Player Matchup

Thanatos
Thanatos
BertsChili
Thanatos
Level 114
God Stats
5W - 8L
1,498 SR
Queue Stats
25W - 22L
1,450 Elo+
Party 3
Ganesha
Ganesha
Mash_Potatoes781
Ganesha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 121L
1,438 Elo+
Solo
Shiva
Shiva
MystiKTitan
Shiva
Level 131
God Stats
15W - 10L
1,636 SR
Queue Stats
56W - 54L
1,532 Elo+
Party 2
Ra
Ra
ST3AMINGWALNUT
Ra
Level 89
God Stats
4W - 3L
1,293 SR
Queue Stats
23W - 20L
1,427 Elo+
Party 3
Cupid
Cupid
sukunasvessel_
Cupid
Level 57
God Stats
3W - 2L
1,402 SR
Queue Stats
55W - 51L
1,539 Elo+
Party 2
Team Averages
Level 104
1,466 SR
1,477 Elo+

VS

Team Averages
Level 114
1,474 SR
1,426 Elo+
Medusa
Medusa
BieL_-Loko_
Medusa
Level 116
God Stats
7W - 8L
1,548 SR
Queue Stats
332W - 445L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
CuddleMeGentle
Sun Wukong
Level 137
God Stats
7W - 8L
1,607 SR
Queue Stats
249W - 256L
1,496 Elo+
Solo
Vulcan
Vulcan
Lucasbatt1994
Vulcan
Level 108
God Stats
1W - 5L
1,464 SR
Queue Stats
447W - 587L
1,402 Elo+
Party 1
Susano
Susano
Rataopinda
Susano
Level 95
God Stats
0W - 2L
1,250 SR
Queue Stats
48W - 55L
1,301 Elo+
Party 1
Terra
Terra
Troy Scaletta
Terra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 265L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BertsChili
Thanatos
18
15 / 1 / 7
11,765
588
16,960
19,771
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 19
9,629
481
9,173
25,683
21,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 2 / 8
11,373
569
17,983
20,004
19,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 15
10,993
550
17,630
13,459
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 10
8,314
416
6,012
11,788
2,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 3 / 2
9,477
474
14,734
12,176
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
CuddleMeGentle
Sun Wukong
13
1 / 8 / 6
8,688
434
11,865
20,952
17,850
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 6
8,161
408
16,756
14,754
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Rataopinda
Susano
13
2 / 12 / 3
8,320
416
12,747
20,247
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 5
8,903
445
6,610
18,077
16,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
35
Kills
10
10
Deaths
35
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BertsChili
Thanatos
15
1
7
18.5
L
Medusa
4
3
2
1.67
L
Sun Wukong
CuddleMeGentle
Sun Wukong
1
8
6
0.5
L
1
8
6
0.5
W
0
2
19
4.75
W
11
2
8
7.5
L
Susano
Rataopinda
Susano
2
12
3
0.29
W
8
2
15
7.75
L
2
4
5
1.13
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,758
Damage
62,712
90,705
Taken
86,206
56,400
Mitigated
50,141
45,274
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BertsChili
Thanatos
16,960
4,279
0
16,986
19,771
7,630
1,253
4,784
14,621
0
73,156
L
Medusa
14,734
6,630
0
2,682
12,176
4,418
1,089
2,419
9,721
0
58,706
L
Sun Wukong
CuddleMeGentle
Sun Wukong
11,865
2,394
0
3,883
20,952
17,850
315
7,743
12,975
377
48,974
L
16,756
4,349
0
250
14,754
5,726
456
5,295
9,301
48,822
0
W
9,173
953
584
10,347
25,683
21,616
933
7,437
17,986
33,984
1,748
W
17,983
2,829
49
4,132
20,004
19,256
826
2,082
17,834
10,432
61,721
L
Susano
Rataopinda
Susano
12,747
2,998
0
3,330
20,247
5,784
0
4,773
15,246
0
43,381
W
17,630
2,705
3,883
5,870
13,459
4,968
2,137
5,834
7,203
68,735
0
L
6,610
1,492
2,427
5,476
18,077
16,363
124
8,384
9,440
19,897
0
W
6,012
2,518
228
3,195
11,788
2,930
1,450
2,554
9,164
0
39,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,074
Gold Earned
43,549
484
Minions Killed
331
0
Camps Cleared
0
1,940,905
Distance Traveled
1,719,921
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,765
588
112
6
0
433,496
4
L
Medusa
9,477
474
94
5
0
339,714
5
L
Sun Wukong
8,688
434
84
4
0
351,973
0
L
Vulcan
8,161
408
61
3
0
349,528
0
W
Ganesha
9,629
481
7
0
0
365,355
1
W
Shiva
11,373
569
121
6
0
369,793
2
L
Susano
8,320
416
65
3
0
330,652
1
W
Ra
10,993
550
145
7
0
415,427
5
L
Terra
8,903
445
27
1
0
348,054
5
W
Cupid
8,314
416
99
5
0
356,834
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role