Player Matchup

He Bo
He Bo
C_mccutcheon_7
He Bo
Level 63
God Stats
26W - 28L
1,602 SR
Queue Stats
162W - 145L
1,500 Elo+
Solo
Apollo
Apollo
Heytrax24
Apollo
Level 64
God Stats
17W - 20L
1,720 SR
Queue Stats
298W - 280L
1,459 Elo+
Party 2
Nike
Nike
angelyadielangel
Nike
Level 29
God Stats
2W - 4L
1,511 SR
Queue Stats
71W - 87L
1,473 Elo+
Party 2
Cerberus
Cerberus
guydolf
Cerberus
Level 125
God Stats
20W - 21L
1,468 SR
Queue Stats
943W - 1,047L
1,471 Elo+
Solo
Bastet
Bastet
yiyo97900
Bastet
Level 62
God Stats
6W - 4L
1,500 SR
Queue Stats
171W - 163L
1,594 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,499 Elo+

VS

Team Averages
Level 70
1,490 SR
1,472 Elo+
Ganesha
Ganesha
 
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
RonaldRegan6971
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
SATAN1511
Awilix
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 105L
1,391 Elo+
Party 1
Hercules
Hercules
Scooby Nice
Hercules
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 8L
1,500 Elo+
Party 1
Artemis
Artemis
Shockmaw-dragon
Artemis
Level 99
God Stats
260W - 256L
1,452 SR
Queue Stats
309W - 331L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
9,103
506
8,732
12,644
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Heytrax24
Apollo
13
1 / 5 / 0
8,221
457
6,733
14,312
4,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 0
8,572
476
7,574
12,875
6,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
guydolf
Cerberus
12
0 / 6 / 4
7,782
432
6,431
16,821
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
yiyo97900
Bastet
15
5 / 7 / 0
9,350
519
6,183
14,659
5,765
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 14
9,480
527
7,691
13,428
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 5 / 6
10,120
562
11,423
12,740
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
SATAN1511
Awilix
14
5 / 5 / 8
9,419
523
6,685
11,731
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Scooby Nice
Hercules
18
13 / 0 / 2
11,572
643
11,116
17,482
16,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 3 / 1
10,270
571
15,147
12,790
3,691
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
13
Kills
32
32
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
14
7
L
5
7
5
1.07
L
Apollo
Heytrax24
Apollo
1
5
0
0.2
W
5
5
6
1.6
W
Awilix
SATAN1511
Awilix
5
5
8
1.8
W
Hercules
Scooby Nice
Hercules
13
0
2
14
W
9
3
1
3.17
L
2
7
0
0.29
L
Cerberus
guydolf
Cerberus
0
6
4
0.33
L
Bastet
yiyo97900
Bastet
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,653
Damage
52,062
71,311
Taken
68,171
35,367
Mitigated
40,074
14,470
Healing
22,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,691
1,305
285
5,791
13,428
11,658
45
2,354
11,038
25,912
0
L
8,732
199
348
2,667
12,644
4,341
0
5,419
7,225
42,259
0
L
Apollo
Heytrax24
Apollo
6,733
5,808
0
4,312
14,312
4,784
0
3,982
10,330
0
53,144
W
11,423
3,394
0
3,579
12,740
4,423
3,731
3,643
8,843
60,899
6,937
W
Awilix
SATAN1511
Awilix
6,685
2,027
0
206
11,731
3,869
38
3,739
7,798
0
42,153
W
Hercules
Scooby Nice
Hercules
11,116
3,691
0
7,375
17,482
16,433
0
205
17,277
16,420
53,794
W
15,147
7,519
329
5,008
12,790
3,691
972
4,232
8,540
0
71,022
L
7,574
2,295
0
1,255
12,875
6,290
585
2,416
10,459
0
43,826
L
Cerberus
guydolf
Cerberus
6,431
400
0
3,961
16,821
14,187
0
4,797
12,024
26,317
3,561
L
Bastet
yiyo97900
Bastet
6,183
1,012
66
1,861
14,659
5,765
0
4,139
10,520
0
53,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
50,861
435
Minions Killed
456
0
Camps Cleared
0
1,578,914
Distance Traveled
1,677,828
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,480
527
4
0
0
368,188
5
L
He Bo
9,103
506
76
4
0
304,006
0
L
Apollo
8,221
457
111
6
0
300,029
3
W
Sol
10,120
562
125
7
0
312,116
5
W
Awilix
9,419
523
59
3
0
338,227
5
W
Hercules
11,572
643
141
8
0
357,306
0
W
Artemis
10,270
571
127
7
0
301,991
7
L
Nike
8,572
476
97
5
0
345,411
0
L
Cerberus
7,782
432
63
4
0
270,257
7
L
Bastet
9,350
519
88
5
0
359,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role