Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Leahpocalypse23
Nu Wa
Level 49
God Stats
1W - 1L
1,317 SR
Queue Stats
25W - 31L
1,394 Elo+
Solo
Freya
Freya
Winterwolf56120
Freya
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 27L
1,694 Elo+
Solo
Olorun
Olorun
iPushFatKidsXx
Olorun
Level 70
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 80L
1,308 Elo+
Party 1
Osiris
Osiris
simmi2017
Osiris
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,484 Elo+
Solo
Team Averages
Level 86
1,463 SR
1,476 Elo+

VS

Team Averages
Level 95
1,435 SR
1,411 Elo+
Olorun
Olorun
Alex97LG
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,408 Elo+
Party 2
Chaac
Chaac
Digror
Chaac
Level 107
God Stats
0W - 1L
1,299 SR
Queue Stats
15W - 13L
1,352 Elo+
Party 2
Vamana
Vamana
Jennings421
Vamana
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,456 Elo+
Solo
Izanami
Izanami
Surze
Izanami
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 103L
1,446 Elo+
Solo
Medusa
Medusa
XxAthenaxX2222
Medusa
Level 64
God Stats
6W - 2L
1,374 SR
Queue Stats
327W - 320L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
9 / 3 / 14
9,875
898
11,761
14,197
20,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
7 / 4 / 17
10,801
982
16,264
13,267
5,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 3 / 17
10,340
940
19,096
14,237
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 4 / 14
9,686
881
11,481
12,129
8,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
simmi2017
Osiris
16
3 / 4 / 19
9,629
875
5,996
14,295
21,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alex97LG
Olorun
12
0 / 8 / 3
7,140
649
5,887
12,995
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Digror
Chaac
19
11 / 5 / 5
11,612
1,056
17,761
20,234
16,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
6 / 7 / 11
10,051
914
12,689
19,341
8,338
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Surze
Izanami
14
1 / 5 / 3
7,865
715
10,771
10,518
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 4
6,713
610
4,118
5,679
1,779

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
44
29
Kills
18
18
Deaths
29
81
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
9
3
14
5.33
L
Olorun
Alex97LG
Olorun
0
8
3
0.19
L
Chaac
Digror
Chaac
11
5
5
2.7
L
Vamana
6
7
11
1.64
W
7
4
17
3.88
L
Izanami
Surze
Izanami
1
5
3
0.5
W
7
3
17
5.17
L
0
4
4
0.5
W
3
4
14
2.5
W
Osiris
simmi2017
Osiris
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,598
Damage
51,226
68,125
Taken
68,767
64,258
Mitigated
34,374
23,849
Healing
22,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,761
5,820
575
4,205
14,197
20,667
1,003
1,238
12,669
0
17,743
L
Olorun
Alex97LG
Olorun
5,887
2,257
762
2,574
12,995
4,020
118
8,464
4,531
12,936
0
L
Chaac
Digror
Chaac
17,761
3,335
0
7,349
20,234
16,679
0
13,588
6,646
0
34,976
L
Vamana
12,689
7,699
2,131
6,059
19,341
8,338
0
12,329
7,012
0
25,132
W
16,264
4,593
1,081
1,511
13,267
5,335
1,430
553
12,659
29,904
0
L
Izanami
Surze
Izanami
10,771
4,467
497
2,010
10,518
3,558
0
7,599
2,919
0
25,931
W
19,096
6,369
2,370
5,066
14,237
8,074
1,704
1,924
12,215
28,088
2,376
L
4,118
1,376
399
257
5,679
1,779
0
3,584
2,095
0
7,605
W
11,481
5,190
2,487
2,624
12,129
8,694
959
1,269
10,616
29,150
0
W
Osiris
simmi2017
Osiris
5,996
2,334
1,511
2,419
14,295
21,488
677
903
13,009
821
12,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,331
Gold Earned
43,381
102
Minions Killed
113
0
Camps Cleared
0
1,050,493
Distance Traveled
806,878
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,875
898
12
1
0
231,220
0
L
Olorun
7,140
649
9
1
0
145,480
0
L
Chaac
11,612
1,056
40
4
0
192,515
0
L
Vamana
10,051
914
25
2
0
201,902
3
W
Nu Wa
10,801
982
29
3
0
193,753
1
L
Izanami
7,865
715
34
3
0
171,145
0
W
Freya
10,340
940
29
3
0
208,787
2
L
Medusa
6,713
610
5
0
0
95,836
0
W
Olorun
9,686
881
27
2
0
195,828
1
W
Osiris
9,629
875
5
0
0
220,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role