Player Matchup

Chaac
Chaac
iiSpoke
Chaac
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 30L
1,506 Elo+
Party 1
Nox
Nox
iiwintrrr
Nox
Level 89
God Stats
19W - 15L
1,540 SR
Queue Stats
189W - 190L
1,513 Elo+
Party 1
Hel
Hel
luvspicey
Hel
Level 81
God Stats
5W - 6L
1,467 SR
Queue Stats
121W - 165L
1,447 Elo+
Party 1
Team Averages
Level 64
1,502 SR
1,488 Elo+

VS

Team Averages
Level 69
1,572 SR
1,582 Elo+
Shiva
Shiva
 
Shiva
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
facundo_lopez10
Ymir
Level 29
God Stats
4W - 2L
1,564 SR
Queue Stats
9W - 4L
1,645 Elo+
Party 2
Zeus
Zeus
twitch_alex320
Zeus
Level 76
God Stats
9W - 6L
1,652 SR
Queue Stats
12W - 8L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
iiSpoke
Chaac
12
4 / 1 / 9
8,568
779
6,857
10,606
6,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
4 / 1 / 9
8,515
774
7,916
6,475
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 7
9,206
837
6,548
9,230
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 3
6,596
600
1,521
5,735
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
3 / 5 / 1
8,157
742
7,170
11,995
5,255
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 8 / 3
7,208
655
9,776
11,004
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
3
0.75
L
3
5
1
0.7
W
Chaac
iiSpoke
Chaac
4
1
9
8.5
W
4
1
9
8.5
W
7
2
7
5.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,321
Damage
18,467
26,311
Taken
28,734
12,910
Mitigated
13,467
13,727
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,521
229
426
1,097
5,735
4,460
0
3,605
2,130
0
8,198
L
7,170
203
0
1,809
11,995
5,255
0
5,370
6,625
16,946
0
W
Chaac
iiSpoke
Chaac
6,857
1,566
0
2,294
10,606
6,984
844
6,213
3,864
0
15,733
W
7,916
799
0
555
6,475
2,304
837
4,772
1,495
23,473
0
W
6,548
499
4,382
6,496
9,230
3,622
497
5,389
3,575
25,305
0
L
9,776
550
0
1,133
11,004
3,752
0
5,704
5,300
28,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
21,961
95
Minions Killed
81
4
Camps Cleared
4
589,093
Distance Traveled
454,118
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,596
600
11
1
1
111,330
2
L
Ymir
8,157
742
21
2
0
177,833
2
W
Chaac
8,568
779
21
2
1
211,489
0
W
Nox
8,515
774
41
4
2
194,232
1
W
Hel
9,206
837
33
3
1
183,372
0
L
Zeus
7,208
655
49
4
3
164,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role