Player Matchup

Yemoja
Yemoja
ASSASSINGAMING4
Yemoja
Level 66
God Stats
0W - 1L
1,322 SR
Queue Stats
19W - 31L
1,328 Elo+
Party 2
Achilles
Achilles
DracoMagnusRexS
Achilles
Level 19
God Stats
0W - 1L
1,322 SR
Queue Stats
22W - 38L
1,291 Elo+
Party 2
Ullr
Ullr
H1TCHELL
Ullr
Level 124
God Stats
3W - 5L
1,634 SR
Queue Stats
66W - 74L
1,431 Elo+
Solo
Mercury
Mercury
economic hobo
Mercury
Level 140
God Stats
0W - 1L
1,322 SR
Queue Stats
73W - 77L
1,435 Elo+
Party 2
Ah Puch
Ah Puch
ethan5431
Ah Puch
Level 125
God Stats
0W - 1L
1,322 SR
Queue Stats
72W - 81L
1,389 Elo+
Party 2
Team Averages
Level 95
1,385 SR
1,375 Elo+

VS

Team Averages
Level 75
1,514 SR
1,314 Elo+
Aphrodite
Aphrodite
ExtraMedic
Aphrodite
Level 87
God Stats
1W - 1L
1,587 SR
Queue Stats
6W - 7L
1,263 Elo+
Party 1
Shiva
Shiva
GrizGaming-
Shiva
Level 106
God Stats
1W - 1L
1,551 SR
Queue Stats
7W - 8L
1,392 Elo+
Party 1
Fenrir
Fenrir
KASH0409
Fenrir
Level 14
God Stats
1W - 4L
1,312 SR
Queue Stats
2W - 5L
1,228 Elo+
Party 1
Hades
Hades
MiLhongWhang
Hades
Level 90
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 214L
1,478 Elo+
Solo
Ganesha
Ganesha
Tacos55Coronas
Ganesha
Level 77
God Stats
1W - 2L
1,620 SR
Queue Stats
4W - 3L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,348
596
4,426
16,523
17,558
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
15
0 / 5 / 7
8,912
637
7,779
21,254
24,799
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
16
1 / 6 / 2
9,287
663
12,196
14,885
5,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mercury
16
3 / 7 / 2
9,923
709
13,011
17,432
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
ethan5431
Ah Puch
15
3 / 9 / 2
9,047
646
15,685
13,441
5,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ExtraMedic
Aphrodite
19
10 / 2 / 13
11,150
796
13,476
13,430
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 14
12,648
903
26,001
26,065
24,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
KASH0409
Fenrir
15
0 / 3 / 9
9,066
648
3,429
10,907
3,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 0 / 11
12,224
873
20,011
14,450
9,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 3 / 21
10,848
775
9,203
10,805
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
7
Kills
33
33
Deaths
8
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Achilles
0
5
7
0.7
W
Aphrodite
ExtraMedic
Aphrodite
10
2
13
8.25
W
13
0
14
20
L
Ullr
1
6
2
0.33
W
Fenrir
KASH0409
Fenrir
0
3
9
1.5
W
10
0
11
15.5
W
0
3
21
3.5
L
Mercury
3
7
2
0.57
L
Ah Puch
ethan5431
Ah Puch
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,097
Damage
72,120
83,535
Taken
75,657
60,611
Mitigated
56,089
14,998
Healing
38,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,426
1,498
6,487
1,965
16,523
17,558
0
8,627
7,896
10,648
0
L
Achilles
7,779
1,991
241
3,427
21,254
24,799
0
11,560
9,694
1,127
19,697
W
Aphrodite
ExtraMedic
Aphrodite
13,476
764
8,385
8,169
13,430
6,797
362
4,546
8,884
33,366
0
W
26,001
8,353
966
8,931
26,065
24,925
369
4,701
21,364
0
47,926
L
Ullr
12,196
4,403
163
457
14,885
5,853
1,037
7,867
7,018
0
39,331
W
Fenrir
KASH0409
Fenrir
3,429
417
0
926
10,907
3,745
1,804
3,482
7,425
0
8,904
W
20,011
1,648
955
7,698
14,450
9,115
1,180
3,192
11,258
69,029
0
W
9,203
1,068
659
1,625
10,805
11,507
733
4,603
6,202
21,370
0
L
Mercury
13,011
5,201
0
946
17,432
7,276
0
7,117
10,315
0
39,311
L
Ah Puch
ethan5431
Ah Puch
15,685
255
0
1,312
13,441
5,125
0
7,519
5,922
31,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,517
Gold Earned
55,936
192
Minions Killed
242
0
Camps Cleared
0
1,146,245
Distance Traveled
1,470,466
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,348
596
11
1
0
218,296
0
L
Achilles
8,912
637
28
2
0
234,942
0
W
Aphrodite
11,150
796
53
4
0
280,278
0
W
Shiva
12,648
903
37
3
0
297,294
0
L
Ullr
9,287
663
70
5
0
229,054
0
W
Fenrir
9,066
648
21
2
0
297,956
0
W
Hades
12,224
873
129
9
0
308,625
1
W
Ganesha
10,848
775
2
0
0
286,313
0
L
Mercury
9,923
709
48
3
0
285,227
0
L
Ah Puch
9,047
646
35
3
0
178,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role