Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FirekingPH
Thor
Level 86
God Stats
2W - 4L
1,432 SR
Queue Stats
103W - 118L
1,454 Elo+
Party 1
Anhur
Anhur
Kuelsar
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 84L
1,362 Elo+
Solo
Kukulkan
Kukulkan
MKamp94
Kukulkan
Level 60
God Stats
8W - 5L
1,468 SR
Queue Stats
107W - 131L
1,441 Elo+
Party 1
Heimdallr
Heimdallr
Rizhouva
Heimdallr
Level 49
God Stats
4W - 8L
1,404 SR
Queue Stats
115W - 143L
1,451 Elo+
Party 1
Team Averages
Level 78
1,461 SR
1,442 Elo+

VS

Team Averages
Level 71
1,481 SR
1,428 Elo+
Apollo
Apollo
ChanceTheGamer5
Apollo
Level 84
God Stats
3W - 5L
1,556 SR
Queue Stats
74W - 62L
1,490 Elo+
Party 2
Olorun
Olorun
Trooup
Olorun
Level 156
God Stats
4W - 4L
1,441 SR
Queue Stats
734W - 580L
1,643 Elo+
Party 2
Hera
Hera
haem17
Hera
Level 65
God Stats
2W - 1L
1,409 SR
Queue Stats
71W - 83L
1,328 Elo+
Solo
Susano
Susano
sussytrumpball
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,051 Elo+
Solo
Odin
Odin
xbraee
Odin
Level 48
God Stats
12W - 6L
1,500 SR
Queue Stats
782W - 645L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
2 / 2 / 8
10,856
724
7,405
15,060
16,991
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 6 / 4
10,609
707
7,681
16,541
5,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
Kuelsar
Anhur
16
1 / 5 / 5
9,918
661
4,132
11,080
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MKamp94
Kukulkan
18
5 / 6 / 2
11,124
742
11,543
14,687
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Rizhouva
Heimdallr
18
2 / 10 / 4
10,760
717
12,697
18,378
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
11,966
798
8,131
17,115
5,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Trooup
Olorun
20
17 / 2 / 7
15,594
1,040
29,875
16,563
13,257
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
haem17
Hera
19
3 / 5 / 8
11,568
771
12,123
8,357
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 1
8,780
585
464
1,470
449
Mace

Mace

+10
Physical Power

Odin
xbraee
Odin
19
4 / 2 / 11
11,412
761
8,108
11,846
10,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
14
Kills
29
29
Deaths
14
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
8
3
W
5
4
7
2.13
L
4
6
4
1
L
Anhur
Kuelsar
Anhur
1
5
5
0.7
L
Kukulkan
MKamp94
Kukulkan
5
6
2
1
L
Heimdallr
Rizhouva
Heimdallr
2
10
4
0.4
W
Olorun
Trooup
Olorun
17
2
7
10.25
W
Hera
haem17
Hera
3
5
8
1.4
W
0
1
1
0.5
W
Odin
xbraee
Odin
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
58,701
75,746
Taken
55,351
38,325
Mitigated
33,547
12,444
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,405
636
1,604
2,222
15,060
16,991
665
7,551
7,253
0
25,202
W
8,131
4,330
0
2,163
17,115
5,997
500
1,521
15,458
0
35,883
L
7,681
229
94
3,255
16,541
5,975
0
8,275
8,157
0
36,879
L
Anhur
Kuelsar
Anhur
4,132
1,621
0
723
11,080
3,746
100
6,920
4,087
0
15,668
L
Kukulkan
MKamp94
Kukulkan
11,543
757
135
1,629
14,687
5,772
854
6,834
7,717
35,526
0
L
Heimdallr
Rizhouva
Heimdallr
12,697
5,094
0
2,782
18,378
5,841
90
12,477
5,700
0
43,290
W
Olorun
Trooup
Olorun
29,875
14,540
1,277
6,583
16,563
13,257
3,740
4,100
12,220
95,974
0
W
Hera
haem17
Hera
12,123
1,932
0
0
8,357
2,977
1,340
2,133
6,154
47,394
0
W
464
96
0
213
1,470
449
0
564
840
0
542
W
Odin
xbraee
Odin
8,108
2,141
0
758
11,846
10,867
345
2,524
9,136
626
22,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,267
Gold Earned
59,320
232
Minions Killed
278
0
Camps Cleared
0
1,469,246
Distance Traveled
1,335,388
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,856
724
38
3
0
340,772
4
W
Apollo
11,966
798
52
3
0
369,734
1
L
Thor
10,609
707
40
3
0
296,342
0
L
Anhur
9,918
661
34
2
0
242,636
0
L
Kukulkan
11,124
742
48
3
0
314,272
0
L
Heimdallr
10,760
717
72
5
0
275,224
0
W
Olorun
15,594
1,040
143
10
0
340,222
1
W
Hera
11,568
771
53
4
0
266,915
1
W
Susano
8,780
585
0
0
0
40,639
0
W
Odin
11,412
761
30
2
0
317,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role