Player Matchup

Chernobog
Chernobog
Gold III
 
Chernobog
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold II
CRYPTICxSLAYZ
Achilles
Gold II
Level 106
God Stats
28W - 38L
1,562 SR
Queue Stats
91W - 93L
1,580 MMR
Party 2
He Bo
He Bo
Gold V
SuperSexyMike
He Bo
Gold V
Level 122
God Stats
0W - 6L
1,500 SR
Queue Stats
135W - 132L
1,639 MMR
Party 2
Guan Yu
Guan Yu
Gold II
coach19
Guan Yu
Gold II
Level 140
God Stats
5W - 4L
1,829 SR
Queue Stats
458W - 455L
1,749 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,578 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,452 SR
1,652 MMR
Hun Batz
Hun Batz
Gold I
ChaseAlex
Hun Batz
Gold I
Level 160
God Stats
1W - 0L
1,300 SR
Queue Stats
43W - 43L
1,690 MMR
Party 3
Chang'e
Chang'e
Gold IV
DATnwordRAMBRO
Chang'e
Gold IV
Level 147
God Stats
7W - 9L
1,500 SR
Queue Stats
216W - 212L
1,635 MMR
Solo
Cabrakan
Cabrakan
Gold II
FindingNory
Cabrakan
Gold II
Level 145
God Stats
7W - 10L
1,667 SR
Queue Stats
178W - 166L
1,641 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
salesman
Sun Wukong
Gold I
Level 145
God Stats
3W - 3L
1,494 SR
Queue Stats
43W - 43L
1,690 MMR
Party 3
Apollo
Apollo
Gold I
siηon
Apollo
Gold I
Level 160
God Stats
2W - 1L
1,297 SR
Queue Stats
69W - 54L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 5 / 1
7,787
519
5,543
12,453
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
 
Bacchus
11
1 / 3 / 3
7,040
469
4,601
13,005
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
CRYPTICxSLAYZ
Achilles
13
1 / 1 / 1
7,275
485
7,647
12,346
8,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 1
8,082
539
7,527
8,347
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
coach19
Guan Yu
12
0 / 4 / 0
7,365
491
7,092
14,835
14,236
Bans
CliodhnaAtlasAgniGeb

VS

Bans
OdinThothBastetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChaseAlex
Hun Batz
16
7 / 1 / 6
9,452
630
9,418
9,411
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 2 / 7
8,643
576
7,516
8,598
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
FindingNory
Cabrakan
15
6 / 0 / 7
8,981
599
5,401
8,893
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
salesman
Sun Wukong
15
1 / 0 / 7
9,068
605
12,728
15,784
10,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
siηon
Apollo
15
4 / 2 / 4
8,878
592
11,442
10,152
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
18
18
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
1
0.3
L
Bacchus
 
Bacchus
1
3
3
0.83
L
Achilles
CRYPTICxSLAYZ
Achilles
1
1
1
1.5
W
Hun Batz
ChaseAlex
Hun Batz
7
1
6
10
W
0
2
7
1.75
W
Cabrakan
FindingNory
Cabrakan
6
0
7
9.5
L
2
5
1
0.5
L
Guan Yu
coach19
Guan Yu
0
4
0
0
W
Sun Wukong
salesman
Sun Wukong
1
0
7
4.5
W
Apollo
siηon
Apollo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,410
Damage
46,505
60,986
Taken
52,838
39,071
Mitigated
30,712
12,762
Healing
24,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,543
3,187
0
2,738
12,453
2,147
458
2,529
9,924
0
45,650
L
Bacchus
 
Bacchus
4,601
843
453
1,563
13,005
12,278
0
3,968
9,037
18,473
0
L
Achilles
CRYPTICxSLAYZ
Achilles
7,647
1,459
0
1,826
12,346
8,427
0
3,431
8,915
0
48,736
W
Hun Batz
ChaseAlex
Hun Batz
9,418
1,445
0
705
9,411
3,103
0
3,141
6,270
0
70,727
W
7,516
288
1,653
5,099
8,598
2,745
346
2,581
6,017
65,987
0
W
Cabrakan
FindingNory
Cabrakan
5,401
730
208
3,275
8,893
11,104
270
1,898
6,995
22,457
0
L
7,527
92
0
620
8,347
1,983
0
1,786
6,561
52,044
0
L
Guan Yu
coach19
Guan Yu
7,092
2,010
286
5,276
14,835
14,236
0
1,203
13,632
0
49,980
W
Sun Wukong
salesman
Sun Wukong
12,728
1,724
0
8,968
15,784
10,249
0
2,325
13,459
0
65,541
W
Apollo
siηon
Apollo
11,442
5,699
0
4,821
10,152
3,511
426
2,183
7,969
0
76,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
45,022
396
Minions Killed
503
0
Camps Cleared
0
1,561,429
Distance Traveled
1,638,182
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,787
519
91
6
0
295,103
7
L
Bacchus
7,040
469
30
2
0
309,697
8
L
Achilles
7,275
485
83
6
0
332,939
0
W
Hun Batz
9,452
630
106
7
0
355,010
6
W
Chang'e
8,643
576
132
9
0
320,645
4
W
Cabrakan
8,981
599
20
1
0
338,866
11
L
He Bo
8,082
539
95
6
0
308,963
2
L
Guan Yu
7,365
491
97
6
0
314,727
9
W
Sun Wukong
9,068
605
116
8
0
337,111
1
W
Apollo
8,878
592
129
9
0
286,550
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role