Player Matchup

Chaac
Chaac
BadOmen43
Chaac
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 44L
1,500 Elo+
Party 1
Fenrir
Fenrir
IzuLovesYou
Fenrir
Level 9
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Thor Odinborn
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,469 SR
1,500 Elo+

VS

Team Averages
Level 69
1,503 SR
1,520 Elo+
Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 29
God Stats
29W - 18L
1,598 SR
Queue Stats
190W - 205L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
FelipelayoGod
Danzaburou
Level 133
God Stats
14W - 13L
1,411 SR
Queue Stats
572W - 515L
1,559 Elo+
Solo
Athena
Athena
Thomtom1
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BadOmen43
Chaac
12
1 / 3 / 2
7,260
660
10,959
14,779
12,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
11
1 / 4 / 2
6,997
636
4,364
13,101
6,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 5 / 2
7,016
638
4,432
9,008
2,918
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Davidovensky
Aphrodite
14
4 / 2 / 8
8,635
785
8,432
7,544
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FelipelayoGod
Danzaburou
15
7 / 0 / 5
9,336
849
16,956
10,381
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Thomtom1
Athena
13
1 / 1 / 10
8,854
805
4,731
9,671
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
BadOmen43
Chaac
1
3
2
0.67
W
Aphrodite
Davidovensky
Aphrodite
4
2
8
4
W
Danzaburou
FelipelayoGod
Danzaburou
7
0
5
9.5
L
Fenrir
1
4
2
0.5
W
Athena
Thomtom1
Athena
1
1
10
6
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
30,119
36,888
Taken
27,596
21,459
Mitigated
17,725
8,316
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BadOmen43
Chaac
10,959
746
0
5,266
14,779
12,075
0
4,886
9,637
3,330
29,920
W
Aphrodite
Davidovensky
Aphrodite
8,432
957
4,155
3,861
7,544
3,987
516
1,913
5,425
26,934
0
W
Danzaburou
FelipelayoGod
Danzaburou
16,956
6,864
0
2,996
10,381
5,592
1,464
1,486
8,629
0
66,161
L
Fenrir
4,364
908
0
2,174
13,101
6,466
0
4,596
8,289
0
8,979
W
Athena
Thomtom1
Athena
4,731
1,531
0
1,584
9,671
8,146
421
2,963
6,430
9,487
0
L
4,432
1,529
0
876
9,008
2,918
0
3,015
5,799
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,273
Gold Earned
26,825
90
Minions Killed
146
0
Camps Cleared
11
618,408
Distance Traveled
625,317
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,260
660
49
4
0
221,923
3
W
Aphrodite
8,635
785
50
5
4
204,647
1
W
Danzaburou
9,336
849
82
7
5
205,400
2
L
Fenrir
6,997
636
13
1
0
206,662
0
W
Athena
8,854
805
14
1
2
215,270
0
L
Freya
7,016
638
28
3
0
189,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role