Player Matchup

Osiris
Osiris
GHOST511037
Osiris
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 168L
1,590 Elo+
Party 1
Geb
Geb
GodOdraboel
Geb
Level 105
God Stats
16W - 9L
1,652 SR
Queue Stats
130W - 108L
1,585 Elo+
Solo
Loki
Loki
HighEgoLowElo
Loki
Level 21
God Stats
14W - 3L
1,838 SR
Queue Stats
19W - 7L
1,746 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeakMadiq
Ah Muzen Cab
Level 155
God Stats
9W - 3L
1,618 SR
Queue Stats
228W - 204L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
imKoopaTroopa
Kukulkan
Level 7
God Stats
5W - 3L
1,600 SR
Queue Stats
35W - 45L
1,603 Elo+
Solo
Team Averages
Level 83
1,642 SR
1,630 Elo+

VS

Team Averages
Level 73
1,551 SR
1,585 Elo+
Ah Puch
Ah Puch
BobGuy444
Ah Puch
Level 27
God Stats
18W - 13L
1,624 SR
Queue Stats
56W - 42L
1,606 Elo+
Party 3
Artemis
Artemis
BootyCharms
Artemis
Level 55
God Stats
41W - 56L
1,595 SR
Queue Stats
45W - 56L
1,547 Elo+
Party 2
Bacchus
Bacchus
JoeSwanson212
Bacchus
Level 105
God Stats
10W - 10L
1,454 SR
Queue Stats
31W - 25L
1,658 Elo+
Party 3
Susano
Susano
PeterGriffin212
Susano
Level 84
God Stats
4W - 4L
1,461 SR
Queue Stats
54W - 41L
1,655 Elo+
Party 3
Zeus
Zeus
Wreckshtt
Zeus
Level 94
God Stats
61W - 51L
1,618 SR
Queue Stats
305W - 304L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
6 / 2 / 7
10,122
779
10,376
12,795
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 3 / 11
9,907
762
5,376
13,328
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
11 / 2 / 3
10,960
843
17,206
12,261
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
LeakMadiq
Ah Muzen Cab
16
4 / 4 / 5
9,465
728
9,691
10,170
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
imKoopaTroopa
Kukulkan
17
0 / 1 / 7
9,505
731
6,699
4,055
1,470
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BobGuy444
Ah Puch
17
4 / 4 / 1
9,452
727
12,290
10,680
4,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
BootyCharms
Artemis
15
0 / 6 / 4
8,343
642
2,933
9,619
3,350
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
14
2 / 4 / 6
9,059
697
9,767
17,936
23,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 2 / 4
9,251
712
6,186
9,577
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
3 / 9 / 3
9,446
727
10,934
15,064
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
30
25
Kills
12
12
Deaths
25
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BobGuy444
Ah Puch
4
4
1
1.13
L
Artemis
BootyCharms
Artemis
0
6
4
0.33
W
Osiris
6
2
7
4.75
W
4
3
11
3.17
W
11
2
3
6.25
L
Bacchus
2
4
6
1.25
W
Ah Muzen Cab
LeakMadiq
Ah Muzen Cab
4
4
5
1.63
L
3
2
4
2.5
L
Zeus
3
9
3
0.5
W
Kukulkan
imKoopaTroopa
Kukulkan
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,348
Damage
42,110
52,609
Taken
62,876
33,213
Mitigated
41,287
11,739
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BobGuy444
Ah Puch
12,290
222
0
2,750
10,680
4,111
44
2,185
8,328
44,232
0
L
Artemis
BootyCharms
Artemis
2,933
1,307
0
1,161
9,619
3,350
501
3,067
6,455
0
20,623
W
Osiris
10,376
3,328
484
1,876
12,795
11,955
0
6,946
5,755
0
26,928
W
5,376
229
0
3,724
13,328
11,150
0
9,305
3,802
16,889
0
W
17,206
6,769
0
2,661
12,261
5,064
0
7,433
4,640
0
48,932
L
Bacchus
9,767
1,722
0
3,440
17,936
23,520
32
3,375
14,372
15,923
0
W
Ah Muzen Cab
LeakMadiq
Ah Muzen Cab
9,691
3,404
0
2,744
10,170
3,574
1,371
7,105
2,895
0
33,438
L
6,186
1,071
0
741
9,577
4,359
59
1,316
7,934
0
22,785
L
Zeus
10,934
362
39
2,752
15,064
5,947
143
2,132
12,766
35,345
0
W
Kukulkan
imKoopaTroopa
Kukulkan
6,699
217
0
250
4,055
1,470
0
1,529
2,526
46,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,959
Gold Earned
45,551
291
Minions Killed
239
0
Camps Cleared
0
1,365,819
Distance Traveled
1,245,330
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,452
727
72
6
0
260,967
0
L
Artemis
8,343
642
49
4
0
214,454
0
W
Osiris
10,122
779
59
5
0
279,107
2
W
Geb
9,907
762
17
1
0
282,994
3
W
Loki
10,960
843
60
5
0
302,490
1
L
Bacchus
9,059
697
18
1
0
272,030
4
W
Ah Muzen Cab
9,465
728
68
5
0
243,265
0
L
Susano
9,251
712
30
2
0
279,420
1
L
Zeus
9,446
727
70
5
0
218,459
1
W
Kukulkan
9,505
731
87
7
0
257,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role