Player Matchup

Bellona
Bellona
Agente-Triki
Bellona
Level 145
God Stats
0W - 1L
1,603 SR
Queue Stats
225W - 244L
1,434 Elo+
Party 1
Da Ji
Da Ji
Antto_Trecce
Da Ji
Level 146
God Stats
9W - 7L
1,200 SR
Queue Stats
100W - 88L
1,537 Elo+
Party 1
Bacchus
Bacchus
BratjaETO_Semja
Bacchus
Level 47
God Stats
9W - 8L
1,678 SR
Queue Stats
30W - 50L
1,473 Elo+
Party 3
Anubis
Anubis
alex_sf79
Anubis
Level 23
God Stats
1W - 4L
1,248 SR
Queue Stats
178W - 195L
1,434 Elo+
Party 1
Artemis
Artemis
xderLkwFahRer
Artemis
Level 15
God Stats
16W - 23L
1,592 SR
Queue Stats
26W - 32L
1,473 Elo+
Party 3
Team Averages
Level 75
1,464 SR
1,470 Elo+

VS

Team Averages
Level 80
1,601 SR
1,546 Elo+
Kali
Kali
GaMa xx Sweats
Kali
Level 41
God Stats
30W - 20L
1,585 SR
Queue Stats
89W - 79L
1,524 Elo+
Party 2
Shiva
Shiva
GaMaxxGhost
Shiva
Level 69
God Stats
5W - 5L
1,754 SR
Queue Stats
147W - 139L
1,497 Elo+
Party 2
Geb
Geb
MrZat0x1a
Geb
Level 68
God Stats
5W - 3L
1,440 SR
Queue Stats
38W - 23L
1,567 Elo+
Solo
Raijin
Raijin
Vorpalswordz
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 96L
1,627 Elo+
Party 2
Izanami
Izanami
WarwickBoyyy
Izanami
Level 106
God Stats
1W - 0L
1,729 SR
Queue Stats
196W - 188L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agente-Triki
Bellona
1
0 / 0 / 0
3,456
346
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 0
5,937
594
2,964
6,249
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
3 / 2 / 1
5,427
543
3,413
8,040
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
alex_sf79
Anubis
8
0 / 4 / 0
4,551
455
2,296
5,850
1,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
8
1 / 4 / 3
4,865
487
3,212
5,010
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,854
685
1,940
6,030
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 2
6,372
637
2,724
5,050
2,012
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 3 / 4
6,096
610
2,886
8,210
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
11
4 / 0 / 1
6,920
692
2,104
3,894
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
WarwickBoyyy
Izanami
11
4 / 2 / 2
6,692
669
5,280
5,080
1,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
12
12
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agente-Triki
Bellona
0
0
0
0
L
2
2
0
1
L
3
2
1
1.75
W
2
1
3
3.5
W
1
0
2
2
W
1
3
4
1
W
Raijin
4
0
1
4.5
W
Izanami
WarwickBoyyy
Izanami
4
2
2
2.5
L
Anubis
alex_sf79
Anubis
0
4
0
0
L
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,885
Damage
14,934
25,149
Taken
28,264
10,341
Mitigated
10,244
6,499
Healing
9,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agente-Triki
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
2,964
374
0
2,116
6,249
1,913
0
102
6,147
0
33,446
L
3,413
709
0
2,142
8,040
5,427
0
1,962
6,078
11,608
0
W
1,940
953
0
3,189
6,030
2,549
0
1,015
5,015
0
35,994
W
2,724
89
82
675
5,050
2,012
394
886
4,164
328
34,462
W
2,886
540
227
2,478
8,210
3,134
0
927
7,283
13,857
0
W
Raijin
2,104
52
0
1,287
3,894
1,098
35
432
3,462
41,773
0
W
Izanami
WarwickBoyyy
Izanami
5,280
4,064
0
1,648
5,080
1,451
0
2,449
2,631
0
43,303
L
Anubis
alex_sf79
Anubis
2,296
125
0
1,635
5,850
1,880
0
885
4,965
19,357
0
L
Artemis
3,212
1,760
0
606
5,010
1,121
98
2,041
2,969
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
32,934
152
Minions Killed
312
0
Camps Cleared
0
790,959
Distance Traveled
1,088,810
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,456
346
0
0
0
11,268
0
L
Da Ji
5,937
594
77
8
0
207,623
4
L
Bacchus
5,427
543
11
1
0
213,493
1
W
Kali
6,854
685
72
7
0
235,449
3
W
Shiva
6,372
637
66
7
0
226,837
4
W
Geb
6,096
610
13
1
0
223,373
4
W
Raijin
6,920
692
68
7
0
201,886
2
W
Izanami
6,692
669
93
9
0
201,265
1
L
Anubis
4,551
455
35
4
0
179,027
1
L
Artemis
4,865
487
29
3
0
179,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role