Player Matchup

Kumbhakarna
Kumbhakarna
ASBO83
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,395 Elo+
Party 2
Janus
Janus
Doughtykid3
Janus
Level 155
God Stats
7W - 16L
1,416 SR
Queue Stats
282W - 270L
1,541 Elo+
Party 3
Osiris
Osiris
Phrightless
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,468 Elo+
Party 2
Izanami
Izanami
TBOW1318
Izanami
Level 77
God Stats
4W - 3L
1,498 SR
Queue Stats
7W - 7L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
Vendetta102396
Ne Zha
Level 126
God Stats
5W - 5L
1,500 SR
Queue Stats
207W - 183L
1,620 Elo+
Party 3
Team Averages
Level 88
1,483 SR
1,510 Elo+

VS

Team Averages
Level 116
1,511 SR
1,547 Elo+
Yemoja
Yemoja
Genesis v33
Yemoja
Level 156
God Stats
82W - 106L
1,554 SR
Queue Stats
406W - 381L
1,535 Elo+
Party 1
Thanatos
Thanatos
Jagerdeus
Thanatos
Level 41
God Stats
9W - 6L
1,346 SR
Queue Stats
282W - 308L
1,492 Elo+
Solo
Nu Wa
Nu Wa
MsMistilia
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 148L
1,632 Elo+
Party 1
Anhur
Anhur
PenguinSoldao
Anhur
Level 98
God Stats
4W - 4L
1,523 SR
Queue Stats
140W - 137L
1,593 Elo+
Solo
Shiva
Shiva
Q33nCinder22
Shiva
Level 158
God Stats
12W - 11L
1,634 SR
Queue Stats
385W - 382L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ASBO83
Kumbhakarna
11
0 / 6 / 4
7,188
423
2,016
16,835
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 7 / 6
9,092
535
14,141
10,599
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
16
3 / 3 / 3
9,562
562
11,612
15,599
14,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
TBOW1318
Izanami
12
0 / 2 / 6
7,738
455
7,023
10,399
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
8 / 2 / 5
9,936
584
10,508
13,267
4,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 2 / 7
7,924
466
3,698
13,964
7,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Jagerdeus
Thanatos
14
6 / 4 / 6
9,100
535
6,144
14,458
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
14
4 / 3 / 7
8,185
481
13,778
13,763
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 4 / 5
8,933
525
8,598
13,264
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
6 / 4 / 3
8,868
522
10,995
15,450
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
17
Kills
20
20
Deaths
17
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ASBO83
Kumbhakarna
0
6
4
0.33
L
6
7
6
1.29
W
Yemoja
2
2
7
2.75
W
Thanatos
Jagerdeus
Thanatos
6
4
6
2.25
W
Nu Wa
4
3
7
2.5
W
2
4
5
1.13
L
Osiris
3
3
3
1.5
W
6
4
3
1.88
L
Izanami
TBOW1318
Izanami
0
2
6
1.5
L
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,300
Damage
43,213
66,699
Taken
70,899
33,468
Mitigated
33,609
15,097
Healing
32,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ASBO83
Kumbhakarna
2,016
111
445
2,762
16,835
10,399
0
6,287
10,266
18,435
0
L
14,141
696
0
1,067
10,599
2,007
0
2,558
7,876
59,339
0
W
Yemoja
3,698
1,310
10,860
5,097
13,964
7,211
156
5,690
8,274
14,191
0
W
Thanatos
Jagerdeus
Thanatos
6,144
1,399
0
8,802
14,458
6,523
0
2,045
12,413
0
44,171
W
Nu Wa
13,778
4,914
2
750
13,763
3,330
36
3,139
10,624
57,052
0
W
8,598
5,575
0
3,741
13,264
3,854
1,232
4,654
8,610
0
61,450
L
Osiris
11,612
3,639
0
5,935
15,599
14,237
0
3,239
11,523
16,842
54,171
W
10,995
2,262
135
3,573
15,450
12,691
812
4,021
11,429
5,914
30,882
L
Izanami
TBOW1318
Izanami
7,023
4,048
0
2,270
10,399
2,610
0
5,006
5,360
0
49,555
L
10,508
3,896
0
2,618
13,267
4,215
0
2,206
10,892
0
53,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
43,010
458
Minions Killed
333
0
Camps Cleared
0
1,604,425
Distance Traveled
1,498,752
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,188
423
29
2
0
294,073
6
L
Janus
9,092
535
95
6
0
309,068
3
W
Yemoja
7,924
466
23
1
0
274,630
4
W
Thanatos
9,100
535
59
3
0
357,433
1
W
Nu Wa
8,185
481
72
4
0
263,624
1
W
Anhur
8,933
525
119
7
0
273,353
3
L
Osiris
9,562
562
140
8
0
315,967
3
W
Shiva
8,868
522
60
4
0
329,712
5
L
Izanami
7,738
455
105
6
0
299,033
0
L
Ne Zha
9,936
584
89
5
0
386,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role