Player Matchup

Hera
Hera
Deus-Ex_Ragnarok
Hera
Level 64
God Stats
95W - 78L
1,466 SR
Queue Stats
1,190W - 1,222L
1,470 Elo+
Solo
Pele
Pele
Drexci
Pele
Level 87
God Stats
27W - 18L
1,538 SR
Queue Stats
116W - 105L
1,473 Elo+
Solo
Jing Wei
Jing Wei
Miguel3722
Jing Wei
Level 105
God Stats
3W - 3L
1,524 SR
Queue Stats
38W - 47L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Moist_honeycrab
Aphrodite
Level 85
God Stats
11W - 3L
1,899 SR
Queue Stats
98W - 93L
1,633 Elo+
Solo
Jormungandr
Jormungandr
xxDarkAngelww
Jormungandr
Level 97
God Stats
10W - 5L
1,538 SR
Queue Stats
576W - 539L
1,458 Elo+
Solo
Team Averages
Level 88
1,593 SR
1,489 Elo+

VS

Team Averages
Level 70
1,618 SR
1,460 Elo+
Hel
Hel
BOPscythe
Hel
Level 46
God Stats
0W - 1L
1,254 SR
Queue Stats
268W - 314L
1,319 Elo+
Party 1
Hachiman
Hachiman
DaBigLebowski255
Hachiman
Level 89
God Stats
2W - 1L
1,764 SR
Queue Stats
136W - 120L
1,632 Elo+
Solo
Shiva
Shiva
KingVacarus
Shiva
Level 101
God Stats
4W - 4L
1,679 SR
Queue Stats
19W - 21L
1,454 Elo+
Solo
Thanatos
Thanatos
S4INT AVENGED7x
Thanatos
Level 27
God Stats
10W - 8L
1,458 SR
Queue Stats
162W - 200L
1,328 Elo+
Party 1
Nike
Nike
lllenrique94lll
Nike
Level 88
God Stats
16W - 14L
1,933 SR
Queue Stats
162W - 162L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 0
11,383
632
13,968
8,929
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Drexci
Pele
18
6 / 3 / 1
10,974
610
8,873
12,493
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Miguel3722
Jing Wei
14
0 / 3 / 4
8,364
465
9,158
14,639
3,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Moist_honeycrab
Aphrodite
13
0 / 9 / 7
7,890
438
4,819
16,452
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xxDarkAngelww
Jormungandr
17
10 / 1 / 3
11,077
615
16,065
10,822
14,114
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 1
9,806
545
11,993
13,940
5,588
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 5 / 2
8,517
473
12,745
15,769
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
6,768
376
2,486
8,515
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
12
5 / 5 / 5
8,820
490
8,331
13,571
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 6
7,583
421
5,916
17,148
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
25
Kills
19
19
Deaths
25
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
7
5
2
1.6
W
9
3
0
3
W
Pele
Drexci
Pele
6
3
1
2.17
L
0
5
1
0.1
W
Jing Wei
Miguel3722
Jing Wei
0
3
4
0.67
W
Aphrodite
Moist_honeycrab
Aphrodite
0
9
7
0.39
L
Thanatos
5
5
5
1.5
L
1
3
6
1.33
W
Jormungandr
xxDarkAngelww
Jormungandr
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,883
Damage
41,471
63,335
Taken
68,943
30,824
Mitigated
32,532
26,128
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,993
414
2,250
4,398
13,940
5,588
0
7,130
6,576
64,277
0
L
12,745
6,214
0
4,863
15,769
4,861
0
7,189
8,512
0
54,369
W
13,968
2,788
0
1,916
8,929
4,910
3,748
2,831
5,708
80,714
0
W
Pele
Drexci
Pele
8,873
1,981
0
5,229
12,493
3,760
1,566
3,309
8,923
0
80,211
L
2,486
359
0
1,927
8,515
5,403
412
4,943
3,522
0
24,697
W
Jing Wei
Miguel3722
Jing Wei
9,158
7,038
0
2,697
14,639
3,161
2,851
1,530
13,109
0
49,028
W
Aphrodite
Moist_honeycrab
Aphrodite
4,819
510
7,478
6,727
16,452
4,879
735
2,629
13,649
31,568
0
L
Thanatos
8,331
1,833
0
6,199
13,571
4,982
0
6,181
7,168
0
35,033
L
5,916
1,190
0
3,892
17,148
11,698
0
8,786
8,313
3,949
27,937
W
Jormungandr
xxDarkAngelww
Jormungandr
16,065
3,782
0
2,081
10,822
14,114
846
2,262
8,560
66,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
41,494
532
Minions Killed
365
0
Camps Cleared
0
1,821,204
Distance Traveled
1,481,608
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,806
545
131
7
0
306,183
1
L
Hachiman
8,517
473
78
4
0
299,311
0
W
Hera
11,383
632
145
8
0
356,083
5
W
Pele
10,974
610
136
8
0
419,917
4
L
Shiva
6,768
376
54
3
0
172,529
0
W
Jing Wei
8,364
465
81
5
0
365,143
3
W
Aphrodite
7,890
438
58
3
0
347,905
0
L
Thanatos
8,820
490
51
3
0
351,154
0
L
Nike
7,583
421
51
3
0
352,431
7
W
Jormungandr
11,077
615
112
6
0
332,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role