Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DezignatedNoob
Bacchus
Level 107
God Stats
17W - 13L
1,589 SR
Queue Stats
335W - 321L
1,525 Elo+
Solo
Izanami
Izanami
KaryXO
Izanami
Level 69
God Stats
9W - 4L
1,507 SR
Queue Stats
93W - 83L
1,516 Elo+
Solo
Anubis
Anubis
MdotBooth
Anubis
Level 58
God Stats
20W - 18L
1,658 SR
Queue Stats
23W - 26L
1,500 Elo+
Solo
Shiva
Shiva
SwimMirror91119
Shiva
Level 99
God Stats
5W - 11L
1,385 SR
Queue Stats
477W - 481L
1,487 Elo+
Solo
Team Averages
Level 90
1,528 SR
1,506 Elo+

VS

Team Averages
Level 117
1,627 SR
1,525 Elo+
Fenrir
Fenrir
BingBongDeadly
Fenrir
Level 109
God Stats
2W - 5L
1,752 SR
Queue Stats
632W - 707L
1,450 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlameChristians
Cu Chulainn
Level 160
God Stats
1W - 3L
1,798 SR
Queue Stats
211W - 203L
1,661 Elo+
Party 2
Aphrodite
Aphrodite
Lord Celibi
Aphrodite
Level 127
God Stats
0W - 2L
1,633 SR
Queue Stats
101W - 90L
1,473 Elo+
Party 2
Izanami
Izanami
TheNye
Izanami
Level 103
God Stats
17W - 13L
1,542 SR
Queue Stats
726W - 695L
1,526 Elo+
Party 1
Serqet
Serqet
Virtousox
Serqet
Level 87
God Stats
12W - 21L
1,412 SR
Queue Stats
674W - 693L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 5 / 11
9,553
562
11,986
13,894
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 3 / 15
10,186
599
10,785
16,663
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
KaryXO
Izanami
16
8 / 3 / 8
9,956
586
11,603
12,827
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MdotBooth
Anubis
16
8 / 3 / 6
10,300
606
13,911
10,285
5,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 6
9,292
547
11,130
16,347
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 7
6,757
397
3,620
17,742
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
BlameChristians
Cu Chulainn
14
0 / 3 / 4
8,510
501
13,619
16,096
14,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Lord Celibi
Aphrodite
13
1 / 7 / 2
8,121
478
6,383
18,311
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
TheNye
Izanami
17
5 / 5 / 1
9,847
579
9,345
11,450
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Virtousox
Serqet
15
8 / 9 / 3
9,596
564
8,159
15,593
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
30
Kills
14
14
Deaths
31
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
5
11
1.9
L
0
7
7
0.5
L
Cu Chulainn
BlameChristians
Cu Chulainn
0
3
4
0.67
W
6
3
15
4.5
W
Izanami
KaryXO
Izanami
8
3
8
4
L
Aphrodite
Lord Celibi
Aphrodite
1
7
2
0.29
W
Anubis
MdotBooth
Anubis
8
3
6
3.67
W
4
0
6
7
L
Izanami
TheNye
Izanami
5
5
1
1.1
L
Serqet
Virtousox
Serqet
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
41,126
70,016
Taken
79,192
45,150
Mitigated
39,346
25,796
Healing
24,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,986
2,710
0
5,685
13,894
5,926
0
1,786
11,927
0
62,103
L
3,620
595
285
2,019
17,742
10,844
0
5,201
12,465
0
15,095
L
Cu Chulainn
BlameChristians
Cu Chulainn
13,619
1,315
0
4,234
16,096
14,476
36
4,366
11,196
10,597
49,226
W
10,785
1,426
542
4,486
16,663
18,787
33
2,530
14,032
26,001
0
W
Izanami
KaryXO
Izanami
11,603
7,483
0
5,356
12,827
3,131
1,843
609
12,085
0
64,976
L
Aphrodite
Lord Celibi
Aphrodite
6,383
725
2,209
8,170
18,311
5,526
0
8,589
9,638
42,097
0
W
Anubis
MdotBooth
Anubis
13,911
448
0
4,477
10,285
5,944
208
3,039
6,922
73,213
0
W
11,130
1,869
0
5,250
16,347
11,362
200
1,399
14,948
2,867
51,363
L
Izanami
TheNye
Izanami
9,345
5,816
0
4,594
11,450
3,941
0
2,098
9,311
0
82,868
L
Serqet
Virtousox
Serqet
8,159
1,532
0
3,320
15,593
4,559
0
5,310
10,119
0
43,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
42,831
442
Minions Killed
427
0
Camps Cleared
0
1,669,222
Distance Traveled
1,517,375
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,553
562
95
6
0
338,537
5
L
Fenrir
6,757
397
22
1
0
315,085
3
L
Cu Chulainn
8,510
501
113
7
0
299,509
0
W
Bacchus
10,186
599
26
2
0
351,032
10
W
Izanami
9,956
586
98
6
0
324,674
5
L
Aphrodite
8,121
478
79
5
0
269,476
0
W
Anubis
10,300
606
126
7
0
302,860
5
W
Shiva
9,292
547
97
6
0
352,119
0
L
Izanami
9,847
579
139
8
0
305,926
4
L
Serqet
9,596
564
74
4
0
327,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role