Player Matchup

Susano
Susano
GSM zManiack
Susano
Level 119
God Stats
1W - 1L
1,790 SR
Queue Stats
96W - 94L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Lord_Madara007
Danzaburou
Level 114
God Stats
90W - 96L
1,589 SR
Queue Stats
240W - 258L
1,536 Elo+
Solo
Mulan
Mulan
Otakukami123
Mulan
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 38L
1,543 Elo+
Solo
Zeus
Zeus
randalltheman
Zeus
Level 160
God Stats
29W - 17L
1,628 SR
Queue Stats
216W - 188L
1,573 Elo+
Solo
Shiva
Shiva
scaredy_AJ
Shiva
Level 158
God Stats
15W - 10L
1,307 SR
Queue Stats
211W - 258L
1,500 Elo+
Solo
Team Averages
Level 142
1,563 SR
1,538 Elo+

VS

Team Averages
Level 74
1,432 SR
1,422 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Lolzipop
Sol
Level 86
God Stats
2W - 4L
1,194 SR
Queue Stats
111W - 111L
1,382 Elo+
Solo
Izanami
Izanami
RTsBrother
Izanami
Level 60
God Stats
20W - 14L
1,440 SR
Queue Stats
44W - 28L
1,271 Elo+
Party 1
Cerberus
Cerberus
minato uchiha33
Cerberus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,486 Elo+
Solo
Thor
Thor
zlahix
Thor
Level 32
God Stats
7W - 7L
1,524 SR
Queue Stats
53W - 49L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 2 / 2
6,949
535
5,776
8,616
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Lord_Madara007
Danzaburou
3
0 / 0 / 0
4,115
317
200
1,106
264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 3 / 1
7,549
581
7,507
9,369
7,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 3 / 2
7,248
558
7,861
6,956
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
0 / 1 / 1
6,275
483
4,740
10,727
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 2
7,252
558
4,735
7,882
2,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 1
7,817
601
1,065
9,165
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
RTsBrother
Izanami
12
1 / 1 / 2
6,914
532
3,691
9,132
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
9
0 / 2 / 3
6,098
469
1,506
7,786
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
zlahix
Thor
14
7 / 1 / 1
8,241
634
8,274
8,806
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
10
Kills
8
9
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
2
0.25
L
Susano
3
2
2
2
W
0
2
1
0.25
L
Danzaburou
Lord_Madara007
Danzaburou
0
0
0
0
L
5
3
1
1.83
W
Izanami
RTsBrother
Izanami
1
1
2
2
W
Cerberus
0
2
3
0.75
L
2
3
2
1
L
Shiva
0
1
1
0.5
W
Thor
zlahix
Thor
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,084
Damage
19,271
36,774
Taken
42,771
18,580
Mitigated
14,194
8,496
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,735
1,071
0
2,926
7,882
2,028
784
0
7,604
42,711
0
L
Susano
5,776
1,521
0
205
8,616
2,776
0
1,114
7,502
0
47,506
W
1,065
240
0
3,154
9,165
3,050
1,366
4,365
4,762
53,522
0
L
Danzaburou
Lord_Madara007
Danzaburou
200
0
0
213
1,106
264
0
468
638
0
5,375
L
7,507
2,674
0
1,677
9,369
7,450
0
3,281
6,088
0
38,503
W
Izanami
RTsBrother
Izanami
3,691
3,176
0
4,142
9,132
2,601
4,141
700
8,394
0
40,039
W
Cerberus
1,506
64
0
2,066
7,786
3,551
682
1,873
5,913
8,433
0
L
7,861
505
0
1,979
6,956
2,154
511
951
6,005
49,112
0
L
Shiva
4,740
823
0
4,422
10,727
5,936
0
1,492
9,235
0
36,066
W
Thor
zlahix
Thor
8,274
2,689
0
2,683
8,806
2,964
765
923
7,852
0
42,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
36,322
316
Minions Killed
397
0
Camps Cleared
0
976,515
Distance Traveled
1,125,419
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,252
558
87
7
0
205,439
5
L
Susano
6,949
535
77
6
0
278,123
5
W
Sol
7,817
601
113
9
0
223,883
0
L
Danzaburou
4,115
317
13
1
0
48,938
1
L
Mulan
7,549
581
77
6
0
202,777
3
W
Izanami
6,914
532
91
7
0
205,616
0
W
Cerberus
6,098
469
21
2
0
224,026
0
L
Zeus
7,248
558
96
7
0
207,684
3
L
Shiva
6,275
483
53
4
0
238,993
1
W
Thor
8,241
634
85
7
0
266,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role