Player Matchup

Osiris
Osiris
FranciscoDur
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,268 Elo+
Party 1
Discordia
Discordia
JoaquinFalcone
Discordia
Level 16
God Stats
1W - 2L
1,707 SR
Queue Stats
12W - 21L
1,155 Elo+
Party 1
Pele
Pele
matheusmmendes
Pele
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,750 Elo+
Solo
Team Averages
Level 61
1,569 SR
1,391 Elo+

VS

Team Averages
Level 69
1,641 SR
1,439 Elo+
Chang'e
Chang'e
I FX Biel I
Chang'e
Level 104
God Stats
1W - 0L
1,473 SR
Queue Stats
12W - 17L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
M1onzinho
Gilgamesh
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 22L
1,367 Elo+
Party 2
Freya
Freya
Megner8crazy
Freya
Level 57
God Stats
2W - 0L
1,736 SR
Queue Stats
26W - 24L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 5 / 12
13,870
730
17,442
20,872
24,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JoaquinFalcone
Discordia
16
3 / 9 / 11
12,672
667
13,831
13,105
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 7 / 2
13,517
711
15,812
20,512
7,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
I FX Biel I
Chang'e
20
6 / 6 / 10
14,001
737
18,793
16,909
9,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
M1onzinho
Gilgamesh
19
5 / 6 / 15
13,925
733
14,417
24,466
27,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
10 / 6 / 4
14,242
750
15,034
19,359
6,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
18
Kills
21
21
Deaths
18
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
6
5
12
2.4
W
Chang'e
I FX Biel I
Chang'e
6
6
10
1.83
L
Discordia
JoaquinFalcone
Discordia
3
9
11
0.94
W
Gilgamesh
M1onzinho
Gilgamesh
5
6
15
2.08
W
10
6
4
2
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
48,244
54,489
Taken
60,734
36,457
Mitigated
43,651
5,590
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
17,442
6,139
194
1,515
20,872
24,662
302
13,379
7,125
0
43,256
W
Chang'e
I FX Biel I
Chang'e
18,793
2,442
4,313
7,419
16,909
9,209
1,206
3,959
12,950
79,371
0
L
Discordia
JoaquinFalcone
Discordia
13,831
517
0
691
13,105
4,636
911
6,924
5,924
48,633
0
W
Gilgamesh
M1onzinho
Gilgamesh
14,417
3,359
0
2,459
24,466
27,466
921
4,785
19,681
0
43,227
W
15,034
4,646
0
4,595
19,359
6,976
358
5,975
13,384
38,778
0
L
15,812
3,275
0
3,190
20,512
7,159
666
13,955
6,156
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
42,168
174
Minions Killed
215
5
Camps Cleared
10
918,895
Distance Traveled
971,563
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
13,870
730
52
3
2
325,999
0
W
Chang'e
14,001
737
112
6
5
334,758
5
L
Discordia
12,672
667
73
4
3
245,567
0
W
Gilgamesh
13,925
733
40
2
3
333,061
3
W
Freya
14,242
750
63
3
2
303,744
4
L
Pele
13,517
711
49
3
0
347,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role