Player Matchup

Cerberus
Cerberus
ADD_EM_UP_
Cerberus
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 28L
1,644 Elo+
Solo
Danzaburou
Danzaburou
JHavoc666
Danzaburou
Level 89
God Stats
1W - 3L
1,170 SR
Queue Stats
134W - 158L
1,408 Elo+
Party 2
Nemesis
Nemesis
KaosDaWrecka
Nemesis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,743 Elo+
Solo
Mulan
Mulan
KeenBlackHeart
Mulan
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 82L
1,456 Elo+
Party 2
Vulcan
Vulcan
Mafiagal00
Vulcan
Level 57
God Stats
32W - 46L
1,634 SR
Queue Stats
1,223W - 1,298L
1,418 Elo+
Solo
Team Averages
Level 95
1,461 SR
1,534 Elo+

VS

Team Averages
Level 87
1,424 SR
1,409 Elo+
Set
Set
Its Meatlog
Set
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Lil_Zaddy_P
Cerberus
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
386W - 466L
1,458 Elo+
Party 1
Camazotz
Camazotz
Nova Kokujin
Camazotz
Level 104
God Stats
1W - 5L
1,244 SR
Queue Stats
120W - 140L
1,310 Elo+
Solo
Zeus
Zeus
ShiftyShark9183
Zeus
Level 52
God Stats
23W - 33L
1,375 SR
Queue Stats
322W - 394L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
snakekidiggi
Kumbhakarna
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
132W - 156L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ADD_EM_UP_
Cerberus
18
2 / 2 / 11
11,596
1,054
8,456
12,994
11,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
JHavoc666
Danzaburou
18
3 / 3 / 11
11,923
1,084
12,261
9,406
3,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KaosDaWrecka
Nemesis
18
8 / 3 / 8
12,790
1,163
16,816
11,981
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 12
12,811
1,165
11,232
13,778
11,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Mafiagal00
Vulcan
18
5 / 1 / 10
12,597
1,145
17,449
8,825
2,922
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

288

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
10,116
920
3,101
6,414
2,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Lil_Zaddy_P
Cerberus
18
4 / 7 / 6
12,424
1,129
16,209
23,815
15,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Nova Kokujin
Camazotz
16
1 / 2 / 5
10,760
978
7,764
11,352
5,734
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 10 / 5
11,917
1,083
21,681
15,942
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
snakekidiggi
Kumbhakarna
18
3 / 1 / 8
13,030
1,185
5,163
16,050
17,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
22
Kills
11
11
Deaths
22
52
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ADD_EM_UP_
Cerberus
2
2
11
3.75
L
0
2
2
0.5
W
Danzaburou
JHavoc666
Danzaburou
3
3
11
2.83
W
Nemesis
KaosDaWrecka
Nemesis
8
3
8
4
W
4
2
12
5
L
Cerberus
Lil_Zaddy_P
Cerberus
4
7
6
1
W
Vulcan
Mafiagal00
Vulcan
5
1
10
10
L
Camazotz
Nova Kokujin
Camazotz
1
2
5
1.75
L
3
10
5
0.55
L
Kumbhakarna
snakekidiggi
Kumbhakarna
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,214
Damage
53,918
56,984
Taken
73,573
33,848
Mitigated
48,103
5,542
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ADD_EM_UP_
Cerberus
8,456
230
0
1,653
12,994
11,956
0
9,978
3,016
19,941
0
L
3,101
560
0
472
6,414
2,559
0
4,019
2,285
0
9,681
W
Danzaburou
JHavoc666
Danzaburou
12,261
7,500
125
1,061
9,406
3,121
0
8,353
1,053
0
23,684
W
Nemesis
KaosDaWrecka
Nemesis
16,816
8,787
40
1,651
11,981
4,167
0
7,985
3,996
0
33,198
W
11,232
1,411
0
664
13,778
11,682
0
10,828
2,950
5,997
29,401
L
Cerberus
Lil_Zaddy_P
Cerberus
16,209
709
329
3,962
23,815
15,705
0
7,361
16,041
37,938
0
W
Vulcan
Mafiagal00
Vulcan
17,449
8,688
0
348
8,825
2,922
0
5,909
2,916
37,025
0
L
Camazotz
Nova Kokujin
Camazotz
7,764
1,559
0
3,186
11,352
5,734
0
4,800
6,458
0
15,243
L
21,681
3,822
272
1,603
15,942
6,277
0
4,277
11,622
44,723
0
L
Kumbhakarna
snakekidiggi
Kumbhakarna
5,163
324
0
1,377
16,050
17,828
0
6,008
9,664
19,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,717
Gold Earned
58,247
188
Minions Killed
174
12
Camps Cleared
3
983,058
Distance Traveled
869,411
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,596
1,054
33
3
1
210,406
0
L
Set
10,116
920
16
1
1
138,567
0
W
Danzaburou
11,923
1,084
16
1
2
166,793
0
W
Nemesis
12,790
1,163
26
2
8
202,192
0
W
Mulan
12,811
1,165
68
6
1
182,713
0
L
Cerberus
12,424
1,129
66
6
0
203,018
1
W
Vulcan
12,597
1,145
45
4
0
220,954
0
L
Camazotz
10,760
978
15
1
0
165,068
0
L
Zeus
11,917
1,083
49
4
0
142,024
0
L
Kumbhakarna
13,030
1,185
28
3
2
220,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role