Player Matchup

Apollo
Apollo
 
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brocski
Danzaburou
Level 97
God Stats
3W - 3L
1,873 SR
Queue Stats
223W - 225L
1,507 Elo+
Party 2
Mercury
Mercury
flavørs
Mercury
Level 141
God Stats
34W - 26L
1,500 SR
Queue Stats
628W - 609L
1,520 Elo+
Party 2
Tiamat
Tiamat
she3esh
Tiamat
Level 35
God Stats
4W - 3L
1,530 SR
Queue Stats
36W - 36L
1,532 Elo+
Party 2
Nu Wa
Nu Wa
stvnlpz
Nu Wa
Level 67
God Stats
46W - 57L
1,495 SR
Queue Stats
883W - 899L
1,483 Elo+
Party 2
Team Averages
Level 84
1,580 SR
1,508 Elo+

VS

Team Averages
Level 52
1,515 SR
1,541 Elo+
Freya
Freya
 
Freya
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Kufe
Ra
Level 10
God Stats
1W - 0L
1,273 SR
Queue Stats
110W - 126L
1,411 Elo+
Party 1
Fenrir
Fenrir
MartianHunter24
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Nova05_
Cthulhu
Level 7
God Stats
7W - 9L
1,801 SR
Queue Stats
61W - 77L
1,707 Elo+
Party 1
Medusa
Medusa
i_dont_tryhard45
Medusa
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 31L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
8 / 1 / 0
9,157
654
6,667
7,222
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Brocski
Danzaburou
12
2 / 4 / 2
7,325
523
5,641
8,494
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
flavørs
Mercury
14
5 / 5 / 2
8,188
585
8,363
9,691
3,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
she3esh
Tiamat
10
1 / 6 / 4
6,512
465
3,788
11,766
6,805
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
stvnlpz
Nu Wa
11
0 / 6 / 4
6,547
468
5,917
8,023
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 3 / 4
6,385
456
2,523
7,190
2,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
Kufe
Ra
10
0 / 7 / 0
6,057
433
1,112
8,285
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
12 / 1 / 3
9,374
670
11,482
11,065
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Nova05_
Cthulhu
10
1 / 2 / 5
6,329
452
3,566
8,772
3,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
7 / 3 / 2
7,695
550
7,681
8,169
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
16
Kills
21
22
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
1
0
8
W
Freya
 
Freya
1
3
4
1
L
Danzaburou
Brocski
Danzaburou
2
4
2
0.75
W
Ra
Kufe
Ra
0
7
0
0
W
12
1
3
13.5
W
Cthulhu
Nova05_
Cthulhu
1
2
5
1.75
L
Mercury
flavørs
Mercury
5
5
2
1.2
W
7
3
2
2.67
L
Tiamat
she3esh
Tiamat
1
6
4
0.5
L
Nu Wa
stvnlpz
Nu Wa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,376
Damage
26,364
45,196
Taken
43,481
18,520
Mitigated
13,664
7,875
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,667
3,571
0
2,736
7,222
3,182
231
1,112
6,110
0
68,133
W
Freya
 
Freya
2,523
689
0
2,157
7,190
2,075
0
3,446
3,532
30,987
0
L
Danzaburou
Brocski
Danzaburou
5,641
2,178
109
2,001
8,494
3,279
240
2,237
6,257
0
48,059
W
Ra
Kufe
Ra
1,112
459
35
1,475
8,285
2,451
0
215
8,034
26,420
0
W
11,482
3,846
0
4,508
11,065
4,051
0
2,425
8,504
0
47,715
W
Cthulhu
Nova05_
Cthulhu
3,566
333
395
3,446
8,772
3,226
0
1,152
7,539
21,813
0
L
Mercury
flavørs
Mercury
8,363
5,346
0
176
9,691
3,139
0
411
9,280
0
46,554
W
7,681
2,237
0
1,346
8,169
1,861
0
1,950
5,727
0
33,330
L
Tiamat
she3esh
Tiamat
3,788
418
306
2,013
11,766
6,805
0
1,323
10,443
24,818
0
L
Nu Wa
stvnlpz
Nu Wa
5,917
987
0
534
8,023
2,115
26
2,118
5,905
36,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,729
Gold Earned
35,840
387
Minions Killed
295
0
Camps Cleared
0
1,302,305
Distance Traveled
1,347,447
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,157
654
130
9
0
270,959
4
W
Freya
6,385
456
60
4
0
246,136
4
L
Danzaburou
7,325
523
79
6
0
264,730
2
W
Ra
6,057
433
62
4
0
241,799
1
W
Fenrir
9,374
670
78
6
0
296,993
1
W
Cthulhu
6,329
452
41
3
0
275,046
1
L
Mercury
8,188
585
84
6
0
276,871
0
W
Medusa
7,695
550
54
4
0
287,473
3
L
Tiamat
6,512
465
38
3
0
263,543
3
L
Nu Wa
6,547
468
56
4
0
226,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role