Player Matchup

Erlang Shen
Erlang Shen
ROCKISDYING
Erlang Shen
Level 7
God Stats
1W - 1L
1,312 SR
Queue Stats
5W - 1L
1,236 Elo+
Party 1
Serqet
Serqet
Rhetorrix
Serqet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 49L
1,573 Elo+
Party 1
Artemis
Artemis
Vbirdstiic
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,236 Elo+
Party 1
Mulan
Mulan
Vexstiic
Mulan
Level 8
God Stats
6W - 3L
1,453 SR
Queue Stats
9W - 9L
1,476 Elo+
Party 1
Hel
Hel
masyb
Hel
Level 29
God Stats
14W - 6L
1,565 SR
Queue Stats
31W - 24L
1,639 Elo+
Party 1
Team Averages
Level 16
1,466 SR
1,432 Elo+

VS

Team Averages
Level 25
1,502 SR
1,423 Elo+
Nu Wa
Nu Wa
BlastinIoads
Nu Wa
Level 26
God Stats
1W - 3L
1,422 SR
Queue Stats
36W - 44L
1,520 Elo+
Solo
Charybdis
Charybdis
CernaSpaulda
Charybdis
Level 44
God Stats
25W - 34L
1,448 SR
Queue Stats
26W - 35L
1,417 Elo+
Party 2
Ganesha
Ganesha
Gillgachad
Ganesha
Level 27
God Stats
18W - 16L
1,487 SR
Queue Stats
23W - 25L
1,520 Elo+
Party 2
Raijin
Raijin
JMSpald
Raijin
Level 22
God Stats
1W - 3L
1,651 SR
Queue Stats
29W - 39L
1,406 Elo+
Solo
Bastet
Bastet
crispy-crystal16
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ROCKISDYING
Erlang Shen
17
5 / 3 / 9
10,162
847
12,587
15,787
12,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Rhetorrix
Serqet
15
4 / 0 / 2
9,081
757
5,429
7,725
4,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Vbirdstiic
Artemis
15
2 / 2 / 8
8,941
745
13,404
9,370
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Vexstiic
Mulan
14
2 / 4 / 7
8,436
703
4,202
11,076
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hel
masyb
Hel
16
5 / 1 / 5
9,335
778
10,682
7,098
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,373
698
11,533
8,660
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
CernaSpaulda
Charybdis
14
0 / 6 / 7
8,013
668
4,308
13,682
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Gillgachad
Ganesha
14
2 / 4 / 6
8,645
720
7,499
15,039
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
JMSpald
Raijin
15
2 / 3 / 1
8,049
671
7,751
7,533
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 4
8,365
697
4,672
6,737
2,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
10
10
Deaths
18
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Charybdis
CernaSpaulda
Charybdis
0
6
7
0.58
L
Ganesha
Gillgachad
Ganesha
2
4
6
1.25
L
Raijin
JMSpald
Raijin
2
3
1
0.83
W
Erlang Shen
ROCKISDYING
Erlang Shen
5
3
9
3.17
W
Serqet
Rhetorrix
Serqet
4
0
2
5
W
Artemis
Vbirdstiic
Artemis
2
2
8
3
W
Mulan
Vexstiic
Mulan
2
4
7
1.38
L
3
2
4
2.5
W
Hel
masyb
Hel
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,304
Damage
35,763
51,056
Taken
51,651
28,558
Mitigated
25,772
19,864
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,533
4,079
63
370
8,660
2,646
0
1,468
6,644
28,218
0
L
Charybdis
CernaSpaulda
Charybdis
4,308
2,221
0
1,827
13,682
4,700
594
1,907
11,687
0
17,688
L
Ganesha
Gillgachad
Ganesha
7,499
683
148
3,399
15,039
13,242
0
4,583
10,425
20,739
0
L
Raijin
JMSpald
Raijin
7,751
206
0
1,674
7,533
2,689
0
1,081
6,164
25,401
0
W
Erlang Shen
ROCKISDYING
Erlang Shen
12,587
6,819
315
6,931
15,787
12,267
712
4,969
10,818
0
57,871
W
Serqet
Rhetorrix
Serqet
5,429
243
0
1,702
7,725
4,473
0
3,761
3,964
0
18,372
W
Artemis
Vbirdstiic
Artemis
13,404
7,685
0
1,676
9,370
2,833
2,561
6,322
3,048
0
38,751
W
Mulan
Vexstiic
Mulan
4,202
538
0
809
11,076
7,009
746
6,565
4,511
0
11,641
L
4,672
383
148
916
6,737
2,495
923
1,643
5,026
0
14,338
W
Hel
masyb
Hel
10,682
828
4,147
4,284
7,098
1,976
304
5,166
1,932
34,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,955
Gold Earned
41,445
243
Minions Killed
138
0
Camps Cleared
0
1,230,717
Distance Traveled
1,036,038
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,373
698
31
3
0
228,191
1
L
Charybdis
8,013
668
40
3
0
193,641
0
L
Ganesha
8,645
720
6
1
0
213,290
1
L
Raijin
8,049
671
45
4
0
212,452
2
W
Erlang Shen
10,162
847
74
6
0
265,278
5
W
Serqet
9,081
757
36
3
0
270,710
3
W
Artemis
8,941
745
65
5
0
226,108
2
W
Mulan
8,436
703
11
1
0
232,470
1
L
Bastet
8,365
697
16
1
0
188,464
0
W
Hel
9,335
778
57
5
0
236,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role