Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
UnrealGodsParty
Gilgamesh
Level 102
God Stats
2W - 1L
1,760 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Mercury
Mercury
nachixD
Mercury
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Team Averages
Level 120
1,587 SR
1,509 Elo+

VS

Team Averages
Level 88
1,552 SR
1,377 Elo+
Shiva
Shiva
Blackzatt
Shiva
Level 45
God Stats
2W - 6L
1,738 SR
Queue Stats
140W - 235L
1,292 Elo+
Party 2
Janus
Janus
Nico246
Janus
Level 147
God Stats
3W - 4L
1,512 SR
Queue Stats
209W - 229L
1,537 Elo+
Solo
Bacchus
Bacchus
VAl4k L2
Bacchus
Level 73
God Stats
15W - 20L
1,406 SR
Queue Stats
296W - 451L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 4 / 4
10,577
881
14,411
10,044
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
UnrealGodsParty
Gilgamesh
15
5 / 2 / 7
10,483
874
8,956
12,791
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
nachixD
Mercury
12
1 / 6 / 7
8,676
723
4,685
9,844
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blackzatt
Shiva
14
4 / 9 / 7
9,186
766
11,688
16,772
16,411
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Nico246
Janus
5
1 / 0 / 2
6,986
582
1,028
1,025
198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VAl4k L2
Bacchus
14
6 / 4 / 5
9,758
813
8,343
14,879
17,830
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
13
Kills
11
12
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
4
2.25
L
Shiva
Blackzatt
Shiva
4
9
7
0.83
L
Janus
Nico246
Janus
1
0
2
2
W
Gilgamesh
UnrealGodsParty
Gilgamesh
5
2
7
4.25
L
Bacchus
VAl4k L2
Bacchus
6
4
5
2.13
W
Mercury
nachixD
Mercury
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
21,059
32,679
Taken
32,676
15,586
Mitigated
34,439
3,066
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,411
4,767
0
1,643
10,044
4,031
811
2,827
7,197
46,638
0
L
Shiva
Blackzatt
Shiva
11,688
1,203
0
1,955
16,772
16,411
0
9,162
7,451
0
29,410
L
Janus
Nico246
Janus
1,028
323
0
250
1,025
198
0
210
791
4,166
0
W
Gilgamesh
UnrealGodsParty
Gilgamesh
8,956
3,418
0
1,070
12,791
7,285
1,630
4,007
8,758
75
23,542
L
Bacchus
VAl4k L2
Bacchus
8,343
802
0
4,064
14,879
17,830
0
5,211
9,244
30,385
0
W
Mercury
nachixD
Mercury
4,685
2,115
0
353
9,844
4,270
0
2,815
6,965
0
35,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
25,930
150
Minions Killed
99
9
Camps Cleared
1
721,477
Distance Traveled
493,411
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,577
881
70
6
1
236,659
2
L
Shiva
9,186
766
48
4
0
213,446
2
L
Janus
6,986
582
10
1
1
35,085
1
W
Gilgamesh
10,483
874
32
3
1
257,122
1
L
Bacchus
9,758
813
41
3
0
244,880
4
W
Mercury
8,676
723
48
4
7
227,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role