Player Matchup

Artio
Artio
Kirbys_Hammer
Artio
Level 58
God Stats
35W - 29L
1,638 SR
Queue Stats
116W - 119L
1,521 Elo+
Party 2
Poseidon
Poseidon
TomahawkT23
Poseidon
Level 29
God Stats
18W - 23L
1,433 SR
Queue Stats
382W - 373L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
criech13
Amaterasu
Level 50
God Stats
0W - 3L
1,265 SR
Queue Stats
300W - 296L
1,523 Elo+
Party 2
Nemesis
Nemesis
dizturn
Nemesis
Level 33
God Stats
20W - 20L
1,589 SR
Queue Stats
106W - 105L
1,537 Elo+
Party 2
Medusa
Medusa
th3rdrick
Medusa
Level 69
God Stats
8W - 9L
1,502 SR
Queue Stats
193W - 179L
1,555 Elo+
Party 2
Team Averages
Level 48
1,485 SR
1,531 Elo+

VS

Team Averages
Level 64
1,487 SR
1,493 Elo+
Neith
Neith
ByDiegoreta12
Neith
Level 69
God Stats
41W - 28L
1,603 SR
Queue Stats
235W - 218L
1,502 Elo+
Party 1
Chaac
Chaac
Shyfoxxy18
Chaac
Level 16
God Stats
2W - 2L
1,544 SR
Queue Stats
26W - 20L
1,531 Elo+
Party 1
Nemesis
Nemesis
Squiiirel
Nemesis
Level 29
God Stats
1W - 0L
1,287 SR
Queue Stats
56W - 49L
1,516 Elo+
Party 3
Poseidon
Poseidon
lbo51mill
Poseidon
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,441 Elo+
Party 3
Nike
Nike
michael25658
Nike
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 9
8,766
417
4,718
19,604
17,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
TomahawkT23
Poseidon
16
4 / 6 / 4
10,120
482
11,762
12,442
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
criech13
Amaterasu
16
0 / 5 / 3
9,576
456
4,836
15,642
12,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
dizturn
Nemesis
16
3 / 4 / 5
10,352
493
4,690
16,251
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
th3rdrick
Medusa
18
8 / 2 / 2
11,606
553
10,680
17,515
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 8
11,586
552
11,643
9,193
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
17
3 / 4 / 8
11,412
543
14,151
20,551
20,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Squiiirel
Nemesis
20
9 / 3 / 4
12,457
593
13,802
16,063
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
lbo51mill
Poseidon
18
5 / 2 / 4
11,929
568
11,242
11,428
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 7
9,832
468
8,615
17,762
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
15
Kills
21
21
Deaths
15
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
0
4
9
1.13
W
Chaac
3
4
8
1.75
W
Nemesis
Squiiirel
Nemesis
9
3
4
3.67
L
Poseidon
TomahawkT23
Poseidon
4
6
4
1
L
Amaterasu
criech13
Amaterasu
0
5
3
0.3
L
Nemesis
dizturn
Nemesis
3
4
5
1.38
W
Poseidon
lbo51mill
Poseidon
5
2
4
3.5
W
1
4
7
1.13
L
Medusa
th3rdrick
Medusa
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,686
Damage
59,453
81,454
Taken
74,997
44,786
Mitigated
53,135
29,505
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,643
3,420
0
1,674
9,193
3,625
2,231
4,532
4,661
0
79,791
L
4,718
683
1,948
7,233
19,604
17,233
450
4,647
14,957
14,327
0
W
Chaac
14,151
1,714
0
5,370
20,551
20,755
2,922
4,280
16,271
0
75,446
W
Nemesis
Squiiirel
Nemesis
13,802
6,112
738
8,141
16,063
5,865
0
5,659
10,404
0
90,995
L
Poseidon
TomahawkT23
Poseidon
11,762
1,262
0
2,654
12,442
3,470
818
1,300
11,142
66,520
0
L
Amaterasu
criech13
Amaterasu
4,836
1,386
286
4,900
15,642
12,857
586
600
15,042
0
49,576
L
Nemesis
dizturn
Nemesis
4,690
1,502
0
5,413
16,251
4,463
500
1,133
15,118
0
53,447
W
Poseidon
lbo51mill
Poseidon
11,242
2,298
0
3,763
11,428
4,455
710
2,099
9,329
87,798
10,936
W
8,615
1,077
395
3,535
17,762
18,435
176
4,591
13,171
0
32,380
L
Medusa
th3rdrick
Medusa
10,680
5,222
0
7,071
17,515
6,763
2,204
4,046
13,469
0
80,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
57,216
478
Minions Killed
566
0
Camps Cleared
0
2,132,079
Distance Traveled
2,117,604
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,586
552
125
6
0
377,526
7
L
Artio
8,766
417
19
1
0
443,436
8
W
Chaac
11,412
543
128
6
0
399,414
2
W
Nemesis
12,457
593
132
6
0
485,228
6
L
Poseidon
10,120
482
106
5
0
411,877
6
L
Amaterasu
9,576
456
113
5
0
379,973
2
L
Nemesis
10,352
493
103
5
0
475,353
0
W
Poseidon
11,929
568
145
7
0
452,792
1
W
Nike
9,832
468
36
2
0
402,644
12
L
Medusa
11,606
553
137
7
0
421,440
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role