Player Matchup

Scylla
Scylla
Diamond I
HitmanBadman
Scylla
Diamond I
Level 147
God Stats
20W - 9L
1,847 SR
Queue Stats
240W - 100L
2,280 MMR
Party 1
Horus
Horus
Diamond I
Scufrie
Horus
Diamond I
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
185W - 79L
2,316 MMR
Party 1
Artio
Artio
Diamond I
th3wzrd
Artio
Diamond I
Level 106
God Stats
56W - 30L
2,018 SR
Queue Stats
308W - 157L
2,230 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,788 SR
2,275 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,715 SR
1,849 MMR
Osiris
Osiris
Gold I
BotA1
Osiris
Gold I
Level 100
God Stats
0W - 1L
1,935 SR
Queue Stats
21W - 33L
1,690 MMR
Solo
Mulan
Mulan
Platinum II
Vulcanology
Mulan
Platinum II
Level 160
God Stats
3W - 5L
1,627 SR
Queue Stats
41W - 39L
1,944 MMR
Solo
Persephone
Persephone
Platinum II
xHaise
Persephone
Platinum II
Level 151
God Stats
65W - 73L
1,583 SR
Queue Stats
219W - 285L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
6 / 2 / 11
12,907
759
17,598
14,389
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Scufrie
Horus
18
9 / 4 / 11
14,049
826
17,862
25,842
33,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
th3wzrd
Artio
16
5 / 4 / 12
12,372
728
14,770
22,693
23,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
GilgameshAh Muzen CabAtlasThothAphrodite

VS

Bans
SolOdinAchillesGuan YuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BotA1
Osiris
17
4 / 7 / 6
11,867
698
12,783
23,229
21,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
4 / 8 / 4
11,575
681
19,374
25,494
22,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
xHaise
Persephone
16
2 / 5 / 7
11,663
686
18,197
12,742
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
20
Kills
10
10
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
BotA1
Osiris
4
7
6
1
W
Scylla
6
2
11
5.75
W
Horus
Scufrie
Horus
9
4
11
3.63
L
4
8
4
0.75
W
Artio
th3wzrd
Artio
5
4
12
2.75
L
Persephone
xHaise
Persephone
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
50,354
62,924
Taken
61,465
63,342
Mitigated
47,236
26,659
Healing
13,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BotA1
Osiris
12,783
3,366
0
2,385
23,229
21,760
0
13,279
9,950
9,064
31,640
W
Scylla
17,598
3,311
0
3,593
14,389
6,505
1,153
3,218
10,826
61,100
0
W
Horus
Scufrie
Horus
17,862
7,212
1,914
8,638
25,842
33,560
300
8,914
16,356
0
33,613
L
19,374
3,212
415
8,983
25,494
22,221
33
13,639
11,579
0
39,382
W
Artio
th3wzrd
Artio
14,770
2,495
3,126
9,388
22,693
23,277
883
7,996
14,316
38,631
0
L
Persephone
xHaise
Persephone
18,197
1,557
0
1,637
12,742
3,255
1,142
5,831
6,906
59,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,328
Gold Earned
35,105
157
Minions Killed
167
5
Camps Cleared
9
981,644
Distance Traveled
877,001
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,867
698
40
2
4
303,410
3
W
Scylla
12,907
759
105
6
5
333,427
5
W
Horus
14,049
826
14
1
0
322,037
12
L
Mulan
11,575
681
44
3
2
287,343
6
W
Artio
12,372
728
38
2
0
326,180
3
L
Persephone
11,663
686
83
5
3
286,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role