Queue Stats
171W - 180L
1,481 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,466 Elo+

VS

Team Averages
Level 90
1,562 SR
1,426 Elo+
Medusa
Medusa
Funky_Fanton
Medusa
Level 122
God Stats
13W - 13L
1,615 SR
Queue Stats
321W - 312L
1,495 Elo+
Solo
Tyr
Tyr
GearGeass
Tyr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,462 Elo+
Solo
Shiva
Shiva
NOVAK9965
Shiva
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 32L
1,316 Elo+
Solo
Merlin
Merlin
bigdread14
Merlin
Level 63
God Stats
7W - 2L
1,500 SR
Queue Stats
196W - 219L
1,416 Elo+
Solo
Loki
Loki
zoldlovag
Loki
Level 70
God Stats
7W - 1L
1,695 SR
Queue Stats
86W - 83L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 2 / 1
4,798
480
2,597
4,852
764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Bastet
AleSus05
Bastet
10
4 / 2 / 0
5,649
565
5,076
5,276
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Mastodon103
Persephone
8
1 / 4 / 0
5,096
510
3,590
6,960
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SquidFooo
Cthulhu
9
1 / 5 / 3
5,506
551
2,945
9,202
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 3 / 1
5,359
536
4,225
7,165
2,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 1 / 4
6,587
659
5,848
4,350
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 3
6,355
636
3,209
7,769
4,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
NOVAK9965
Shiva
10
3 / 1 / 7
6,141
614
4,112
5,048
1,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
bigdread14
Merlin
11
5 / 3 / 0
6,510
651
5,204
5,491
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
0 / 1 / 7
5,384
538
2,097
5,451
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
16
16
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Bastet
AleSus05
Bastet
4
2
0
2
W
Medusa
6
1
4
8
W
2
1
3
3.5
L
Persephone
Mastodon103
Persephone
1
4
0
0.25
W
Shiva
NOVAK9965
Shiva
3
1
7
6.5
L
Cthulhu
SquidFooo
Cthulhu
1
5
3
0.5
W
Merlin
bigdread14
Merlin
5
3
0
1.67
L
1
3
1
0.5
W
Loki
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,433
Damage
20,470
33,455
Taken
28,109
10,481
Mitigated
9,581
7,912
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,597
1,214
0
1,864
4,852
764
0
0
4,852
0
22,693
L
Bastet
AleSus05
Bastet
5,076
840
0
1,110
5,276
1,261
0
1,231
3,979
0
28,406
W
Medusa
5,848
2,257
0
1,830
4,350
1,122
854
1,038
3,310
0
37,323
W
3,209
421
113
2,721
7,769
4,391
190
1,040
6,729
387
31,069
L
Persephone
Mastodon103
Persephone
3,590
204
0
743
6,960
1,664
306
3,181
3,437
20,767
0
W
Shiva
NOVAK9965
Shiva
4,112
437
114
493
5,048
1,498
664
1,099
3,943
0
21,741
L
Cthulhu
SquidFooo
Cthulhu
2,945
311
52
1,401
9,202
3,858
0
206
8,990
21,451
0
W
Merlin
bigdread14
Merlin
5,204
306
0
1,482
5,491
1,310
6
2,192
3,139
24,907
0
L
4,225
1,422
0
2,742
7,165
2,934
0
165
6,992
0
21,262
W
Loki
2,097
333
0
2,275
5,451
1,260
105
880
4,453
0
20,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,408
Gold Earned
30,977
216
Minions Killed
291
0
Camps Cleared
0
900,751
Distance Traveled
1,017,939
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,798
480
46
5
0
161,079
3
L
Bastet
5,649
565
44
4
0
204,762
1
W
Medusa
6,587
659
62
6
0
196,647
3
W
Tyr
6,355
636
66
7
0
201,150
2
L
Persephone
5,096
510
47
5
0
177,523
0
W
Shiva
6,141
614
56
6
0
215,234
0
L
Cthulhu
5,506
551
35
4
0
171,307
1
W
Merlin
6,510
651
58
6
0
172,628
0
L
Kali
5,359
536
44
4
0
186,080
0
W
Loki
5,384
538
49
5
0
232,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role