Player Matchup

Neith
Neith
DHKB24
Neith
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 79L
1,487 Elo+
Party 1
Chronos
Chronos
Flacco Sucks
Chronos
Level 130
God Stats
2W - 4L
1,514 SR
Queue Stats
298W - 299L
1,501 Elo+
Solo
Osiris
Osiris
Von543821
Osiris
Level 81
God Stats
4W - 1L
1,749 SR
Queue Stats
12W - 17L
1,503 Elo+
Party 1
Artio
Artio
coopa1thousand
Artio
Level 120
God Stats
1W - 1L
1,739 SR
Queue Stats
49W - 52L
1,486 Elo+
Solo
Ne Zha
Ne Zha
uNf0rg0tteN
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 239L
1,547 Elo+
Solo
Team Averages
Level 118
1,600 SR
1,505 Elo+

VS

Team Averages
Level 127
1,557 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kviola
Agni
Level 125
God Stats
5W - 4L
1,505 SR
Queue Stats
181W - 159L
1,488 Elo+
Solo
Terra
Terra
PsychoHawk1999
Terra
Level 119
God Stats
11W - 9L
1,823 SR
Queue Stats
110W - 119L
1,501 Elo+
Solo
Mulan
Mulan
SuperMemz
Mulan
Level 114
God Stats
3W - 9L
1,456 SR
Queue Stats
45W - 62L
1,561 Elo+
Solo
Nu Wa
Nu Wa
ViciousTragic
Nu Wa
Level 148
God Stats
7W - 15L
1,500 SR
Queue Stats
140W - 156L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DHKB24
Neith
9
0 / 0 / 2
4,191
838
1,556
3,317
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Flacco Sucks
Chronos
10
0 / 0 / 2
4,404
881
2,256
2,906
1,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Von543821
Osiris
9
0 / 0 / 1
4,180
836
884
2,168
1,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 0 / 0
4,382
876
2,344
3,433
1,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
0 / 1 / 0
4,431
886
637
2,675
859

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 0 / 1
4,294
859
930
1,678
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Kviola
Agni
6
0 / 0 / 0
3,740
748
0
0
0
9
1 / 1 / 0
4,662
932
3,019
3,417
2,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
SuperMemz
Mulan
8
0 / 1 / 1
4,035
807
2,450
2,534
1,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 1
4,580
916
2,613
1,906
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
2
Kills
1
1
Deaths
2
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
0
1
0.5
W
Neith
DHKB24
Neith
0
0
2
1
W
Chronos
Flacco Sucks
Chronos
0
0
2
1
L
Agni
Kviola
Agni
0
0
0
0
L
1
1
0
1
L
Mulan
SuperMemz
Mulan
0
1
1
0.5
L
0
0
1
0.5
W
Osiris
Von543821
Osiris
0
0
1
0.5
W
2
0
0
2
W
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,677
Damage
9,012
14,499
Taken
9,535
6,369
Mitigated
4,469
3,880
Healing
2,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
930
462
0
754
1,678
510
0
469
1,154
0
12,666
W
Neith
DHKB24
Neith
1,556
176
0
1,259
3,317
1,152
214
1,012
2,171
0
10,555
W
Chronos
Flacco Sucks
Chronos
2,256
715
0
583
2,906
1,056
30
1,166
1,656
15,944
1,566
L
Agni
Kviola
Agni
0
0
0
0
0
0
0
0
0
0
0
L
3,019
216
507
605
3,417
2,215
0
1,915
1,384
4,788
0
L
Mulan
SuperMemz
Mulan
2,450
353
0
540
2,534
1,155
0
1,056
1,434
0
5,209
L
2,613
943
0
241
1,906
589
13
800
1,075
14,241
0
W
Osiris
Von543821
Osiris
884
0
0
19
2,168
1,340
0
800
1,264
0
6,881
W
2,344
207
574
1,353
3,433
1,962
0
1,708
1,646
5,569
0
W
Ne Zha
637
0
0
92
2,675
859
0
618
1,989
0
12,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,588
Gold Earned
21,311
110
Minions Killed
78
0
Camps Cleared
0
553,843
Distance Traveled
397,831
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,294
859
30
6
0
90,363
1
W
Neith
4,191
838
25
5
0
104,678
2
W
Chronos
4,404
881
39
8
0
110,351
2
L
Agni
3,740
748
0
0
0
0
0
L
Terra
4,662
932
9
2
0
104,401
2
L
Mulan
4,035
807
7
1
0
108,130
2
L
Nu Wa
4,580
916
32
6
0
94,937
3
W
Osiris
4,180
836
10
2
0
118,652
0
W
Artio
4,382
876
13
3
0
114,652
2
W
Ne Zha
4,431
886
23
5
0
105,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role