Player Matchup

Skadi
Skadi
Silver IV
BlackxHawksxFan
Skadi
Silver IV
Level 138
God Stats
10W - 6L
1,474 SR
Queue Stats
94W - 139L
1,189 MMR
Solo
Hel
Hel
Silver II
L33Tkiller
Hel
Silver II
Level 96
God Stats
25W - 74L
1,356 SR
Queue Stats
625W - 789L
1,140 MMR
Solo
Chaac
Chaac
Silver I
RedSoxfanRRB11
Chaac
Silver I
Level 65
God Stats
27W - 32L
1,504 SR
Queue Stats
266W - 329L
1,114 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,444 SR
1,148 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,485 SR
1,464 MMR
Atlas
Atlas
Gold I
JormCultist
Atlas
Gold I
Level 122
God Stats
8W - 5L
1,556 SR
Queue Stats
381W - 353L
1,593 MMR
Party 1
Charybdis
Charybdis
Gold II
PepePempFrog
Charybdis
Gold II
Level 144
God Stats
2W - 2L
1,335 SR
Queue Stats
222W - 224L
1,663 MMR
Party 1
Vulcan
Vulcan
Gold V
Perverted-Zeus
Vulcan
Gold V
Level 160
God Stats
8W - 8L
1,563 SR
Queue Stats
20W - 23L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 1
12,461
692
12,114
16,645
6,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 6 / 2
11,532
641
9,800
17,896
6,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 7
12,074
671
9,777
25,790
27,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
PoseidonAh Muzen CabZeusThothGeb

VS

Bans
BastetKukulkanAchillesAh PuchCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
12,295
683
12,681
21,897
28,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
PepePempFrog
Charybdis
18
11 / 4 / 7
13,328
740
24,275
14,912
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 4 / 8
11,398
633
13,531
8,907
4,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
11
Kills
18
18
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
5
3
11
3.5
L
2
6
2
0.5
W
Charybdis
PepePempFrog
Charybdis
11
4
7
3.63
W
2
4
8
1.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,691
Damage
50,487
60,331
Taken
45,716
40,581
Mitigated
39,772
12,447
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,114
5,283
0
1,230
16,645
6,349
1,949
9,126
7,519
0
48,243
W
12,681
4,489
0
1,379
21,897
28,569
269
5,224
15,657
35,400
0
L
9,800
1,370
1,911
4,552
17,896
6,694
824
10,147
7,749
35,073
0
W
Charybdis
PepePempFrog
Charybdis
24,275
17,751
0
1,861
14,912
6,644
2,174
4,800
9,642
0
53,555
W
13,531
2,530
0
869
8,907
4,559
678
1,415
7,100
50,597
0
L
9,777
1,442
0
4,754
25,790
27,538
411
7,772
18,018
4,543
23,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
37,021
175
Minions Killed
164
7
Camps Cleared
5
956,922
Distance Traveled
879,695
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,461
692
71
4
4
279,569
2
W
Atlas
12,295
683
27
2
1
319,083
3
L
Hel
11,532
641
70
4
2
325,012
3
W
Charybdis
13,328
740
62
3
4
299,784
1
W
Vulcan
11,398
633
75
4
0
260,828
6
L
Chaac
12,074
671
34
2
1
352,341
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role