Player Matchup

Odin
Odin
Silver I
 
Odin
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
HanBeauIo
Ao Kuang
Silver II
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,197 MMR
Solo
Medusa
Medusa
Silver I
NoKahunas
Medusa
Silver I
Level 107
God Stats
5W - 7L
1,496 SR
Queue Stats
849W - 875L
1,238 MMR
Solo
Fenrir
Fenrir
Silver I
SaitanX
Fenrir
Silver I
Level 160
God Stats
5W - 14L
1,336 SR
Queue Stats
1,030W - 1,061L
1,222 MMR
Solo
Nox
Nox
Bronze IV
Sssskeybroken
Nox
Bronze IV
Level 123
God Stats
2W - 4L
1,607 SR
Queue Stats
8W - 15L
1,254 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,488 SR
1,282 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,481 SR
1,274 MMR
Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
ALMEJANDRO
Rama
Silver I
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
273W - 266L
1,175 MMR
Solo
Hel
Hel
Gold V
COMEBURRAS
Hel
Gold V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 234L
1,247 MMR
Solo
Ares
Ares
Silver I
LukeElNoov
Ares
Silver I
Level 108
God Stats
25W - 29L
1,469 SR
Queue Stats
31W - 38L
1,229 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TwoTimeTony
Gilgamesh
Silver I
Level 103
God Stats
12W - 8L
1,436 SR
Queue Stats
75W - 77L
1,218 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 1
5,275
659
2,424
4,071
1,927
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
HanBeauIo
Ao Kuang
9
1 / 1 / 0
4,832
604
2,002
6,499
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
NoKahunas
Medusa
7
0 / 0 / 1
4,367
546
3,016
4,046
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
SaitanX
Fenrir
7
3 / 3 / 0
4,657
582
3,328
4,372
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,179
522
572
2,747
897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FreyaTiamatMulan

VS

Bans
Nu WaGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
1 / 0 / 3
5,140
643
1,852
4,637
1,223
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,252
657
2,633
4,486
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,323
665
3,319
3,932
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 1 / 2
5,020
628
1,490
4,567
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
TwoTimeTony
Gilgamesh
10
1 / 1 / 0
5,782
723
2,457
5,048
2,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
6
6
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
1
0.5
W
Ratatoskr
 
Ratatoskr
1
0
3
2.5
W
1
1
1
1.5
W
1
1
3
2.5
L
Ao Kuang
HanBeauIo
Ao Kuang
1
1
0
1
W
2
1
2
3
L
Medusa
NoKahunas
Medusa
0
0
1
0.5
L
Fenrir
SaitanX
Fenrir
3
3
0
1
L
0
2
0
0
W
Gilgamesh
TwoTimeTony
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,342
Damage
11,751
21,735
Taken
22,670
7,039
Mitigated
7,983
6,809
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,424
102
0
1,170
4,071
1,927
0
0
4,071
0
29,803
W
Ratatoskr
 
Ratatoskr
1,852
241
0
2,438
4,637
1,223
0
649
3,988
0
25,072
W
2,633
2,413
0
2,240
4,486
990
0
277
4,209
0
33,649
W
3,319
374
732
2,512
3,932
915
561
695
3,163
26,065
0
L
Ao Kuang
HanBeauIo
Ao Kuang
2,002
624
0
1,766
6,499
1,879
0
1,613
4,886
27,666
0
W
1,490
273
0
1,985
4,567
2,266
0
560
4,007
6,791
0
L
Medusa
NoKahunas
Medusa
3,016
1,031
0
2,201
4,046
904
0
250
3,796
0
23,658
L
Fenrir
SaitanX
Fenrir
3,328
1,068
0
1,310
4,372
1,432
0
1,332
3,040
0
9,431
L
572
223
0
362
2,747
897
0
1,614
1,133
14,352
0
W
Gilgamesh
TwoTimeTony
Gilgamesh
2,457
605
0
2,023
5,048
2,589
0
319
4,729
0
33,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,310
Gold Earned
26,517
233
Minions Killed
273
0
Camps Cleared
0
795,422
Distance Traveled
874,745
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,275
659
72
9
0
198,856
3
W
Ratatoskr
5,140
643
53
7
0
218,229
2
W
Rama
5,252
657
68
9
0
148,485
1
W
Hel
5,323
665
49
6
0
174,551
5
L
Ao Kuang
4,832
604
65
8
0
175,036
4
W
Ares
5,020
628
12
2
0
168,342
1
L
Medusa
4,367
546
44
6
0
142,815
2
L
Fenrir
4,657
582
19
2
0
139,481
3
L
Nox
4,179
522
33
4
0
139,234
0
W
Gilgamesh
5,782
723
91
11
0
165,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role