Player Matchup

Nu Wa
Nu Wa
Maphhew
Nu Wa
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
67W - 64L
1,534 Elo+
Party 1
Horus
Horus
MuslumSlayer
Horus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,514 Elo+
Party 1
Shiva
Shiva
arknight12345
Shiva
Level 83
God Stats
10W - 6L
1,632 SR
Queue Stats
70W - 77L
1,492 Elo+
Party 1
Athena
Athena
barricade19
Athena
Level 89
God Stats
2W - 1L
1,723 SR
Queue Stats
20W - 18L
1,638 Elo+
Party 3
Kukulkan
Kukulkan
stevie18tom
Kukulkan
Level 6
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 3
Team Averages
Level 54
1,628 SR
1,488 Elo+

VS

Team Averages
Level 76
1,602 SR
1,519 Elo+
Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Blazeriver
He Bo
Level 79
God Stats
11W - 4L
1,612 SR
Queue Stats
130W - 109L
1,531 Elo+
Party 4
Bellona
Bellona
Deltora108
Bellona
Level 74
God Stats
3W - 3L
1,309 SR
Queue Stats
74W - 64L
1,489 Elo+
Party 4
Bacchus
Bacchus
cobramania
Bacchus
Level 42
God Stats
22W - 4L
1,950 SR
Queue Stats
61W - 34L
1,596 Elo+
Party 4
Bastet
Bastet
mike2406
Bastet
Level 156
God Stats
12W - 9L
1,640 SR
Queue Stats
183W - 188L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maphhew
Nu Wa
8
1 / 10 / 2
5,857
366
8,562
11,885
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 7 / 3
6,398
400
4,568
16,883
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 5 / 0
8,106
507
9,036
14,819
12,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
13
7 / 6 / 1
8,514
532
7,472
16,591
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
stevie18tom
Kukulkan
12
0 / 6 / 4
7,431
464
5,139
9,585
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
16 / 1 / 10
9,922
620
21,446
12,378
4,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
16
7 / 4 / 2
9,382
586
10,562
8,343
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Deltora108
Bellona
14
4 / 2 / 4
8,518
532
8,545
10,084
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Bacchus
cobramania
Bacchus
13
3 / 1 / 19
8,708
544
6,946
10,162
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
mike2406
Bastet
16
4 / 4 / 11
8,969
561
6,426
10,700
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
11
Kills
34
34
Deaths
12
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
16
1
10
21
W
He Bo
7
4
2
2
W
Bellona
Deltora108
Bellona
4
2
4
3
L
Nu Wa
Maphhew
Nu Wa
1
10
2
0.2
L
0
7
3
0.21
L
3
5
0
0.6
L
Athena
7
6
1
1.25
W
Bacchus
cobramania
Bacchus
3
1
19
12.5
W
Bastet
mike2406
Bastet
4
4
11
2.38
L
Kukulkan
stevie18tom
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,777
Damage
53,925
69,763
Taken
51,667
39,329
Mitigated
31,158
15,114
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,446
13,128
0
8,237
12,378
4,772
2,384
5,535
6,457
0
70,451
W
He Bo
10,562
867
0
335
8,343
2,973
266
4,458
3,731
64,791
0
W
Bellona
Deltora108
Bellona
8,545
2,336
0
2,699
10,084
7,958
168
1,547
8,371
0
46,167
L
Nu Wa
Maphhew
Nu Wa
8,562
1,906
39
937
11,885
2,796
111
3,198
8,687
26,601
0
L
4,568
2,276
1,298
3,499
16,883
14,654
0
3,685
13,198
0
16,239
L
9,036
1,578
0
5,497
14,819
12,050
0
2,403
12,416
0
43,219
L
Athena
7,472
1,916
0
2,934
16,591
6,384
0
4,806
11,785
39,067
0
W
Bacchus
cobramania
Bacchus
6,946
1,269
433
2,621
10,162
11,783
264
4,707
4,966
17,650
0
W
Bastet
mike2406
Bastet
6,426
2,363
0
3,804
10,700
3,672
961
3,501
6,969
0
55,013
L
Kukulkan
stevie18tom
Kukulkan
5,139
277
0
910
9,585
3,445
0
3,416
6,169
38,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
45,499
318
Minions Killed
441
0
Camps Cleared
0
1,432,294
Distance Traveled
1,592,612
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,922
620
96
6
0
309,567
1
W
He Bo
9,382
586
131
8
0
292,764
4
W
Bellona
8,518
532
89
6
0
331,708
4
L
Nu Wa
5,857
366
48
3
0
221,934
1
L
Horus
6,398
400
23
1
0
293,986
0
L
Shiva
8,106
507
94
6
0
305,940
4
L
Athena
8,514
532
64
4
0
321,058
4
W
Bacchus
8,708
544
19
1
0
333,302
2
W
Bastet
8,969
561
106
7
0
325,271
0
L
Kukulkan
7,431
464
89
6
0
289,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role