Player Matchup

Ao Kuang
Ao Kuang
Fr33p
Ao Kuang
Level 53
God Stats
13W - 10L
1,501 SR
Queue Stats
105W - 115L
1,357 Elo+
Party 2
Merlin
Merlin
IHATELIFE23
Merlin
Level 81
God Stats
74W - 88L
1,513 SR
Queue Stats
155W - 176L
1,394 Elo+
Party 2
Atlas
Atlas
Praxees
Atlas
Level 62
God Stats
69W - 66L
1,476 SR
Queue Stats
96W - 109L
1,396 Elo+
Party 2
Bastet
Bastet
RemnantPsyche
Bastet
Level 104
God Stats
14W - 17L
1,530 SR
Queue Stats
46W - 49L
1,474 Elo+
Solo
Izanami
Izanami
SmiteLaptopboi69
Izanami
Level 32
God Stats
14W - 13L
1,408 SR
Queue Stats
144W - 166L
1,398 Elo+
Party 2
Team Averages
Level 66
1,486 SR
1,404 Elo+

VS

Team Averages
Level 102
1,470 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Derkus97
Arachne
Level 107
God Stats
24W - 18L
1,852 SR
Queue Stats
247W - 273L
1,534 Elo+
Party 1
Geb
Geb
VokulNero
Geb
Level 114
God Stats
8W - 14L
1,351 SR
Queue Stats
255W - 262L
1,456 Elo+
Solo
Anubis
Anubis
verpi10
Anubis
Level 85
God Stats
2W - 4L
1,149 SR
Queue Stats
255W - 285L
1,485 Elo+
Solo
Chaac
Chaac
xBUCKBEAKx
Chaac
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
52W - 59L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fr33p
Ao Kuang
13
2 / 3 / 8
7,867
524
6,756
7,720
1,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
16
7 / 0 / 2
9,613
641
10,945
4,863
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Praxees
Atlas
13
2 / 1 / 4
7,891
526
6,954
10,886
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 0
8,264
551
7,889
8,804
4,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 1
7,500
500
2,569
4,471
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 3 / 1
6,992
466
3,593
8,491
2,447
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Derkus97
Arachne
11
1 / 6 / 2
6,897
460
6,797
12,790
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
6,332
422
2,313
11,116
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
verpi10
Anubis
12
3 / 4 / 0
7,139
476
2,978
7,895
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
13
0 / 1 / 0
7,128
475
4,128
10,153
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
L
Arachne
Derkus97
Arachne
1
6
2
0.33
W
Ao Kuang
Fr33p
Ao Kuang
2
3
8
2
W
Merlin
7
0
2
8
W
Atlas
Praxees
Atlas
2
1
4
4
W
2
0
0
2
W
2
1
1
2.5
L
0
1
1
0.5
L
Anubis
verpi10
Anubis
3
4
0
0.75
L
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,113
Damage
19,809
36,744
Taken
50,445
19,665
Mitigated
24,589
13,905
Healing
13,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,593
3,126
0
2,702
8,491
2,447
0
4,111
4,336
0
41,919
L
Arachne
Derkus97
Arachne
6,797
4,019
0
2,547
12,790
4,564
0
7,621
5,035
0
44,114
W
Ao Kuang
Fr33p
Ao Kuang
6,756
1,800
0
1,196
7,720
1,967
0
2,196
5,524
44,214
0
W
Merlin
10,945
431
145
1,873
4,863
1,797
0
1,345
3,518
60,323
1,719
W
Atlas
Praxees
Atlas
6,954
2,909
382
3,763
10,886
9,522
160
1,307
9,579
29,156
0
W
7,889
1,538
0
5,335
8,804
4,774
0
139
8,222
0
48,849
W
2,569
2,211
0
1,211
4,471
1,605
1,020
443
4,028
0
57,105
L
2,313
186
343
3,562
11,116
7,388
81
5,276
5,732
17,927
0
L
Anubis
verpi10
Anubis
2,978
53
0
1,326
7,895
3,318
0
6,169
1,402
44,327
0
L
Chaac
4,128
344
0
3,115
10,153
6,872
0
633
9,520
1,149
40,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
34,488
460
Minions Killed
400
0
Camps Cleared
0
1,444,545
Distance Traveled
1,407,672
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,992
466
102
7
0
274,768
4
L
Arachne
6,897
460
76
5
0
300,905
3
W
Ao Kuang
7,867
524
73
5
0
319,112
4
W
Merlin
9,613
641
132
9
0
297,543
1
W
Atlas
7,891
526
29
2
0
267,587
6
W
Bastet
8,264
551
105
7
0
286,380
3
W
Izanami
7,500
500
121
8
0
273,923
1
L
Geb
6,332
422
22
1
0
287,912
5
L
Anubis
7,139
476
89
6
0
257,704
2
L
Chaac
7,128
475
111
7
0
286,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role