Player Matchup

Charybdis
Charybdis
Gold IV
JEEEMY
Charybdis
Gold IV
Level 154
God Stats
5W - 4L
1,609 SR
Queue Stats
202W - 197L
1,360 MMR
Party 3
Chang'e
Chang'e
Gold I
Koco_kills
Chang'e
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
246W - 233L
1,586 MMR
Party 1
Cerberus
Cerberus
Silver I
SnowyDreamer
Cerberus
Silver I
Level 84
God Stats
5W - 3L
1,575 SR
Queue Stats
42W - 48L
1,366 MMR
Solo
Ne Zha
Ne Zha
Gold V
mckalonzo
Ne Zha
Gold V
Level 123
God Stats
33W - 22L
1,807 SR
Queue Stats
108W - 109L
1,267 MMR
Party 1
Poseidon
Poseidon
Gold III
sprinzo
Poseidon
Gold III
Level 149
God Stats
15W - 7L
1,652 SR
Queue Stats
299W - 286L
1,431 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,629 SR
1,402 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,402 SR
1,404 MMR
Chaac
Chaac
Gold V
Darckdream666
Chaac
Gold V
Level 160
God Stats
1W - 3L
1,247 SR
Queue Stats
72W - 86L
1,422 MMR
Party 2
Cernunnos
Cernunnos
Silver I
James_slx
Cernunnos
Silver I
Level 124
God Stats
1W - 2L
1,267 SR
Queue Stats
397W - 412L
1,288 MMR
Solo
Ravana
Ravana
Gold IV
Leedingledog
Ravana
Gold IV
Level 66
God Stats
0W - 1L
1,256 SR
Queue Stats
174W - 177L
1,438 MMR
Solo
Ymir
Ymir
Bronze III
MurphySuicide
Ymir
Bronze III
Level 126
God Stats
20W - 10L
1,500 SR
Queue Stats
399W - 418L
1,400 MMR
Solo
Raijin
Raijin
Gold IV
wem75019
Raijin
Gold IV
Level 160
God Stats
2W - 4L
1,741 SR
Queue Stats
908W - 927L
1,474 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JEEEMY
Charybdis
20
2 / 2 / 9
13,337
556
12,908
19,395
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Koco_kills
Chang'e
20
4 / 4 / 9
13,459
561
10,920
18,433
16,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
SnowyDreamer
Cerberus
16
1 / 2 / 12
11,706
488
7,184
20,646
23,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
mckalonzo
Ne Zha
20
3 / 0 / 10
13,107
546
9,246
15,939
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
sprinzo
Poseidon
20
9 / 0 / 6
14,716
613
16,733
9,470
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaCliodhnaLokiBastet

VS

Bans
KaliAgniCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 1
10,793
450
7,197
17,856
9,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
James_slx
Cernunnos
16
2 / 2 / 2
10,027
418
9,905
14,109
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
16
2 / 6 / 2
9,974
416
4,830
13,899
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 3
10,563
440
8,095
18,484
12,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
wem75019
Raijin
15
1 / 4 / 1
10,338
431
5,935
12,104
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
19
Kills
8
8
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Charybdis
JEEEMY
Charybdis
2
2
9
3.25
L
Cernunnos
James_slx
Cernunnos
2
2
2
1.5
W
Chang'e
Koco_kills
Chang'e
4
4
9
2.13
L
Ravana
2
6
2
0.5
L
1
5
3
0.5
W
Cerberus
SnowyDreamer
Cerberus
1
2
12
3.5
W
Ne Zha
mckalonzo
Ne Zha
3
0
10
8
W
Poseidon
sprinzo
Poseidon
9
0
6
12
L
Raijin
wem75019
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,991
Damage
35,962
83,883
Taken
76,452
60,888
Mitigated
32,270
41,556
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,197
951
0
4,445
17,856
9,366
0
5,002
12,742
2,891
73,506
W
Charybdis
JEEEMY
Charybdis
12,908
3,907
0
9,676
19,395
8,159
8,817
3,410
15,855
0
120,609
L
Cernunnos
James_slx
Cernunnos
9,905
3,954
0
3,944
14,109
4,103
679
4,541
9,488
0
66,119
W
Chang'e
Koco_kills
Chang'e
10,920
879
5,048
8,672
18,433
16,634
448
7,840
10,421
77,117
0
L
Ravana
4,830
1,035
0
1,089
13,899
3,922
35
8,069
5,581
0
61,630
L
8,095
1,177
0
1,636
18,484
12,097
983
10,539
7,793
59,233
0
W
Cerberus
SnowyDreamer
Cerberus
7,184
441
0
6,471
20,646
23,560
55
4,582
15,890
36,507
0
W
Ne Zha
mckalonzo
Ne Zha
9,246
1,322
0
8,885
15,939
8,711
0
3,896
11,439
0
97,578
W
Poseidon
sprinzo
Poseidon
16,733
1,851
253
2,551
9,470
3,824
3,287
2,457
6,937
124,445
0
L
Raijin
wem75019
Raijin
5,935
460
27
1,636
12,104
2,782
105
5,873
6,011
62,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,325
Gold Earned
51,695
731
Minions Killed
596
0
Camps Cleared
0
2,355,004
Distance Traveled
2,051,662
44
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,793
450
132
6
0
392,835
4
W
Charybdis
13,337
556
180
8
0
409,277
10
L
Cernunnos
10,027
418
111
5
0
428,714
9
W
Chang'e
13,459
561
149
6
0
434,442
7
L
Ravana
9,974
416
89
4
0
511,187
5
L
Ymir
10,563
440
110
5
0
373,654
4
W
Cerberus
11,706
488
74
3
0
475,553
9
W
Ne Zha
13,107
546
130
5
0
533,183
3
W
Poseidon
14,716
613
198
8
0
502,549
15
L
Raijin
10,338
431
154
6
0
345,272
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role