Player Matchup

Arachne
Arachne
FacuSantillan
Arachne
Level 135
God Stats
8W - 2L
1,500 SR
Queue Stats
149W - 145L
1,486 Elo+
Solo
Fenrir
Fenrir
Kirshimasan
Fenrir
Level 45
God Stats
15W - 15L
1,629 SR
Queue Stats
72W - 89L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Smokey_Se7en
Hou Yi
Level 47
God Stats
35W - 45L
1,339 SR
Queue Stats
245W - 266L
1,340 Elo+
Solo
Mulan
Mulan
SpheredFob
Mulan
Level 49
God Stats
4W - 5L
1,275 SR
Queue Stats
18W - 27L
1,374 Elo+
Solo
Ah Puch
Ah Puch
TEFFORMYS
Ah Puch
Level 46
God Stats
8W - 10L
1,182 SR
Queue Stats
14W - 16L
1,182 Elo+
Solo
Team Averages
Level 64
1,385 SR
1,364 Elo+

VS

Team Averages
Level 99
1,430 SR
1,472 Elo+
Geb
Geb
 
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EntropiaAlfa
Chiron
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
196W - 218L
1,399 Elo+
Solo
Janus
Janus
FENRIR_EnVy
Janus
Level 105
God Stats
1W - 4L
1,191 SR
Queue Stats
116W - 75L
1,657 Elo+
Solo
Nu Wa
Nu Wa
cascogz_07
Nu Wa
Level 108
God Stats
16W - 14L
1,379 SR
Queue Stats
456W - 533L
1,388 Elo+
Solo
Ravana
Ravana
jhowthay
Ravana
Level 71
God Stats
4W - 7L
1,578 SR
Queue Stats
127W - 126L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
15 / 1 / 4
11,416
672
15,919
17,679
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 1 / 14
9,068
533
5,975
12,497
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
3 / 2 / 7
8,964
527
7,831
12,094
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
16
2 / 1 / 9
9,656
568
6,694
15,886
6,018
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
TEFFORMYS
Ah Puch
13
0 / 1 / 6
7,886
464
4,419
7,740
2,423
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 6
7,504
441
5,285
12,156
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
13
1 / 4 / 3
7,800
459
6,785
9,919
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 5 / 3
9,286
546
9,065
9,621
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
13
1 / 4 / 3
8,473
498
13,756
9,453
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
jhowthay
Ravana
12
1 / 7 / 2
7,325
431
5,852
10,842
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
23
Kills
6
6
Deaths
23
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
6
1
L
Chiron
1
4
3
0.63
L
3
5
3
0.9
W
Arachne
15
1
4
17
W
Fenrir
3
1
14
10
W
Hou Yi
3
2
7
3.25
W
Mulan
2
1
9
6.5
W
Ah Puch
TEFFORMYS
Ah Puch
0
1
6
3
L
Nu Wa
1
4
3
0.63
L
Ravana
jhowthay
Ravana
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
40,743
65,896
Taken
51,991
27,426
Mitigated
27,942
27,007
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,285
516
0
2,304
12,156
12,249
166
2,164
9,992
14,528
0
L
Chiron
6,785
686
1,065
2,920
9,919
2,711
715
608
9,311
0
49,315
L
9,065
444
0
1,163
9,621
2,891
0
1,500
8,121
62,604
0
W
Arachne
15,919
10,893
0
13,232
17,679
8,026
1,020
5,413
11,916
0
87,744
W
Fenrir
5,975
1,441
0
3,045
12,497
7,080
185
4,434
7,747
0
21,431
W
Hou Yi
7,831
2,762
0
3,327
12,094
3,879
77
4,814
6,972
0
63,578
W
Mulan
6,694
96
0
5,013
15,886
6,018
421
7,951
7,385
4,453
61,912
W
Ah Puch
TEFFORMYS
Ah Puch
4,419
47
178
2,212
7,740
2,423
0
3,658
3,770
44,782
0
L
Nu Wa
13,756
3,230
0
2,548
9,453
3,106
855
403
9,050
52,085
0
L
Ravana
jhowthay
Ravana
5,852
2,140
0
2,227
10,842
6,985
495
608
10,234
0
42,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
40,388
506
Minions Killed
412
0
Camps Cleared
0
1,758,185
Distance Traveled
1,557,120
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,504
441
16
1
0
311,118
8
L
Chiron
7,800
459
94
6
0
340,419
1
L
Janus
9,286
546
136
8
0
309,488
4
W
Arachne
11,416
672
140
8
0
383,959
6
W
Fenrir
9,068
533
27
2
0
368,256
2
W
Hou Yi
8,964
527
106
6
0
333,841
1
W
Mulan
9,656
568
151
9
0
329,641
2
W
Ah Puch
7,886
464
82
5
0
342,488
3
L
Nu Wa
8,473
498
100
6
0
285,652
0
L
Ravana
7,325
431
66
4
0
310,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role