Player Matchup

Ra
Ra
Am0m
Ra
Level 160
God Stats
2W - 1L
1,352 SR
Queue Stats
128W - 107L
1,527 Elo+
Party 4
Hercules
Hercules
AtreusTheBOY12
Hercules
Level 22
God Stats
44W - 29L
1,633 SR
Queue Stats
81W - 70L
1,569 Elo+
Party 2
Nike
Nike
BurguesZafado69
Nike
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Neith
Neith
DwarfInAJar
Neith
Level 99
God Stats
2W - 2L
1,340 SR
Queue Stats
255W - 260L
1,552 Elo+
Party 2
Cliodhna
Cliodhna
pigchale
Cliodhna
Level 97
God Stats
101W - 69L
1,687 SR
Queue Stats
183W - 172L
1,547 Elo+
Party 2
Team Averages
Level 76
1,502 SR
1,539 Elo+

VS

Team Averages
Level 52
1,562 SR
1,512 Elo+
Ymir
Ymir
CatalinuJR9
Ymir
Level 4
God Stats
3W - 3L
1,511 SR
Queue Stats
100W - 101L
1,516 Elo+
Party 1
Thor
Thor
ChewwyOfBacca
Thor
Level 43
God Stats
5W - 2L
1,781 SR
Queue Stats
98W - 84L
1,553 Elo+
Party 3
King Arthur
King Arthur
Perellokk77
King Arthur
Level 84
God Stats
5W - 2L
1,544 SR
Queue Stats
89W - 96L
1,459 Elo+
Party 1
Ra
Ra
Shwadd
Ra
Level 27
God Stats
4W - 8L
1,233 SR
Queue Stats
43W - 42L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
polferrer43
Danzaburou
Level 101
God Stats
27W - 10L
1,742 SR
Queue Stats
150W - 149L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
Am0m
Ra
19
12 / 5 / 11
12,653
550
22,153
14,234
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
6 / 6 / 8
10,941
476
11,474
24,340
17,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
0 / 3 / 9
9,822
427
3,668
15,499
12,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 2 / 8
12,197
530
15,688
12,783
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
pigchale
Cliodhna
19
10 / 3 / 12
12,689
552
23,232
19,406
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 9
11,293
491
9,172
24,369
22,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 4 / 6
10,129
440
9,443
19,888
13,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Perellokk77
King Arthur
14
3 / 7 / 5
9,985
434
11,496
24,558
17,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
18
5 / 8 / 4
11,777
512
14,868
12,516
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
polferrer43
Danzaburou
17
6 / 8 / 1
11,889
517
12,971
16,907
5,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
34
Kills
19
19
Deaths
34
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
Am0m
Ra
12
5
11
3.5
W
Hercules
6
6
8
1.67
W
0
3
9
1.5
L
3
7
9
1.07
L
2
4
6
1.25
W
6
2
8
5
L
King Arthur
Perellokk77
King Arthur
3
7
5
0.79
L
Ra
5
8
4
0.88
W
Cliodhna
pigchale
Cliodhna
10
3
12
5.33
L
Danzaburou
polferrer43
Danzaburou
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,215
Damage
57,950
86,262
Taken
98,238
47,177
Mitigated
64,472
31,597
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
Am0m
Ra
22,153
1,948
3,368
6,353
14,234
5,729
959
6,925
7,309
88,826
0
W
Hercules
11,474
3,278
375
6,087
24,340
17,249
306
7,982
15,950
6,267
42,625
W
3,668
327
0
1,480
15,499
12,204
28
2,626
12,873
6,230
38,767
L
9,172
1,469
676
2,561
24,369
22,934
0
5,294
18,777
20,897
1,037
L
9,443
2,031
0
813
19,888
13,728
0
5,029
14,562
0
66,819
W
15,688
5,556
0
3,352
12,783
4,686
1,833
4,421
8,362
0
112,516
L
King Arthur
Perellokk77
King Arthur
11,496
649
0
1,015
24,558
17,389
0
6,840
17,480
0
51,154
L
Ra
14,868
802
1,590
2,075
12,516
4,511
390
3,632
8,655
74,206
0
W
Cliodhna
pigchale
Cliodhna
23,232
2,607
0
10,582
19,406
7,309
0
4,554
14,852
0
98,299
L
Danzaburou
polferrer43
Danzaburou
12,971
4,305
0
3,676
16,907
5,910
3,586
4,372
12,383
0
74,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,302
Gold Earned
55,073
590
Minions Killed
482
0
Camps Cleared
0
2,210,601
Distance Traveled
2,144,429
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,653
550
125
5
0
452,656
0
W
Hercules
10,941
476
64
3
0
417,494
7
W
Nike
9,822
427
100
4
0
400,440
3
L
Ymir
11,293
491
17
1
0
430,011
5
L
Thor
10,129
440
106
5
0
470,538
2
W
Neith
12,197
530
165
7
0
433,231
4
L
King Arthur
9,985
434
101
4
0
410,281
2
L
Ra
11,777
512
122
5
0
417,440
2
W
Cliodhna
12,689
552
136
6
0
506,780
1
L
Danzaburou
11,889
517
136
6
0
416,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role