Player Matchup

Hercules
Hercules
Gold IV
BLAZEXBOAR420
Hercules
Gold IV
Level 156
God Stats
20W - 27L
1,652 SR
Queue Stats
125W - 134L
1,619 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
KyySoulo
Baba Yaga
Gold II
Level 160
God Stats
20W - 18L
1,532 SR
Queue Stats
78W - 78L
1,612 MMR
Solo
Skadi
Skadi
Gold III
Zevevy
Skadi
Gold III
Level 148
God Stats
37W - 31L
1,661 SR
Queue Stats
108W - 112L
1,608 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 155
1,615 SR
1,613 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,718 SR
1,596 MMR
Vamana
Vamana
Gold III
BakinoShiba
Vamana
Gold III
Level 155
God Stats
17W - 15L
1,739 SR
Queue Stats
250W - 286L
1,658 MMR
Party 2
Discordia
Discordia
Gold III
CasserolChef
Discordia
Gold III
Level 129
God Stats
6W - 3L
1,652 SR
Queue Stats
263W - 302L
1,701 MMR
Party 2
Cthulhu
Cthulhu
Silver I
MrKFCsauceux
Cthulhu
Silver I
Level 84
God Stats
12W - 6L
1,762 SR
Queue Stats
27W - 31L
1,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BLAZEXBOAR420
Hercules
19
5 / 6 / 8
14,924
678
18,892
31,882
46,668
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
KyySoulo
Baba Yaga
20
5 / 3 / 8
15,238
693
23,534
21,795
13,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Zevevy
Skadi
16
3 / 5 / 5
13,094
595
18,559
21,130
8,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
BastetAresMulanAh Muzen CabAtlas

VS

Bans
ThothGebChaacAthenaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
8 / 4 / 6
15,293
695
28,727
32,251
41,718
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
CasserolChef
Discordia
20
3 / 5 / 9
14,946
679
25,114
14,812
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
MrKFCsauceux
Cthulhu
19
3 / 5 / 9
14,486
658
12,400
25,413
35,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
13
Kills
14
14
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
BLAZEXBOAR420
Hercules
5
6
8
1.5
W
Vamana
8
4
6
2.75
W
Discordia
CasserolChef
Discordia
3
5
9
1.5
L
Baba Yaga
KyySoulo
Baba Yaga
5
3
8
3
W
Cthulhu
MrKFCsauceux
Cthulhu
3
5
9
1.5
L
Skadi
Zevevy
Skadi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
66,241
74,807
Taken
72,476
68,984
Mitigated
82,918
21,412
Healing
19,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BLAZEXBOAR420
Hercules
18,892
4,147
343
10,996
31,882
46,668
0
13,954
17,928
8,312
30,315
W
Vamana
28,727
13,824
0
12,320
32,251
41,718
1,857
13,658
17,831
469
64,498
W
Discordia
CasserolChef
Discordia
25,114
1,295
0
3,064
14,812
5,744
1,465
6,194
8,328
93,402
0
L
Baba Yaga
KyySoulo
Baba Yaga
23,534
1,402
122
6,262
21,795
13,602
0
9,698
12,097
79,809
0
W
Cthulhu
MrKFCsauceux
Cthulhu
12,400
353
1,367
2,992
25,413
35,456
0
6,954
17,968
40,449
0
L
Skadi
Zevevy
Skadi
18,559
8,723
0
3,689
21,130
8,714
104
14,836
6,294
0
57,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,256
Gold Earned
44,725
236
Minions Killed
257
9
Camps Cleared
8
1,171,775
Distance Traveled
1,265,192
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,924
678
32
1
0
411,398
1
W
Vamana
15,293
695
48
2
2
436,569
3
W
Discordia
14,946
679
143
7
4
398,860
2
L
Baba Yaga
15,238
693
116
5
4
396,518
1
W
Cthulhu
14,486
658
66
3
2
429,763
5
L
Skadi
13,094
595
88
4
5
363,859
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role