Player Matchup

Tsukuyomi
Tsukuyomi
Hungo--
Tsukuyomi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 224L
1,500 Elo+
Party 1
Bellona
Bellona
Perzto
Bellona
Level 83
God Stats
4W - 12L
1,607 SR
Queue Stats
260W - 244L
1,472 Elo+
Party 1
Apollo
Apollo
RDeemo
Apollo
Level 33
God Stats
7W - 6L
1,668 SR
Queue Stats
216W - 211L
1,512 Elo+
Party 1
Thor
Thor
TrellTheGoat631
Thor
Level 38
God Stats
10W - 7L
1,893 SR
Queue Stats
217W - 244L
1,479 Elo+
Solo
Merlin
Merlin
Yazdazkafrazzz
Merlin
Level 84
God Stats
3W - 12L
1,476 SR
Queue Stats
597W - 572L
1,454 Elo+
Party 1
Team Averages
Level 60
1,629 SR
1,483 Elo+

VS

Team Averages
Level 70
1,579 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
BITT3R_0RANG3xFN
Susano
Level 46
God Stats
2W - 0L
1,702 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Freakgeeks
Danzaburou
Level 44
God Stats
5W - 4L
1,482 SR
Queue Stats
23W - 33L
1,331 Elo+
Party 2
Scylla
Scylla
Phantom_Plmpig
Scylla
Level 47
God Stats
5W - 8L
1,558 SR
Queue Stats
324W - 300L
1,438 Elo+
Solo
Thanatos
Thanatos
Qorvo Attano
Thanatos
Level 146
God Stats
12W - 10L
1,653 SR
Queue Stats
305W - 281L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hungo--
Tsukuyomi
12
1 / 4 / 3
7,653
450
6,024
12,104
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Perzto
Bellona
12
1 / 4 / 1
7,999
471
8,523
14,823
7,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
RDeemo
Apollo
12
2 / 8 / 4
7,864
463
10,304
13,828
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 6 / 5
7,646
450
3,285
16,586
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 4 / 2
9,499
559
8,260
7,205
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
6 / 3 / 15
9,309
548
8,332
13,875
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 3
8,023
472
5,327
10,299
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Freakgeeks
Danzaburou
14
7 / 3 / 9
9,394
553
9,348
11,262
3,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 3
9,898
582
9,554
7,203
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Qorvo Attano
Thanatos
15
5 / 1 / 7
8,853
521
11,931
12,874
7,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
26
26
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
15
4.5
W
2
3
3
1.17
W
Danzaburou
Freakgeeks
Danzaburou
7
3
9
3.83
L
Tsukuyomi
Hungo--
Tsukuyomi
1
4
3
0.63
L
Bellona
Perzto
Bellona
1
4
1
0.38
W
6
1
3
7.5
W
Thanatos
Qorvo Attano
Thanatos
5
1
7
8.5
L
Apollo
RDeemo
Apollo
2
8
4
0.5
L
2
6
5
0.75
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,396
Damage
44,492
64,546
Taken
55,513
18,320
Mitigated
31,137
17,282
Healing
21,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,332
1,528
164
1,879
13,875
14,802
0
1,748
11,773
29,620
0
W
5,327
850
0
3,843
10,299
2,842
82
1,651
8,438
0
41,752
W
Danzaburou
Freakgeeks
Danzaburou
9,348
3,942
0
4,172
11,262
3,772
828
1,038
10,224
0
47,311
L
Tsukuyomi
Hungo--
Tsukuyomi
6,024
1,358
0
5,017
12,104
2,651
553
4,014
8,090
0
39,840
L
Bellona
Perzto
Bellona
8,523
2,027
0
6,151
14,823
7,016
774
3,047
11,776
0
44,615
W
9,554
1,091
0
250
7,203
1,760
285
2,961
4,242
64,081
0
W
Thanatos
Qorvo Attano
Thanatos
11,931
3,579
0
11,648
12,874
7,961
0
1,196
11,678
0
52,649
L
Apollo
RDeemo
Apollo
10,304
4,119
0
1,845
13,828
3,383
0
3,101
10,727
0
43,852
L
3,285
1,096
147
3,625
16,586
3,466
432
4,752
11,834
0
20,428
L
8,260
0
0
497
7,205
1,804
405
3,461
3,744
56,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,661
Gold Earned
45,477
369
Minions Killed
380
0
Camps Cleared
0
1,619,461
Distance Traveled
1,741,424
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,309
548
22
1
0
344,869
1
W
Susano
8,023
472
74
4
0
374,944
2
W
Danzaburou
9,394
553
79
5
0
318,475
0
L
Tsukuyomi
7,653
450
72
4
0
357,624
5
L
Bellona
7,999
471
93
5
0
327,035
1
W
Scylla
9,898
582
131
8
0
334,191
2
W
Thanatos
8,853
521
74
4
0
368,945
4
L
Apollo
7,864
463
62
4
0
318,567
1
L
Thor
7,646
450
32
2
0
305,267
0
L
Merlin
9,499
559
110
6
0
310,968
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role