Player Matchup

Cthulhu
Cthulhu
Bronze III
StinkZilla774
Cthulhu
Bronze III
Level 89
God Stats
2W - 2L
1,772 SR
Queue Stats
2W - 4L
1,357 MMR
Party 1
Anhur
Anhur
Bronze III
Tomsk8ter101
Anhur
Bronze III
Level 128
God Stats
1W - 0L
1,306 SR
Queue Stats
2W - 4L
1,422 MMR
Party 1
Hades
Hades
Bronze III
monkeyman563247
Hades
Bronze III
Level 82
God Stats
1W - 0L
1,699 SR
Queue Stats
2W - 4L
1,422 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,593 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,458 SR
1,383 MMR
Chiron
Chiron
Gold III
TheDzJoker
Chiron
Gold III
Level 146
God Stats
34W - 38L
1,546 SR
Queue Stats
173W - 202L
1,461 MMR
Solo
Hera
Hera
Silver I
bucketface43
Hera
Silver I
Level 158
God Stats
3W - 3L
1,601 SR
Queue Stats
75W - 82L
1,176 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
michmich66170
Kumbhakarna
Gold II
Level 160
God Stats
1W - 5L
1,228 SR
Queue Stats
287W - 309L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 3 / 12
12,251
645
11,485
22,610
25,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 8 / 6
14,487
762
17,444
19,098
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 4 / 7
14,168
746
14,203
23,210
10,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ChaacBastetHe BoFenrirAh Muzen Cab

VS

Bans
GilgameshAnubisGebTiamatAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
TheDzJoker
Chiron
12
0 / 3 / 8
11,143
586
8,723
9,314
2,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
7 / 9 / 5
14,114
743
29,335
14,420
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
michmich66170
Kumbhakarna
18
8 / 4 / 5
14,742
776
13,928
26,021
28,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
15
15
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
3
12
2.33
L
Chiron
TheDzJoker
Chiron
0
3
8
1.33
W
8
8
6
1.38
L
7
9
5
1.06
L
Kumbhakarna
michmich66170
Kumbhakarna
8
4
5
2.63
W
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
51,986
64,918
Taken
49,755
42,515
Mitigated
36,042
17,983
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,485
1,439
354
3,542
22,610
25,253
144
14,869
7,741
38,856
0
L
Chiron
TheDzJoker
Chiron
8,723
2,160
812
2,313
9,314
2,540
918
3,985
4,962
0
26,894
W
17,444
7,871
0
3,441
19,098
6,764
681
12,979
6,119
0
49,489
L
29,335
9,003
0
1,087
14,420
4,654
1,430
7,165
6,739
70,667
0
L
Kumbhakarna
michmich66170
Kumbhakarna
13,928
1,050
0
2,661
26,021
28,848
15
12,911
11,725
38,613
0
W
14,203
940
639
10,007
23,210
10,498
244
15,774
7,436
68,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
39,999
179
Minions Killed
179
8
Camps Cleared
9
940,443
Distance Traveled
851,263
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,251
645
33
2
0
349,454
1
L
Chiron
11,143
586
47
2
4
207,614
3
W
Anhur
14,487
762
54
3
3
284,480
4
L
Hera
14,114
743
86
5
4
286,484
1
L
Kumbhakarna
14,742
776
46
2
1
357,165
1
W
Hades
14,168
746
92
5
5
306,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role