Player Matchup

Gilgamesh
Gilgamesh
cuckoldoodledoo
Gilgamesh
Level 111
God Stats
1W - 3L
1,170 SR
Queue Stats
68W - 78L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
infamousgears
Amaterasu
Level 160
God Stats
1W - 4L
1,465 SR
Queue Stats
174W - 208L
1,529 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lazybeast99
Morgan Le Fay
Level 49
God Stats
29W - 28L
1,619 SR
Queue Stats
247W - 268L
1,500 Elo+
Solo
Team Averages
Level 107
1,418 SR
1,525 Elo+

VS

Team Averages
Level 96
1,506 SR
1,630 Elo+
Kali
Kali
 
Kali
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Conjjur
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 0L
1,839 Elo+
Party 2
Chernobog
Chernobog
Pureangie
Chernobog
Level 120
God Stats
2W - 0L
1,519 SR
Queue Stats
89W - 77L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
cuckoldoodledoo
Gilgamesh
16
6 / 6 / 9
11,814
695
10,402
17,948
15,165
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
infamousgears
Amaterasu
18
7 / 3 / 6
12,396
729
13,347
18,737
16,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
lazybeast99
Morgan Le Fay
17
5 / 6 / 6
11,711
689
16,775
13,754
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
6 / 2 / 7
13,726
807
14,139
20,713
11,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Conjjur
Aphrodite
16
2 / 7 / 10
11,690
688
11,499
15,439
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Pureangie
Chernobog
17
7 / 9 / 7
12,969
763
13,124
16,655
6,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
18
Kills
15
15
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
6
2
7
4.75
W
Aphrodite
Conjjur
Aphrodite
2
7
10
1
W
Chernobog
Pureangie
Chernobog
7
9
7
1.17
L
Gilgamesh
cuckoldoodledoo
Gilgamesh
6
6
9
1.75
L
Amaterasu
infamousgears
Amaterasu
7
3
6
3.33
L
Morgan Le Fay
lazybeast99
Morgan Le Fay
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
38,762
50,439
Taken
52,807
37,639
Mitigated
24,543
10,755
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
14,139
6,525
0
6,505
20,713
11,287
1,084
5,537
15,176
0
41,722
W
Aphrodite
Conjjur
Aphrodite
11,499
729
4,733
7,238
15,439
6,577
414
4,807
10,632
42,040
0
W
Chernobog
Pureangie
Chernobog
13,124
9,199
405
1,337
16,655
6,679
1,121
6,716
9,939
0
44,049
L
Gilgamesh
cuckoldoodledoo
Gilgamesh
10,402
2,811
134
722
17,948
15,165
0
4,691
13,257
0
30,180
L
Amaterasu
infamousgears
Amaterasu
13,347
6,576
0
8,112
18,737
16,749
1,111
4,236
14,501
0
48,644
L
Morgan Le Fay
lazybeast99
Morgan Le Fay
16,775
733
203
1,584
13,754
5,725
32
3,417
10,337
49,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
38,385
190
Minions Killed
173
10
Camps Cleared
5
886,441
Distance Traveled
860,176
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,726
807
51
3
1
321,195
5
W
Aphrodite
11,690
688
61
4
3
285,191
3
W
Chernobog
12,969
763
61
4
1
253,790
1
L
Gilgamesh
11,814
695
32
2
3
293,528
0
L
Amaterasu
12,396
729
69
4
5
317,485
2
L
Morgan Le Fay
11,711
689
89
5
2
275,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role