Player Matchup

Cerberus
Cerberus
Bronze III
StinkZilla774
Cerberus
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
Tomsk8ter101
The Morrigan
Bronze III
Level 128
God Stats
0W - 2L
1,637 SR
Queue Stats
2W - 4L
1,465 MMR
Party 1
Chernobog
Chernobog
Bronze III
monkeyman563247
Chernobog
Bronze III
Level 82
God Stats
0W - 2L
1,767 SR
Queue Stats
2W - 4L
1,465 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,635 SR
1,443 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,382 SR
1,349 MMR
Merlin
Merlin
Silver IV
COALSUN22
Merlin
Silver IV
Level 109
God Stats
3W - 6L
1,279 SR
Queue Stats
26W - 39L
1,185 MMR
Solo
Chaac
Chaac
Gold IV
The Jew Emperor
Chaac
Gold IV
Level 125
God Stats
5W - 10L
1,536 SR
Queue Stats
111W - 140L
1,473 MMR
Solo
Fenrir
Fenrir
Gold III
woorflesslara
Fenrir
Gold III
Level 159
God Stats
10W - 11L
1,331 SR
Queue Stats
438W - 502L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
StinkZilla774
Cerberus
13
0 / 3 / 6
9,083
699
5,958
20,371
20,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Tomsk8ter101
The Morrigan
14
4 / 6 / 2
9,629
741
11,503
10,704
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
monkeyman563247
Chernobog
13
3 / 6 / 2
9,043
696
6,698
14,202
4,814
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ApolloBastetAh Muzen CabAtlasAnubis

VS

Bans
BacchusHelGilgameshBaron SamediKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
COALSUN22
Merlin
16
5 / 1 / 9
10,237
787
17,454
6,283
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 2 / 6
10,778
829
13,798
13,380
12,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 4 / 9
9,901
762
9,844
16,872
9,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
15
15
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
COALSUN22
Merlin
5
1
9
9.5
L
Cerberus
StinkZilla774
Cerberus
0
3
6
1
W
6
2
6
4.5
L
The Morrigan
Tomsk8ter101
The Morrigan
4
6
2
0.83
L
Chernobog
monkeyman563247
Chernobog
3
6
2
0.67
W
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,159
Damage
41,096
45,277
Taken
36,535
29,854
Mitigated
24,068
7,878
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
COALSUN22
Merlin
17,454
196
0
971
6,283
2,430
808
2,815
3,468
50,802
0
L
Cerberus
StinkZilla774
Cerberus
5,958
497
0
5,215
20,371
20,912
0
9,063
11,308
18,456
0
W
13,798
1,193
0
6,012
13,380
12,067
791
4,594
8,786
0
40,844
L
The Morrigan
Tomsk8ter101
The Morrigan
11,503
2,726
0
1,520
10,704
4,128
126
4,732
5,942
32,209
4,683
L
Chernobog
monkeyman563247
Chernobog
6,698
2,746
0
1,143
14,202
4,814
0
3,831
10,371
0
21,129
W
9,844
1,269
0
3,183
16,872
9,571
641
8,035
8,226
0
31,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
30,916
139
Minions Killed
148
6
Camps Cleared
5
686,459
Distance Traveled
771,359
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,237
787
66
5
0
254,124
1
L
Cerberus
9,083
699
30
2
1
258,448
0
W
Chaac
10,778
829
47
4
3
269,940
2
L
The Morrigan
9,629
741
64
5
1
210,916
4
L
Chernobog
9,043
696
45
3
4
217,095
2
W
Fenrir
9,901
762
35
3
2
247,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role