Player Matchup

Mercury
Mercury
MastaChicken_Nin
Mercury
Level 25
God Stats
1W - 1L
1,355 SR
Queue Stats
15W - 14L
1,547 Elo+
Party 1
Yemoja
Yemoja
X_-TOKYO_X
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,603 Elo+
Solo
Merlin
Merlin
verifiedIsaac-
Merlin
Level 119
God Stats
3W - 0L
1,755 SR
Queue Stats
22W - 22L
1,506 Elo+
Party 1
Team Averages
Level 74
1,537 SR
1,552 Elo+

VS

Team Averages
Level 54
1,452 SR
1,309 Elo+
Shiva
Shiva
Albion021102
Shiva
Level 29
God Stats
1W - 6L
1,188 SR
Queue Stats
17W - 30L
1,197 Elo+
Party 2
Zeus
Zeus
JordoxSavage
Zeus
Level 48
God Stats
62W - 33L
1,669 SR
Queue Stats
122W - 122L
1,486 Elo+
Solo
Apollo
Apollo
noahbarton02
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
10,091
631
7,813
14,827
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
X_-TOKYO_X
Yemoja
17
0 / 0 / 19
12,203
763
4,050
16,322
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
19 / 1 / 1
13,502
844
32,121
16,205
7,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,464
592
7,923
20,154
10,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 2
10,550
659
19,345
14,530
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
3 / 9 / 3
9,665
604
8,384
17,900
7,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
21
Kills
7
7
Deaths
21
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
3
6
2
0.67
W
2
6
7
0.92
W
Yemoja
X_-TOKYO_X
Yemoja
0
0
19
9.5
L
Apollo
3
9
3
0.5
W
19
1
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,984
Damage
35,652
47,354
Taken
52,584
30,896
Mitigated
22,632
20,123
Healing
3,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,923
828
310
1,287
20,154
10,369
82
13,996
6,158
0
22,072
L
19,345
1,239
0
1,593
14,530
5,190
184
9,931
4,599
49,115
0
W
7,813
4,247
451
1,721
14,827
5,709
1,558
5,734
8,635
0
22,463
W
Yemoja
X_-TOKYO_X
Yemoja
4,050
1,756
7,539
7,892
16,322
18,179
491
7,803
8,519
16,061
0
L
Apollo
8,384
3,445
0
0
17,900
7,073
915
12,440
5,460
0
22,348
W
32,121
2,272
0
2,520
16,205
7,008
714
6,689
9,516
93,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
29,679
168
Minions Killed
120
11
Camps Cleared
3
898,884
Distance Traveled
744,824
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,464
592
17
1
0
248,030
0
L
Zeus
10,550
659
65
4
3
242,754
3
W
Mercury
10,091
631
27
2
3
324,930
2
W
Yemoja
12,203
763
24
2
4
281,539
0
L
Apollo
9,665
604
38
2
0
254,040
0
W
Merlin
13,502
844
117
7
4
292,415
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role