Player Matchup

Shiva
Shiva
El Cura MF
Shiva
Level 108
God Stats
30W - 19L
1,515 SR
Queue Stats
139W - 134L
1,392 Elo+
Solo
Fafnir
Fafnir
EnviousAbstract
Fafnir
Level 126
God Stats
1W - 1L
1,158 SR
Queue Stats
20W - 18L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
M_ANGO420
Danzaburou
Level 63
God Stats
1W - 3L
1,066 SR
Queue Stats
10W - 9L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
MotivatedStoner_
Gilgamesh
Level 25
God Stats
5W - 3L
1,392 SR
Queue Stats
15W - 14L
1,273 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,405 Elo+
Party 1
Team Averages
Level 70
1,326 SR
1,355 Elo+

VS

Team Averages
Level 39
1,325 SR
1,237 Elo+
Fafnir
Fafnir
MYATHEDESTROYER
Fafnir
Level 25
God Stats
4W - 10L
1,256 SR
Queue Stats
8W - 40L
1,025 Elo+
Party 3
Raijin
Raijin
Nubs_DoughBoy
Raijin
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 86L
1,407 Elo+
Party 2
King Arthur
King Arthur
Nubs_Mr_Bag
King Arthur
Level 47
God Stats
1W - 5L
1,232 SR
Queue Stats
92W - 90L
1,385 Elo+
Party 2
Danzaburou
Danzaburou
Nubs_South
Danzaburou
Level 19
God Stats
4W - 8L
1,384 SR
Queue Stats
33W - 52L
1,259 Elo+
Party 2
Hun Batz
Hun Batz
SPACE0Madness
Hun Batz
Level 42
God Stats
1W - 2L
1,251 SR
Queue Stats
14W - 43L
1,108 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
4 / 0 / 6
6,458
646
3,751
5,247
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 0 / 8
6,025
603
3,768
9,767
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
M_ANGO420
Danzaburou
10
8 / 0 / 1
6,292
629
6,780
5,542
2,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
10
2 / 2 / 2
5,999
600
2,489
6,386
3,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
10
6 / 1 / 2
6,235
624
4,446
3,977
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,100
410
1,618
8,646
3,265
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 5 / 0
4,478
448
1,655
4,923
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nubs_Mr_Bag
King Arthur
8
3 / 5 / 0
5,457
546
3,083
7,317
2,850
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Nubs_South
Danzaburou
6
0 / 4 / 0
4,376
438
3,199
6,031
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hun Batz
SPACE0Madness
Hun Batz
7
0 / 4 / 0
4,276
428
2,504
5,193
1,283
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
21
Kills
3
3
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
4
0
6
7
W
1
0
8
5
L
0
4
0
0
W
Danzaburou
M_ANGO420
Danzaburou
8
0
1
8.5
W
Gilgamesh
2
2
2
1.5
L
0
5
0
0
L
King Arthur
Nubs_Mr_Bag
King Arthur
3
5
0
0.6
L
Danzaburou
Nubs_South
Danzaburou
0
4
0
0
W
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
6
1
2
7
L
Hun Batz
SPACE0Madness
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,234
Damage
12,059
30,919
Taken
32,110
18,500
Mitigated
9,844
9,416
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
3,751
548
0
2,766
5,247
2,273
381
403
4,844
0
38,404
W
3,768
1,081
0
2,543
9,767
9,643
151
1,272
8,495
12,858
0
L
1,618
402
0
1,640
8,646
3,265
0
1,900
6,746
7,299
0
W
Danzaburou
M_ANGO420
Danzaburou
6,780
3,100
612
1,936
5,542
2,001
429
972
4,570
0
35,416
W
Gilgamesh
2,489
728
0
508
6,386
3,376
819
0
6,386
0
24,545
L
1,655
209
0
220
4,923
1,207
0
1,717
3,012
20,857
0
L
King Arthur
Nubs_Mr_Bag
King Arthur
3,083
533
0
884
7,317
2,850
0
1,245
5,756
0
14,059
L
Danzaburou
Nubs_South
Danzaburou
3,199
1,750
0
1,460
6,031
1,239
34
1,583
4,448
0
17,447
W
Morgan Le Fay
Play4ourKeepz
Morgan Le Fay
4,446
625
0
1,051
3,977
1,207
1,002
626
3,351
21,580
0
L
Hun Batz
SPACE0Madness
Hun Batz
2,504
709
0
0
5,193
1,283
0
1,371
3,709
0
15,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
22,687
271
Minions Killed
140
0
Camps Cleared
0
983,263
Distance Traveled
899,131
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,458
646
91
9
0
232,490
0
W
Fafnir
6,025
603
20
2
0
179,627
3
L
Fafnir
4,100
410
18
2
0
193,933
1
W
Danzaburou
6,292
629
58
6
0
188,107
2
W
Gilgamesh
5,999
600
60
6
0
192,128
0
L
Raijin
4,478
448
32
3
0
145,289
0
L
King Arthur
5,457
546
28
3
0
191,527
0
L
Danzaburou
4,376
438
30
3
0
175,566
1
W
Morgan Le Fay
6,235
624
42
4
0
190,911
2
L
Hun Batz
4,276
428
32
3
0
192,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role